Add Chromium-only Blender WebEngine parity work
This commit is contained in:
101
blender-5.2.0/extern/audaspace/include/fx/ADSRReader.h
vendored
Normal file
101
blender-5.2.0/extern/audaspace/include/fx/ADSRReader.h
vendored
Normal file
@@ -0,0 +1,101 @@
|
||||
/*******************************************************************************
|
||||
* Copyright 2009-2016 Jörg Müller
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
******************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
/**
|
||||
* @file ADSRReader.h
|
||||
* @ingroup fx
|
||||
* The ADSRReader class.
|
||||
*/
|
||||
|
||||
#include "fx/EffectReader.h"
|
||||
|
||||
AUD_NAMESPACE_BEGIN
|
||||
|
||||
/**
|
||||
* This class is an ADSR filters.
|
||||
*/
|
||||
class AUD_API ADSRReader : public EffectReader
|
||||
{
|
||||
private:
|
||||
enum ADSRState
|
||||
{
|
||||
ADSR_STATE_INVALID = 0, /// Invalid ADSR state or finished.
|
||||
ADSR_STATE_ATTACK = 1, /// Initial attack state.
|
||||
ADSR_STATE_DECAY = 2, /// Decay state.
|
||||
ADSR_STATE_SUSTAIN = 3, /// Sustain state.
|
||||
ADSR_STATE_RELEASE = 4 /// Release state.
|
||||
};
|
||||
|
||||
/**
|
||||
* Attack time.
|
||||
*/
|
||||
float m_attack;
|
||||
|
||||
/**
|
||||
* Decay time.
|
||||
*/
|
||||
float m_decay;
|
||||
|
||||
/**
|
||||
* Sustain level.
|
||||
*/
|
||||
float m_sustain;
|
||||
|
||||
/**
|
||||
* Release time.
|
||||
*/
|
||||
float m_release;
|
||||
|
||||
/**
|
||||
* Current state.
|
||||
*/
|
||||
ADSRState m_state;
|
||||
|
||||
/**
|
||||
* Current level.
|
||||
*/
|
||||
float m_level;
|
||||
|
||||
// delete copy constructor and operator=
|
||||
ADSRReader(const ADSRReader&) = delete;
|
||||
ADSRReader& operator=(const ADSRReader&) = delete;
|
||||
|
||||
void AUD_LOCAL nextState(ADSRState state);
|
||||
|
||||
public:
|
||||
/**
|
||||
* Creates a new ADSR reader.
|
||||
* \param reader The reader to read from.
|
||||
* \param attack The attack time in seconds.
|
||||
* \param decay The decay time in seconds.
|
||||
* \param sustain The sustain level, should be in range [0 - 1].
|
||||
* \param release The release time in seconds.
|
||||
*/
|
||||
ADSRReader(std::shared_ptr<IReader> reader, float attack, float decay, float sustain, float release);
|
||||
|
||||
virtual ~ADSRReader();
|
||||
|
||||
virtual void read(int& length, bool& eos, sample_t* buffer);
|
||||
|
||||
/**
|
||||
* Triggers the release.
|
||||
*/
|
||||
void release();
|
||||
};
|
||||
|
||||
AUD_NAMESPACE_END
|
||||
Reference in New Issue
Block a user