Add Chromium-only Blender WebEngine parity work
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blender-5.2.0/extern/audaspace/include/fx/ConvolverReader.h
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blender-5.2.0/extern/audaspace/include/fx/ConvolverReader.h
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/*******************************************************************************
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* Copyright 2015-2016 Juan Francisco Crespo Galán
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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/**
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* @file ConvolverReader.h
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* @ingroup fx
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* The ConvolverReader class.
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*/
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#include "IReader.h"
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#include "ISound.h"
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#include "Convolver.h"
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#include "ImpulseResponse.h"
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#include "util/FFTPlan.h"
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#include "util/ThreadPool.h"
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#include <memory>
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#include <vector>
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#include <future>
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AUD_NAMESPACE_BEGIN
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/**
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* This class represents a reader for a sound that can be modified depending on a given impulse response.
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*/
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class AUD_API ConvolverReader : public IReader
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{
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private:
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/**
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* The current position.
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*/
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int m_position;
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/**
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* The reader of the input sound.
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*/
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std::shared_ptr<IReader> m_reader;
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/**
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* The impulse response in the frequency domain.
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*/
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std::shared_ptr<ImpulseResponse> m_ir;
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/**
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* The FFT size, given by the FFTPlan.
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*/
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int m_N;
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/**
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* The length of the impulse response fragments, m_N/2 will be used.
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*/
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int m_M;
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/**
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* The max length of the input slices, m_N/2 will be used.
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*/
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int m_L;
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/**
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* The array of convolvers that will be used, one per channel.
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*/
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std::vector<std::unique_ptr<Convolver>> m_convolvers;
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/**
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* The output buffer in which the convolved data will be written and from which the reader will read.
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*/
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sample_t* m_outBuffer;
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/**
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* A vector of buffers (one per channel) on which the audio signal will be separated per channel so it can be convolved.
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*/
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std::vector<sample_t*> m_vecInOut;
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/**
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* Current position in which the m_outBuffer is being read.
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*/
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int m_outBufferPos;
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/**
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* Effective length of the m_outBuffer.
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*/
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int m_eOutBufLen;
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/**
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* Real length of the m_outBuffer.
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*/
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int m_outBufLen;
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/**
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* Flag indicating whether the end of the sound has been reached or not.
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*/
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bool m_eosReader;
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/**
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* Flag indicating whether the end of the extra data generated in the convolution has been reached or not.
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*/
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bool m_eosTail;
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/**
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* The number of channels of the sound to be convolved.
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*/
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int m_inChannels;
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/**
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* The number of channels of the impulse response.
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*/
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int m_irChannels;
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/**
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* The number of threads used for channels.
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*/
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int m_nChannelThreads;
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/**
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* Length of the input data to be used by the channel threads.
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*/
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int m_lastLengthIn;
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/**
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* A shared ptr to a thread pool.
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*/
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std::shared_ptr<ThreadPool> m_threadPool;
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/**
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* A vector of futures to sync tasks.
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*/
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std::vector<std::future<int>> m_futures;
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// delete copy constructor and operator=
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ConvolverReader(const ConvolverReader&) = delete;
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ConvolverReader& operator=(const ConvolverReader&) = delete;
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public:
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/**
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* Creates a new convolver reader.
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* \param reader A reader of the input sound to be assigned to this reader.
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* \param ir A shared pointer to an impulseResponse object that will be used to convolve the sound.
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* \param threadPool A shared pointer to a ThreadPool object with 1 or more threads.
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* \param plan A shared pointer to and FFT plan that will be used for convolution.
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* \exception Exception thrown if impulse response doesn't match the specs (number fo channels and rate) of the input reader.
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*/
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ConvolverReader(std::shared_ptr<IReader> reader, std::shared_ptr<ImpulseResponse> ir, std::shared_ptr<ThreadPool> threadPool, std::shared_ptr<FFTPlan> plan);
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virtual ~ConvolverReader();
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virtual bool isSeekable() const;
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virtual void seek(int position);
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virtual int getLength() const;
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virtual int getPosition() const;
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virtual Specs getSpecs() const;
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virtual void read(int& length, bool& eos, sample_t* buffer);
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private:
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/**
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* Divides a sound buffer in several buffers, one per channel.
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* \param buffer The buffer that will be divided.
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* \param len The length of the buffer.
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*/
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void divideByChannel(const sample_t* buffer, int len);
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/**
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* Joins several buffers (one per channel) into the m_outBuffer.
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* \param start The starting position from which the m_outBuffer will be written.
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* \param len The amout of samples that will be joined.
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*/
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void joinByChannel(int start, int len);
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/**
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* Loads the m_outBuffer with data.
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*/
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void loadBuffer();
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/**
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* The function that the threads will run. It will process a subset of channels.
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* \param id An id number that will determine which subset of channels will be processed.
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* \param input A flag that will indicate if thare is input data.
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* -If true there is new input data.
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* -If false there isn't new input data.
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* \return The number of samples obtained.
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*/
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int threadFunction(int id, bool input);
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};
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AUD_NAMESPACE_END
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