Add Chromium-only Blender WebEngine parity work
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blender-5.2.0/extern/opensubdiv-source/cmake/FindOpenGLES.cmake
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blender-5.2.0/extern/opensubdiv-source/cmake/FindOpenGLES.cmake
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#
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# Copyright 2013 Pixar
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#
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# Licensed under the terms set forth in the LICENSE.txt file available at
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# https://opensubdiv.org/license.
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#
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# - Try to find OpenGLES
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# Once done this will define
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#
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# OPENGLES_FOUND - system has OpenGLES
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# OPENGLES_INCLUDE_DIR - the GL include directory
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# OPENGLES_LIBRARIES - Link these to use OpenGLES
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if(ANDROID)
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FIND_PATH( OPENGLES_INCLUDE_DIR
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GLES2/gl2.h
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"${ANDROID_STANDALONE_TOOLCHAIN}/usr/include"
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)
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FIND_LIBRARY( OPENGLES_LIBRARIES
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NAMES
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GLESv2
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PATHS
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"${ANDROID_STANDALONE_TOOLCHAIN}/usr/lib"
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)
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elseif(IOS)
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FIND_PATH( OPENGLES_INCLUDE_DIR
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OpenGLES/ES2/gl.h
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)
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FIND_LIBRARY( OPENGLES_FRAMEWORKS OpenGLES )
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if(OPENGLES_FRAMEWORKS)
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set( OPENGLES_LIBRARIES "-framework OpenGLES" )
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endif()
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endif()
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SET( OPENGLES_FOUND "NO" )
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IF(OPENGLES_LIBRARIES)
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SET( OPENGLES_FOUND "YES" )
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ENDIF(OPENGLES_LIBRARIES)
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MARK_AS_ADVANCED(
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OPENGLES_INCLUDE_DIR
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OPENGLES_LIBRARIES
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)
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