Add Chromium-only Blender WebEngine parity work
This commit is contained in:
71
blender-5.2.0/extern/audaspace/src/fx/Source.cpp
vendored
Normal file
71
blender-5.2.0/extern/audaspace/src/fx/Source.cpp
vendored
Normal file
@@ -0,0 +1,71 @@
|
||||
/*******************************************************************************
|
||||
* Copyright 2015-2016 Juan Francisco Crespo Galán
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
******************************************************************************/
|
||||
|
||||
#include "fx/Source.h"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
AUD_NAMESPACE_BEGIN
|
||||
Source::Source(float azimuth, float elevation, float distance) :
|
||||
m_elevation(elevation), m_distance(distance)
|
||||
{
|
||||
azimuth = std::fmod(azimuth, 360);
|
||||
if(azimuth < 0)
|
||||
azimuth += 360;
|
||||
m_azimuth = azimuth;
|
||||
}
|
||||
|
||||
float Source::getAzimuth()
|
||||
{
|
||||
return m_azimuth;
|
||||
}
|
||||
|
||||
float Source::getElevation()
|
||||
{
|
||||
return m_elevation;
|
||||
}
|
||||
|
||||
float Source::getDistance()
|
||||
{
|
||||
return m_distance;
|
||||
}
|
||||
|
||||
float Source::getVolume()
|
||||
{
|
||||
float volume = 1.0f - m_distance;
|
||||
if(volume < 0.0f)
|
||||
volume = 0.0f;
|
||||
return volume;
|
||||
}
|
||||
|
||||
void Source::setAzimuth(float azimuth)
|
||||
{
|
||||
azimuth = std::fmod(azimuth, 360);
|
||||
if(azimuth < 0)
|
||||
azimuth += 360;
|
||||
m_azimuth = azimuth;
|
||||
}
|
||||
|
||||
void Source::setElevation(float elevation)
|
||||
{
|
||||
m_elevation = elevation;
|
||||
}
|
||||
|
||||
void Source::setDistance(float distance)
|
||||
{
|
||||
m_distance = distance;
|
||||
}
|
||||
AUD_NAMESPACE_END
|
||||
Reference in New Issue
Block a user