Add Chromium-only Blender WebEngine parity work
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blender-5.2.0/extern/audaspace/include/util/Buffer.h
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blender-5.2.0/extern/audaspace/include/util/Buffer.h
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/*******************************************************************************
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* Copyright 2009-2016 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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/**
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* @file Buffer.h
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* @ingroup util
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* The Buffer class.
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*/
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#include "Audaspace.h"
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AUD_NAMESPACE_BEGIN
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/**
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* This class is a simple buffer in RAM which is 32 Byte aligned and provides
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* resize functionality.
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*/
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class AUD_API Buffer
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{
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private:
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/// The size of the buffer in bytes.
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long long m_size;
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/// The pointer to the buffer memory.
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data_t* m_buffer;
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// delete copy constructor and operator=
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Buffer(const Buffer&) = delete;
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Buffer& operator=(const Buffer&) = delete;
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public:
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/**
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* Creates a new buffer.
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* \param size The size of the buffer in bytes.
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*/
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Buffer(long long size = 0);
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/**
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* Destroys the buffer.
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*/
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~Buffer();
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/**
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* Returns the pointer to the buffer in memory.
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*/
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const sample_t* getBuffer() const;
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/**
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* Returns the pointer to the buffer in memory.
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*/
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sample_t* getBuffer();
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/**
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* Returns the size of the buffer in bytes.
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*/
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long long getSize() const;
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/**
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* Resizes the buffer.
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* \param size The new size of the buffer, measured in bytes.
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* \param keep Whether to keep the old data. If the new buffer is smaller,
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* the data at the end will be lost.
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*/
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void resize(long long size, bool keep = false);
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/**
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* Makes sure the buffer has a minimum size.
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* If size is >= current size, nothing will happen.
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* Otherwise the buffer is resized with keep as parameter.
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* \param size The new minimum size of the buffer, measured in bytes.
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* \param keep Whether to keep the old data. If the new buffer is smaller,
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* the data at the end will be lost.
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*/
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void assureSize(long long size, bool keep = false);
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};
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AUD_NAMESPACE_END
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