Add Chromium-only Blender WebEngine parity work
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blender-5.2.0/extern/opensubdiv-source/cmake/FindGLFW.cmake
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blender-5.2.0/extern/opensubdiv-source/cmake/FindGLFW.cmake
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#
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# Copyright 2013 Pixar
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#
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# Licensed under the terms set forth in the LICENSE.txt file available at
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# https://opensubdiv.org/license.
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#
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# Try to find GLFW library and include path.
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# Once done this will define
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#
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# GLFW_FOUND
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# GLFW_INCLUDE_DIR
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# GLFW_LIBRARIES
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#
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if(NOT NO_GLFW_X11)
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set(GLFW_X11_INCLUDE_DIRS
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"/usr/X11R6/include"
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"/usr/include/X11"
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)
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set(GLFW_X11_LIB_DIRS
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"/usr/X11R6/lib"
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)
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else()
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set(GLFW_X11_INCLUDE_DIRS "")
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set(GLFW_X11_LIB_DIRS "")
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endif()
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find_path( GLFW_INCLUDE_DIR
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NAMES
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GLFW/glfw3.h
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HINTS
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"${GLFW_LOCATION}/include"
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"$ENV{GLFW_LOCATION}/include"
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PATHS
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"$ENV{PROGRAMFILES}/GLFW/include"
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"${OPENGL_INCLUDE_DIR}"
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/usr/openwin/share/include
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/usr/openwin/include
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"${GLFW_X11_INCLUDE_DIRS}"
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/opt/graphics/OpenGL/include
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/opt/graphics/OpenGL/contrib/libglfw
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/usr/local/include
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/usr/include/GL
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/usr/include
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DOC
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"The directory where GLFW/glfw3.h resides"
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)
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#
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# XXX: Do we still need to search for GL/glfw.h?
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#
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find_path( GLFW_INCLUDE_DIR
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NAMES
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GL/glfw.h
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HINTS
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"${GLFW_LOCATION}/include"
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"$ENV{GLFW_LOCATION}/include"
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PATHS
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"$ENV{PROGRAMFILES}/GLFW/include"
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"${OPENGL_INCLUDE_DIR}"
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/usr/openwin/share/include
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/usr/openwin/include
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"${GLFW_X11_INCLUDE_DIRS}"
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/opt/graphics/OpenGL/include
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/opt/graphics/OpenGL/contrib/libglfw
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/usr/local/include
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/usr/include/GL
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/usr/include
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DOC
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"The directory where GL/glfw.h resides"
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)
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if (WIN32)
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if(CYGWIN)
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find_library( GLFW_glfw_LIBRARY
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NAMES
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glfw32
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HINTS
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"${GLFW_LOCATION}/lib"
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"${GLFW_LOCATION}/lib/x64"
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"$ENV{GLFW_LOCATION}/lib"
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PATHS
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"${OPENGL_LIBRARY_DIR}"
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/usr/lib
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/usr/lib/w32api
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/usr/local/lib
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"${GLFW_X11_LIB_DIRS}"
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DOC
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"The GLFW library"
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)
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else()
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find_library( GLFW_glfw_LIBRARY
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NAMES
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glfw32
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glfw32s
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glfw
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glfw3
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HINTS
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"${GLFW_LOCATION}/lib"
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"${GLFW_LOCATION}/lib/x64"
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"${GLFW_LOCATION}/lib-msvc110"
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"${GLFW_LOCATION}/lib-vc2012"
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"$ENV{GLFW_LOCATION}/lib"
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"$ENV{GLFW_LOCATION}/lib/x64"
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"$ENV{GLFW_LOCATION}/lib-msvc110"
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"$ENV{GLFW_LOCATION}/lib-vc2012"
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PATHS
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"$ENV{PROGRAMFILES}/GLFW/lib"
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"${OPENGL_LIBRARY_DIR}"
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DOC
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"The GLFW library"
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)
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endif()
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else ()
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if (APPLE)
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find_library( GLFW_glfw_LIBRARY glfw
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NAMES
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glfw
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glfw3
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HINTS
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"${GLFW_LOCATION}/lib"
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"${GLFW_LOCATION}/lib/cocoa"
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"$ENV{GLFW_LOCATION}/lib"
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"$ENV{GLFW_LOCATION}/lib/cocoa"
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PATHS
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/usr/local/lib
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)
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set(GLFW_cocoa_LIBRARY "-framework Cocoa" CACHE STRING "Cocoa framework for OSX")
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set(GLFW_corevideo_LIBRARY "-framework CoreVideo" CACHE STRING "CoreVideo framework for OSX")
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set(GLFW_iokit_LIBRARY "-framework IOKit" CACHE STRING "IOKit framework for OSX")
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else ()
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# (*)NIX
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find_package(Threads REQUIRED)
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if(NOT NO_GLFW_X11)
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find_package(X11 REQUIRED)
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if(NOT X11_Xrandr_FOUND)
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message(FATAL_ERROR "Xrandr library not found - required for GLFW")
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endif()
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if(NOT X11_xf86vmode_FOUND)
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message(FATAL_ERROR "xf86vmode library not found - required for GLFW")
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endif()
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if(NOT X11_Xcursor_FOUND)
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message(FATAL_ERROR "Xcursor library not found - required for GLFW")
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endif()
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if(NOT X11_Xinerama_FOUND)
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message(FATAL_ERROR "Xinerama library not found - required for GLFW")
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endif()
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if(NOT X11_Xi_FOUND)
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message(FATAL_ERROR "Xi library not found - required for GLFW")
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endif()
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list(APPEND GLFW_x11_LIBRARY "${X11_Xrandr_LIB}" "${X11_Xxf86vm_LIB}" "${X11_Xcursor_LIB}" "${X11_Xinerama_LIB}" "${X11_Xi_LIB}" "${X11_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}" -lrt -ldl)
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endif (NOT NO_GLFW_X11)
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find_library( GLFW_glfw_LIBRARY
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NAMES
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glfw
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glfw3
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HINTS
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"${GLFW_LOCATION}/lib"
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"$ENV{GLFW_LOCATION}/lib"
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"${GLFW_LOCATION}/lib/x11"
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"$ENV{GLFW_LOCATION}/lib/x11"
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PATHS
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/usr/lib64
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/usr/lib
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/usr/lib/${CMAKE_LIBRARY_ARCHITECTURE}
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/usr/local/lib64
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/usr/local/lib
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/usr/local/lib/${CMAKE_LIBRARY_ARCHITECTURE}
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/usr/openwin/lib
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"${GLFW_X11_LIB_DIRS}"
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DOC
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"The GLFW library"
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)
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endif (APPLE)
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endif (WIN32)
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set( GLFW_FOUND "NO" )
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if(GLFW_INCLUDE_DIR)
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if(GLFW_glfw_LIBRARY)
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set( GLFW_LIBRARIES "${GLFW_glfw_LIBRARY}"
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"${GLFW_x11_LIBRARY}"
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"${GLFW_cocoa_LIBRARY}"
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"${GLFW_iokit_LIBRARY}"
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"${GLFW_corevideo_LIBRARY}" )
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set( GLFW_FOUND "YES" )
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set (GLFW_LIBRARY "${GLFW_LIBRARIES}")
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set (GLFW_INCLUDE_PATH "${GLFW_INCLUDE_DIR}")
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endif(GLFW_glfw_LIBRARY)
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# Tease the GLFW_VERSION numbers from the lib headers
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function(parseVersion FILENAME VARNAME)
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set(PATTERN "^#define ${VARNAME}.*$")
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file(STRINGS "${GLFW_INCLUDE_DIR}/${FILENAME}" TMP REGEX ${PATTERN})
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string(REGEX MATCHALL "[0-9]+" TMP ${TMP})
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set(${VARNAME} ${TMP} PARENT_SCOPE)
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endfunction()
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if(EXISTS "${GLFW_INCLUDE_DIR}/GL/glfw.h")
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parseVersion(GL/glfw.h GLFW_VERSION_MAJOR)
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parseVersion(GL/glfw.h GLFW_VERSION_MINOR)
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parseVersion(GL/glfw.h GLFW_VERSION_REVISION)
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elseif(EXISTS "${GLFW_INCLUDE_DIR}/GLFW/glfw3.h")
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parseVersion(GLFW/glfw3.h GLFW_VERSION_MAJOR)
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parseVersion(GLFW/glfw3.h GLFW_VERSION_MINOR)
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parseVersion(GLFW/glfw3.h GLFW_VERSION_REVISION)
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endif()
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if(${GLFW_VERSION_MAJOR} OR ${GLFW_VERSION_MINOR} OR ${GLFW_VERSION_REVISION})
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set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}.${GLFW_VERSION_REVISION}")
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set(GLFW_VERSION_STRING "${GLFW_VERSION}")
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mark_as_advanced(GLFW_VERSION)
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endif()
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endif(GLFW_INCLUDE_DIR)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(GLFW
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REQUIRED_VARS
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GLFW_INCLUDE_DIR
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GLFW_LIBRARIES
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VERSION_VAR
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GLFW_VERSION
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)
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mark_as_advanced(
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GLFW_INCLUDE_DIR
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GLFW_LIBRARIES
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GLFW_glfw_LIBRARY
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GLFW_cocoa_LIBRARY
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)
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