Add Chromium-only Blender WebEngine parity work
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blender-5.2.0/extern/audaspace/include/util/RingBuffer.h
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blender-5.2.0/extern/audaspace/include/util/RingBuffer.h
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/*******************************************************************************
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* Copyright 2009-2021 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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/**
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* @file RingBuffer.h
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* @ingroup util
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* The RingBuffer class.
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*/
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#include "Audaspace.h"
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#include "Buffer.h"
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#include <cstddef>
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AUD_NAMESPACE_BEGIN
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/**
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* This class is a simple ring buffer in RAM which is 32 Byte aligned and provides
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* functionality for concurrent reading and writting without locks.
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*/
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class AUD_API RingBuffer
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{
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private:
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/// The buffer storing the actual data.
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Buffer m_buffer;
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/// The reading pointer.
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volatile size_t m_read;
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/// The writing pointer.
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volatile size_t m_write;
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// delete copy constructor and operator=
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RingBuffer(const RingBuffer&) = delete;
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RingBuffer& operator=(const RingBuffer&) = delete;
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public:
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/**
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* Creates a new ring buffer.
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* \param size The size of the buffer in bytes.
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*/
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RingBuffer(int size = 0);
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/**
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* Returns the pointer to the ring buffer in memory.
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*/
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const sample_t* getBuffer() const;
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/**
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* Returns the pointer to the ring buffer in memory.
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*/
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sample_t* getBuffer();
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/**
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* Returns the size of the ring buffer in bytes.
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*/
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int getSize() const;
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size_t getReadSize() const;
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size_t getWriteSize() const;
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size_t read(data_t* target, size_t size);
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size_t write(data_t* source, size_t size);
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void clear();
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/**
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* Resets the ring buffer to a state where nothing has been written or read.
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*/
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void reset();
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/**
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* Resizes the ring buffer.
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* \param size The new size of the ring buffer, measured in bytes.
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*/
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void resize(int size);
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/**
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* Makes sure the ring buffer has a minimum size.
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* If size is >= current size, nothing will happen.
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* Otherwise the ring buffer is resized with keep as parameter.
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* \param size The new minimum size of the ring buffer, measured in bytes.
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*/
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void assureSize(int size);
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};
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AUD_NAMESPACE_END
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