Add Chromium-only Blender WebEngine parity work
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blender-5.2.0/extern/audaspace/include/fx/AnimateableTimeStretchPitchScaleReader.h
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blender-5.2.0/extern/audaspace/include/fx/AnimateableTimeStretchPitchScaleReader.h
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/*******************************************************************************
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* Copyright 2009-2025 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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/**
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* @file AnimateableTimeStretchPitchScaleReader.h
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* @ingroup fx
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* The AnimateableTimeStretchPitchScaleReader class.
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*/
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#include "fx/AnimateableTimeStretchPitchScale.h"
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#include "fx/TimeStretchPitchScaleReader.h"
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AUD_NAMESPACE_BEGIN
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/**
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* This class reads from another reader and applies time-stretching and pitch scaling with support for animating both properties.
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*/
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class AUD_API AnimateableTimeStretchPitchScaleReader : public TimeStretchPitchScaleReader
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{
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private:
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/**
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* The FPS of the animation system.
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*/
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float m_fps;
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/**
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* The animateable time-stretch property.
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*/
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std::shared_ptr<AnimateableProperty> m_timeStretch;
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/**
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* The animateable pitch-scale property.
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*/
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std::shared_ptr<AnimateableProperty> m_pitchScale;
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// delete copy constructor and operator=
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AnimateableTimeStretchPitchScaleReader(const AnimateableTimeStretchPitchScaleReader&) = delete;
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AnimateableTimeStretchPitchScaleReader& operator=(const AnimateableTimeStretchPitchScaleReader&) = delete;
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public:
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/**
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* Creates a new animateable time-stretch, pitch scale reader.
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* \param reader The input reader.
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* \param fps The FPS of the animation system.
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* \param timeStretch The animateable time-stretch property.
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* \param pitchScale The animateable pitch-scale property.
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* \param quality The stretcher quality options.
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* \param preserveFormant Whether to preserve vocal formants.
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*/
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AnimateableTimeStretchPitchScaleReader(std::shared_ptr<IReader> reader, float fp, std::shared_ptr<AnimateableProperty> timeStretch,
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std::shared_ptr<AnimateableProperty> pitchScale, StretcherQuality quality, bool preserveFormant);
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virtual void read(int& length, bool& eos, sample_t* buffer) override;
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virtual void seek(int position) override;
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};
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AUD_NAMESPACE_END
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