Add Chromium-only Blender WebEngine parity work
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blender-5.2.0/extern/audaspace/include/fx/LoopReader.h
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blender-5.2.0/extern/audaspace/include/fx/LoopReader.h
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/*******************************************************************************
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* Copyright 2009-2016 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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/**
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* @file LoopReader.h
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* @ingroup fx
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* The LoopReader class.
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*/
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#include "fx/EffectReader.h"
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AUD_NAMESPACE_BEGIN
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/**
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* This class reads another reader and loops it.
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* \note The other reader must be seekable.
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*/
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class AUD_API LoopReader : public EffectReader
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{
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private:
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/**
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* The loop count.
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*/
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const int m_count;
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/**
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* The left loop count.
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*/
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int m_left;
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// delete copy constructor and operator=
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LoopReader(const LoopReader&) = delete;
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LoopReader& operator=(const LoopReader&) = delete;
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public:
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/**
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* Creates a new loop reader.
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* \param reader The reader to read from.
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* \param loop The desired loop count, negative values result in endless
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* looping.
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*/
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LoopReader(std::shared_ptr<IReader> reader, int loop);
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virtual void seek(int position);
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virtual int getLength() const;
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virtual int getPosition() const;
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virtual void read(int& length, bool& eos, sample_t* buffer);
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};
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AUD_NAMESPACE_END
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