Add Chromium-only Blender WebEngine parity work
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blender-5.2.0/doc/python_api/examples/bpy.props.1.py
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64
blender-5.2.0/doc/python_api/examples/bpy.props.1.py
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"""
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Operator Example
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++++++++++++++++
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A common use of custom properties is for Python based :class:`Operator`
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classes. Test this code by running it in the text editor, or by clicking the
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button in the 3D Viewport's Tools panel. The latter will show the properties
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in the Redo panel and allow you to change them.
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"""
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import bpy
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class OBJECT_OT_property_example(bpy.types.Operator):
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bl_idname = "object.property_example"
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bl_label = "Property Example"
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bl_options = {'REGISTER', 'UNDO'}
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my_float: bpy.props.FloatProperty(name="Some Floating Point")
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my_bool: bpy.props.BoolProperty(name="Toggle Option")
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my_string: bpy.props.StringProperty(name="String Value")
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def execute(self, context):
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self.report(
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{'INFO'}, "F: {:.2f} B: {!s} S: {!r}".format(
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self.my_float, self.my_bool, self.my_string,
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)
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)
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print('My float:', self.my_float)
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print('My bool:', self.my_bool)
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print('My string:', self.my_string)
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return {'FINISHED'}
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class OBJECT_PT_property_example(bpy.types.Panel):
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bl_idname = "object_PT_property_example"
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bl_label = "Property Example"
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_category = "Tool"
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def draw(self, context):
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# You can set the property values that should be used when the user
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# presses the button in the UI.
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props = self.layout.operator('object.property_example')
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props.my_bool = True
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props.my_string = "Shouldn't that be 47?"
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# You can set properties dynamically:
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if context.object:
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props.my_float = context.object.location.x
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else:
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props.my_float = 327
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bpy.utils.register_class(OBJECT_OT_property_example)
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bpy.utils.register_class(OBJECT_PT_property_example)
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# Demo call. Be sure to also test in the 3D Viewport.
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bpy.ops.object.property_example(
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my_float=47,
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my_bool=True,
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my_string="Shouldn't that be 327?",
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)
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