Add Chromium-only Blender WebEngine parity work
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blender-5.2.0/extern/audaspace/include/fx/Source.h
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109
blender-5.2.0/extern/audaspace/include/fx/Source.h
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/*******************************************************************************
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* Copyright 2015-2016 Juan Francisco Crespo Galán
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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/**
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* @file Source.h
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* @ingroup fx
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* The Source class.
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*/
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#include "Audaspace.h"
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#include <atomic>
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AUD_NAMESPACE_BEGIN
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/**
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* This class stores the azimuth and elevation angles of a sound and allows to change them dynamically.
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* The azimuth angle goes clockwise. For a sound source situated at the right of the listener the azimuth angle is 90.
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*/
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class AUD_API Source
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{
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private:
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/**
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* Azimuth value.
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*/
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std::atomic<float> m_azimuth;
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/**
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* Elevation value.
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*/
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std::atomic<float> m_elevation;
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/**
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* Distance value. Between 0 and 1.
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*/
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std::atomic<float> m_distance;
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// delete copy constructor and operator=
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Source(const Source&) = delete;
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Source& operator=(const Source&) = delete;
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public:
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/**
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* Creates a Source instance with an initial value.
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* \param azimuth The value of the azimuth.
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* \param elevation The value of the elevation.
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* \param distance The distance from the listener. Max distance is 1, min distance is 0.
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*/
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Source(float azimuth, float elevation, float distance = 0.0);
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/**
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* Retrieves the current azimuth value.
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* \return The current azimuth.
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*/
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float getAzimuth();
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/**
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* Retrieves the current elevation value.
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* \return The current elevation.
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*/
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float getElevation();
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/**
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* Retrieves the current distance value.
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* \return The current distance.
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*/
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float getDistance();
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/**
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* Retrieves the current volume value based on the distance.
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* \return The current volume based on the Distance.
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*/
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float getVolume();
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/**
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* Changes the azimuth value.
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* \param azimuth The new value for the azimuth.
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*/
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void setAzimuth(float azimuth);
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/**
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* Changes the elevation value.
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* \param elevation The new value for the elevation.
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*/
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void setElevation(float elevation);
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/**
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* Changes the distance value.
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* \param distance The new value for the distance. Max distance is 1, min distance is 0.
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*/
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void setDistance(float distance);
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};
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AUD_NAMESPACE_END
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