Add Chromium-only Blender WebEngine parity work
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blender-5.2.0/extern/opensubdiv-source/documentation/contributing.rst
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blender-5.2.0/extern/opensubdiv-source/documentation/contributing.rst
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Copyright 2013 Pixar
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Licensed under the terms set forth in the LICENSE.txt file available at
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https://opensubdiv.org/license.
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Contributing to OpenSubdiv
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--------------------------
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.. contents::
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:local:
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:backlinks: none
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----
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Contributor License Agreement
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=============================
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Before contributing code to OpenSubdiv, we ask that you sign a Contributor License
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Agreement (CLA). At the root of the `repository
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<https://github.com/PixarAnimationStudios/OpenSubdiv>`_ you can find the two possible CLAs:
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#. `OpenSubdivCLA_corporate.pdf
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<https://github.com/PixarAnimationStudios/OpenSubdiv/blob/release/OpenSubdivCLA_corporate.pdf>`_
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: please sign this one for corporate use
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#. `OpenSubdivCLA_individual.pdf
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<https://github.com/PixarAnimationStudios/OpenSubdiv/blob/release/OpenSubdivCLA_individual.pdf>`_
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: please sign this one if you're an individual contributor
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Once your CLA is signed, send it to `opensubdiv-cla@pixar.com
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<mailto:opensubdiv-cla@pixar.com>`__.
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Understand Git
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==============
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First, you should familiarize yourself with the Git data model and commands.
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For small changes you may not need to understand Git deeply, but for larger
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changes or working with the codebase over a long period of time, it becomes
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critical to understand more of what's going on under the hood.
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There are many free resources on the internet, one which we've found useful is
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the following e-book:
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`<https://github.com/pluralsight/git-internals-pdf/releases>`_
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Recommended Git Workflow
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========================
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Once you have a local development tree cloned and working, you can start making
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changes. You will need to integrate changes from the source tree as you work;
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the following outlines the workflow used by core OpenSubdiv engineers at Pixar
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and DreamWorks:
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#. Fork the repository into your own local copy. This can be done via the
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GitHub website using the "fork" button.
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#. Clone your fork locally:
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| git clone <your_fork_url> OpenSubdiv.<your_name>
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| e.g.:
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| git clone https://github.com/yourusername/OpenSubdiv.git OpenSubdiv.yourusername
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#. Setup two remotes, **origin** and **upstream**. Origin will be setup as a
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result of cloning your remote repository, but upstream must be setup manually:
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| git remote add **upstream** https://github.com/PixarAnimationStudios/OpenSubdiv.git
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Verify your remotes are setup correctly:
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| git remote -v
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Which should look something like:
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| origin https://github.com/yourusername/OpenSubdiv.git (fetch)
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| origin https://github.com/yourusername/OpenSubdiv.git (push)
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| upstream https://github.com/PixarAnimationStudios/OpenSubdiv.git (fetch)
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| upstream https://github.com/PixarAnimationStudios/OpenSubdiv.git (push)
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Finally, fetch the upstream content (this is required for the next step):
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| git fetch upstream
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#. Setup a new branch for each change. Working with branches in Git is its
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greatest pleasure, we strongly suggest setting up a new branch for each
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change which you plan to pull-request.
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All work is done in the "dev" branch, so be sure to keep your change in sync
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with this upstream branch. To begin, start your new branch from the dev
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branch:
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| git checkout -b dev-feature upstream/dev
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#. As you are working on your feature, new changes will be merged into the
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upstream repository, to sync these changes down and preserve your local
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edits, you can continually rebase your local work:
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| git pull --rebase upstream dev
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Notice the "--rebase" option here. It updates the current branch to the
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upstream/dev branch and rebases all edits so they are at the head of your
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local feature branch.
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Alternatively, you can rebase all your work at once when your feature is
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complete.
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Sending a Pull Request
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======================
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First, rebase and squash your changes appropriately to produce a clean set of
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changes at the head of your tree. We require changes to be grouped locally to
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ensure that rolling back changes can be done easily.
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If you've followed the steps above, your pending change should already be queued
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up as required. If you have not, you may need to rebase and squash changes at
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this point.
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Once the change is clean, push your changes to "origin" and go to the GitHub
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website to submit your pull request.
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Be sure to submit your request against the "dev" branch.
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