Add Chromium-only Blender WebEngine parity work
This commit is contained in:
@@ -0,0 +1,168 @@
|
||||
@echo off
|
||||
if NOT "%1" == "" (
|
||||
if "%1" == "2017" (
|
||||
echo "Building for VS2017"
|
||||
set VSVER=15.0
|
||||
set VSVER_SHORT=15
|
||||
set BuildDir=VS15
|
||||
goto par2
|
||||
)
|
||||
if "%1" == "2019" (
|
||||
echo "Building for VS2019"
|
||||
set VSVER=16.0
|
||||
set VSVER_SHORT=16
|
||||
set BuildDir=VS16
|
||||
goto par2
|
||||
)
|
||||
if "%1" == "2022" (
|
||||
echo "Building for VS2022"
|
||||
set VSVER=17.0
|
||||
set VSVER_SHORT=17
|
||||
set BuildDir=VS17
|
||||
goto par2
|
||||
)
|
||||
|
||||
)
|
||||
:usage
|
||||
|
||||
Echo Usage build_deps 2017/2019/2022 x64/arm64
|
||||
goto exit
|
||||
:par2
|
||||
if NOT "%2" == "" (
|
||||
if "%2" == "x64" (
|
||||
echo "Building for x64"
|
||||
set HARVESTROOT=Win64_vc
|
||||
set ARCH=64
|
||||
if "%1" == "2022" (
|
||||
set CMAKE_BUILDER=Visual Studio 17 2022
|
||||
set CMAKE_BUILD_ARCH=-A x64 -Thost=x64
|
||||
)
|
||||
if "%1" == "2019" (
|
||||
set CMAKE_BUILDER=Visual Studio 16 2019
|
||||
set CMAKE_BUILD_ARCH=-A x64 -Thost=x64
|
||||
)
|
||||
if "%1" == "2017" (
|
||||
set CMAKE_BUILDER=Visual Studio 15 2017 Win64
|
||||
set CMAKE_BUILD_ARCH=-Thost=x64
|
||||
)
|
||||
goto start
|
||||
)
|
||||
if "%2" == "arm64" (
|
||||
echo "Building for arm64"
|
||||
set HARVESTROOT=WinArm64_vc
|
||||
set ARCH=64
|
||||
if "%1" == "2022" (
|
||||
set CMAKE_BUILDER=Visual Studio 17 2022
|
||||
set CMAKE_BUILD_ARCH=-A arm64
|
||||
) else (
|
||||
echo ARM64 can only be used in combination with VS2022
|
||||
goto exit
|
||||
)
|
||||
goto start
|
||||
)
|
||||
)
|
||||
goto usage
|
||||
|
||||
:start
|
||||
setlocal ENABLEEXTENSIONS
|
||||
set CMAKE_DEBUG_OPTIONS=-DWITH_OPTIMIZED_DEBUG=On
|
||||
if "%3" == "debug" set CMAKE_DEBUG_OPTIONS=-DWITH_OPTIMIZED_DEBUG=Off
|
||||
set dobuild=1
|
||||
if "%4" == "nobuild" set dobuild=0
|
||||
|
||||
REM If Python is be available certain deps may try to
|
||||
REM to use this over the version we build, to prevent that
|
||||
REM make sure pythonw is NOT in the path. We look for pythonw.exe
|
||||
REM since windows apparently ships a python.exe that just opens up
|
||||
REM the windows store but does not ship any actual python files that
|
||||
REM could cause issues.
|
||||
for %%X in (pythonw.exe) do (set PYTHONW=%%~$PATH:X)
|
||||
if EXIST "%PYTHONW%" (
|
||||
echo PYTHON found at %PYTHONW% dependencies cannot be build with python available in the path
|
||||
goto exit
|
||||
)
|
||||
|
||||
set SOURCE_DIR=%~dp0\..
|
||||
set BUILD_DIR=%cd%\build
|
||||
set HARVEST_DIR=%BUILD_DIR%\output
|
||||
set STAGING=%BUILD_DIR%\S
|
||||
|
||||
rem for python module build
|
||||
set MSSdk=1
|
||||
set DISTUTILS_USE_SDK=1
|
||||
rem if you let pip pick its own build dirs, it'll stick it somewhere deep inside the user profile
|
||||
rem and cython will refuse to link due to a path that gets too long.
|
||||
set TMPDIR=c:\t\
|
||||
rem for python externals source to be shared between the various archs and compilers
|
||||
mkdir %BUILD_DIR%\downloads\externals
|
||||
|
||||
REM Detect MSVC Installation
|
||||
if DEFINED VisualStudioVersion goto msvc_detect_finally
|
||||
set VALUE_NAME=ProductDir
|
||||
REM Check 64 bits
|
||||
set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\%VSVER%\Setup\VC"
|
||||
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
|
||||
if DEFINED MSVC_VC_DIR goto msvc_detect_finally
|
||||
REM Check 32 bits
|
||||
set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\%VSVER%\Setup\VC"
|
||||
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
|
||||
if DEFINED MSVC_VC_DIR goto msvc_detect_finally
|
||||
:msvc_detect_finally
|
||||
if DEFINED MSVC_VC_DIR call "%MSVC_VC_DIR%\vcvarsall.bat"
|
||||
echo on
|
||||
|
||||
REM Sanity Checks
|
||||
where /Q msbuild
|
||||
if %ERRORLEVEL% NEQ 0 (
|
||||
echo Error: "MSBuild" command not in the PATH.
|
||||
echo You must have MSVC installed and run this from the "Developer Command Prompt"
|
||||
echo ^(available from Visual Studio's Start menu entry^), aborting!
|
||||
goto EOF
|
||||
)
|
||||
where /Q cmake
|
||||
if %ERRORLEVEL% NEQ 0 (
|
||||
echo Error: "CMake" command not in the PATH.
|
||||
echo You must have CMake installed and added to your PATH, aborting!
|
||||
goto EOF
|
||||
)
|
||||
|
||||
set StatusFile=%BUILD_DIR%\%1_%2.log
|
||||
set original_path=%path%
|
||||
set oiio_paths=%Staging%\%BuildDir%%ARCH%R\Release\openimageio\bin
|
||||
set openexr_paths=%Staging%\%BuildDir%%ARCH%R\Release\openexr\bin
|
||||
set imath_paths=%Staging%\%BuildDir%%ARCH%R\Release\imath\bin
|
||||
set tbb_paths=%Staging%\%BuildDir%%ARCH%R\Release\tbb\bin
|
||||
set path=%BUILD_DIR%\downloads\mingw\mingw64\msys\1.0\bin\;%BUILD_DIR%\downloads\nasm-2.12.01\;%original_path%;%oiio_paths%;%openexr_paths%;%imath_paths%;%tbb_paths%
|
||||
mkdir %STAGING%\%BuildDir%%ARCH%R
|
||||
cd %Staging%\%BuildDir%%ARCH%R
|
||||
echo %DATE% %TIME% : Start > %StatusFile%
|
||||
cmake -G "%CMAKE_BUILDER%" %CMAKE_BUILD_ARCH% %SOURCE_DIR% -DPACKAGE_DIR=%BUILD_DIR%/packages -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DBUILD_MODE=Release -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/
|
||||
echo %DATE% %TIME% : Release Configuration done >> %StatusFile%
|
||||
if "%dobuild%" == "1" (
|
||||
msbuild -maxcpucount:1 "BlenderDependencies.sln" /p:Configuration=Release /fl /flp:logfile=BlenderDeps.log;Verbosity=minimal /verbosity:minimal
|
||||
echo %DATE% %TIME% : Release Build done >> %StatusFile%
|
||||
cmake --build . --target Harvest_Release_Results > Harvest_Release.txt
|
||||
)
|
||||
echo %DATE% %TIME% : Release Harvest done >> %StatusFile%
|
||||
if "%NODEBUG%" == "1" goto exit
|
||||
cd %BUILD_DIR%
|
||||
mkdir %STAGING%\%BuildDir%%ARCH%D
|
||||
cd %Staging%\%BuildDir%%ARCH%D
|
||||
set oiio_paths=%Staging%\%BuildDir%%ARCH%D\Debug\openimageio\bin
|
||||
set openexr_paths=%Staging%\%BuildDir%%ARCH%D\Debug\openexr\bin
|
||||
set imath_paths=%Staging%\%BuildDir%%ARCH%D\Debug\imath\bin
|
||||
set tbb_paths=%Staging%\%BuildDir%%ARCH%D\Debug\tbb\bin
|
||||
set path=%BUILD_DIR%\downloads\mingw\mingw64\msys\1.0\bin\;%BUILD_DIR%\downloads\nasm-2.12.01\;%original_path%;%oiio_paths%;%openexr_paths%;%imath_paths%;%tbb_paths%
|
||||
cmake -G "%CMAKE_BUILDER%" %CMAKE_BUILD_ARCH% %SOURCE_DIR% -DPACKAGE_DIR=%BUILD_DIR%/packages -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DCMAKE_BUILD_TYPE=Debug -DBUILD_MODE=Debug -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/ %CMAKE_DEBUG_OPTIONS%
|
||||
echo %DATE% %TIME% : Debug Configuration done >> %StatusFile%
|
||||
if "%dobuild%" == "1" (
|
||||
msbuild -maxcpucount:1 "BlenderDependencies.sln" /p:Configuration=Debug /verbosity:n /fl /flp:logfile=BlenderDeps.log;;Verbosity=normal
|
||||
echo %DATE% %TIME% : Debug Build done >> %StatusFile%
|
||||
cmake --build . --target Harvest_Debug_Results> Harvest_Debug.txt
|
||||
)
|
||||
echo %DATE% %TIME% : Debug Harvest done >> %StatusFile%
|
||||
cd %BUILD_DIR%
|
||||
|
||||
:exit
|
||||
set path=%original_path%
|
||||
Echo .
|
||||
65
blender-5.2.0/build_files/build_environment/windows/nuke.cmd
Normal file
65
blender-5.2.0/build_files/build_environment/windows/nuke.cmd
Normal file
@@ -0,0 +1,65 @@
|
||||
@echo off
|
||||
REM This is a helper script to easily force a rebuild of a single dependency
|
||||
REM calling nuke depname in c:\db will remove all build artifacts of the
|
||||
REM dependency and the next time you call vmbuild the dep will be build from
|
||||
REM scratch.
|
||||
if "%1"=="" goto EOF:
|
||||
set ROOT=%~dp0\build\
|
||||
|
||||
set CurPath=%ROOT%\s\vs1564D\debug\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1564D\x64\debug\external_%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1564D\x64\debug\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1564D\build\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1564R\release\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1564R\x64\Release\external_%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1564R\x64\Release\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1564R\build\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\output\win64_vc15\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
|
||||
set CurPath=%ROOT%\s\vs1664D\debug\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1664D\x64\debug\external_%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1664D\x64\debug\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1664D\build\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1664R\release\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1664R\x64\Release\external_%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1664R\x64\Release\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1664R\build\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\output\win64_vc16\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
|
||||
set CurPath=%ROOT%\s\vs1764D\debug\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1764D\x64\debug\external_%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1764D\x64\debug\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1764D\build\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1764R\release\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1764R\x64\Release\external_%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1764R\x64\Release\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\s\vs1764R\build\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
set CurPath=%ROOT%\output\win64_vc17\%1\
|
||||
if EXIST %CurPath%\nul ( echo removing "%CurPath%" && rd /s /q "%CurPath%" )
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
@echo off
|
||||
call nuke embree
|
||||
call nuke dpcpp
|
||||
call nuke vcintrinsics
|
||||
call nuke openclheaders
|
||||
call nuke icdloader
|
||||
call nuke emhash
|
||||
call nuke spirvheaders
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
@echo off
|
||||
call nuke python
|
||||
call nuke numpy
|
||||
call nuke python_site_packages
|
||||
call nuke Package_Python
|
||||
@@ -0,0 +1,5 @@
|
||||
@echo off
|
||||
call nuke shaderc
|
||||
call nuke shaderc_spirv_tools
|
||||
call nuke shaderc_spirv_headers
|
||||
call nuke shaderc_glslang
|
||||
@@ -0,0 +1,22 @@
|
||||
@echo off
|
||||
REM ###########################################################################
|
||||
REM #
|
||||
REM # This script assumes the machine has been prepared with the vmprep.cmd
|
||||
REM # script and will build the dependencies in the c:\db folder
|
||||
REM #
|
||||
REM # If you find this script with a .txt extension, DO NOT RUN IT! vmprep will
|
||||
REM # Download this and give it the right extension.
|
||||
REM ###########################################################################
|
||||
set CMAKE_GENERATOR_INSTANCE=c:\vs2022bt\
|
||||
set CMAKE_GENERATOR=Visual Studio 17 2022
|
||||
set NODEBUG=
|
||||
set TMPDIR=c:\t\
|
||||
set ROCM_PATH=c:\tools\rocm\7.1.1
|
||||
set HIP_PATH=c:\tools\rocm\7.1.1
|
||||
set PERL=c:\db\build\downloads\perl\perl\bin\perl.exe
|
||||
set path=%path%;c:\db\build\downloads\perl\perl\bin\;
|
||||
if not exist c:\db\ (
|
||||
mkdir c:\db
|
||||
)
|
||||
cd /d c:\db
|
||||
call c:\blendergit\blender\build_files\build_environment\windows\build_deps.cmd 2022 x64 release
|
||||
@@ -0,0 +1,140 @@
|
||||
@echo off
|
||||
REM ###########################################################################
|
||||
REM #
|
||||
REM # Note: This file has a .txt extension so it cannot be directly run from a
|
||||
REM # blender source clone, it is meant to run on a clean windows install and
|
||||
REM # nothing else. DO NOT REMOVE THE .TXT extension. See instructions below on
|
||||
REM # how to execute this script.
|
||||
REM #
|
||||
REM ###########################################################################
|
||||
|
||||
echo ###########################################################################
|
||||
echo #
|
||||
echo # This sets up a Virtual Machine for building the blender dependencies, No
|
||||
echo # additional software nor a clone of the blender repository is required
|
||||
echo # before running this script. A Clean installation of Windows will suffice.
|
||||
echo # Obtain this script on the VM by running from an *administrator* command
|
||||
echo # prompt :
|
||||
echo #
|
||||
echo # curl https://projects.blender.org/blender/blender/raw/branch/main/build_files/build_environment/windows/vmprep.cmd.txt -o %USERPROFILE%/vmprep.cmd
|
||||
echo #
|
||||
echo # Then run it using %USERPROFILE%/vmprep.cmd
|
||||
echo #
|
||||
echo # This will install :
|
||||
echo # - Visual Studio 2022 17.14.14 Buildtools with the required workloads in
|
||||
echo # the c:\vs2022bt\ folder
|
||||
echo # - Meson 1.9.1
|
||||
echo # - Visual Studio 2010 X64 redist (required for the yaml binary)
|
||||
echo # - Git 2.38.0
|
||||
echo # - CMake 3.31.7
|
||||
echo # - Cuda 12.8.0
|
||||
echo # - HIP 7.1.51803
|
||||
echo #
|
||||
echo # Additionally this will also create and populate the following folders :
|
||||
echo #
|
||||
echo # - C:\install\ - This is a temporary folder with installation files
|
||||
echo # needed by this script.
|
||||
echo # - C:\t\ - This is a temporary folder for the python dependencies
|
||||
echo # to build in, as they would have build issues if the
|
||||
echo # default user profile path is used as it is too long.
|
||||
echo # - c:\blendergit\blender
|
||||
echo # - This is the blender source repository
|
||||
echo # - c:\db - This is the build folder for the dependencies
|
||||
echo # it has a short name to sidestep any long path issues.
|
||||
echo ###########################################################################
|
||||
echo #
|
||||
echo # Since this will download and install a whole bunch of stuff the following
|
||||
echo # disclaimer is seemingly required:
|
||||
echo #
|
||||
echo # ******* WARNING *******
|
||||
echo # ******* WARNING *******
|
||||
echo #
|
||||
echo # DO NOT RUN THIS ON ANYTHING BUT A CLEAN WINDOWS INSTALL, IF YOU DO, AND IT
|
||||
echo # MESSES UP YOUR WORKSTATION, THAT'S ON YOU...
|
||||
echo #
|
||||
echo # ******* WARNING *******
|
||||
echo # ******* WARNING *******
|
||||
echo #
|
||||
echo # hit ctrl-break right now to abort.. last chance
|
||||
echo #
|
||||
pause
|
||||
|
||||
echo create install folder
|
||||
mkdir c:\install
|
||||
|
||||
echo create shortly named temp folder
|
||||
mkdir C:\t
|
||||
|
||||
echo Obtaining Visual Studio build tools installer
|
||||
curl https://download.visualstudio.microsoft.com/download/pr/c2e2845d-bdff-44fc-ac00-3d488e9f5675/abdb87ff12fe1885ccc4964b4ab51da566549fd2096d7ceb1fdea907372f21d7/vs_BuildTools.exe -o c:\install\vs_BuildTools.exe
|
||||
echo Obtaining Visual studio blender installer configuration
|
||||
curl https://projects.blender.org/blender/blender/raw/branch/main/build_files/build_environment/windows/vsconfig -o c:\install\.vsconfig
|
||||
echo Installing Visual Studio 2022 Build tools
|
||||
c:\install\vs_BuildTools.exe --wait --passive --installPath c:\vs2022bt\ --config c:\install\.vsconfig
|
||||
|
||||
echo Obtaining git
|
||||
curl -L https://github.com/git-for-windows/git/releases/download/v2.38.0.windows.1/Git-2.38.0-64-bit.exe -o c:\install\Git-2.38.0-64-bit.exe
|
||||
echo Installing git
|
||||
start /wait c:\install\Git-2.38.0-64-bit.exe /silent
|
||||
|
||||
echo Obtaining CMake
|
||||
curl -L https://github.com/Kitware/CMake/releases/download/v3.31.7/cmake-3.31.7-windows-x86_64.msi -o c:\install\cmake-3.31.7-windows-x86_64.msi
|
||||
echo Installing cmake
|
||||
start /wait msiexec /passive /ic:\install\cmake-3.31.7-windows-x86_64.msi ADD_CMAKE_TO_PATH="System"
|
||||
|
||||
echo Obtaining meson
|
||||
curl -L https://github.com/mesonbuild/meson/releases/download/1.9.1/meson-1.9.1-64.msi -o c:\install\meson-1.9.1-64.msi
|
||||
echo Installing meson
|
||||
start /wait msiexec /passive /i c:\install\meson-1.9.1-64.msi
|
||||
|
||||
echo Obtaining Visual studio 2010 x64 redist
|
||||
curl https://download.microsoft.com/download/3/2/2/3224B87F-CFA0-4E70-BDA3-3DE650EFEBA5/vcredist_x64.exe -o c:\install\vcredist_x64.exe
|
||||
echo Installing Visual studio 2010 x64 redist
|
||||
start /wait c:\install\vcredist_x64.exe /passive /norestart
|
||||
|
||||
echo Obtaining cuda 12.8.0
|
||||
curl https://developer.download.nvidia.com/compute/cuda/12.8.0/local_installers/cuda_12.8.0_571.96_windows.exe -o c:\install\cuda_12.8.0_571.96_windows.exe
|
||||
echo Installing cuda 12.8.0
|
||||
echo *********************************************************************
|
||||
echo ** CUDA is a bit of a pain to install due to it lacking features **
|
||||
echo ** for unattended installs, the installer should have just started **
|
||||
echo ** manually install it to c:\tools\cuda\12.8.0\ this HAS to be the **
|
||||
echo ** place, don't use anything else, This folder has been created **
|
||||
echo ** so you should be able to just browse to it in the installer **
|
||||
echo *********************************************************************
|
||||
mkdir c:\tools\cuda\12.8.0\
|
||||
start /wait c:\install\cuda_12.8.0_571.96_windows.exe
|
||||
|
||||
echo Obtaining 7zr
|
||||
curl https://www.7-zip.org/a/7zr.exe -o c:\install\7zr.exe
|
||||
|
||||
echo Obtaining Hip SDK 7.1.51803-d3a86bd04
|
||||
curl https://download.amd.com/developer/eula/rocm-hub/AMD-Software-PRO-Edition-26.Q1-Win11-For-HIP.exe -o c:\install\AMD-Software-PRO-Edition-26.Q1-Win11-For-HIP.exe
|
||||
c:\install\7zr.exe x C:\install\AMD-Software-PRO-Edition-26.Q1-Win11-For-HIP.exe -oC:\install\
|
||||
mkdir C:\tools\rocm
|
||||
echo Installing Hip SDK 7.1.51803-d3a86bd04
|
||||
msiexec /i C:\install\Packages\Apps\ROCmSDKPackages\SDKCore\ROCm_SDK_Core.msi INSTALLDIR="C:\tools\rocm"
|
||||
|
||||
echo Cloning Blender repository
|
||||
mkdir c:\blendergit
|
||||
cd c:\blendergit
|
||||
REM Git won't be in the path yet, use full path
|
||||
"C:\Program Files\Git\cmd\git.exe" clone https://projects.blender.org/blender/blender.git
|
||||
|
||||
mkdir c:\db
|
||||
echo Obtaining vmbuild.cmd
|
||||
curl https://projects.blender.org/blender/blender/raw/branch/main/build_files/build_environment/windows/vmbuild.cmd.txt -o c:\db\vmbuild.cmd
|
||||
echo Obtaining nuke.cmd
|
||||
curl https://projects.blender.org/blender/blender/raw/branch/main/build_files/build_environment/windows/nuke.cmd -o c:\db\nuke.cmd
|
||||
echo Obtaining nuke_python.cmd
|
||||
curl https://projects.blender.org/blender/blender/raw/branch/main/build_files/build_environment/windows/nuke_python.cmd -o c:\db\nuke_python.cmd
|
||||
echo Obtaining nuke_embree.cmd
|
||||
curl https://projects.blender.org/blender/blender/raw/branch/main/build_files/build_environment/windows/nuke_embree.cmd -o c:\db\nuke_embree.cmd
|
||||
echo Obtaining nuke_shaderc.cmd
|
||||
curl https://projects.blender.org/blender/blender/raw/branch/main/build_files/build_environment/windows/nuke_shaderc.cmd -o c:\db\nuke_shaderc.cmd
|
||||
|
||||
echo *******************************************************************
|
||||
echo ** Environment variables have changed, please close this console **
|
||||
echo ** open "x64 Native Tools Command Prompt for VS 2019" and run **
|
||||
echo ** "cd c:\db && vmbuild.cmd" to start a build. **
|
||||
echo *******************************************************************
|
||||
22
blender-5.2.0/build_files/build_environment/windows/vsconfig
Normal file
22
blender-5.2.0/build_files/build_environment/windows/vsconfig
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"version": "1.0",
|
||||
"components": [
|
||||
"Microsoft.VisualStudio.Component.Roslyn.Compiler",
|
||||
"Microsoft.Component.MSBuild",
|
||||
"Microsoft.VisualStudio.Component.CoreBuildTools",
|
||||
"Microsoft.VisualStudio.Workload.MSBuildTools",
|
||||
"Microsoft.VisualStudio.Component.Windows11SDK.22621",
|
||||
"Microsoft.VisualStudio.Component.VC.CoreBuildTools",
|
||||
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
|
||||
"Microsoft.VisualStudio.Component.VC.Redist.14.Latest",
|
||||
"Microsoft.VisualStudio.Component.Windows10SDK.19041",
|
||||
"Microsoft.VisualStudio.Component.VC.CMake.Project",
|
||||
"Microsoft.VisualStudio.Component.TestTools.BuildTools",
|
||||
"Microsoft.VisualStudio.Component.VC.ATL",
|
||||
"Microsoft.VisualStudio.Component.VC.ASAN",
|
||||
"Microsoft.VisualStudio.Component.TextTemplating",
|
||||
"Microsoft.VisualStudio.Component.VC.CoreIde",
|
||||
"Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Core",
|
||||
"Microsoft.VisualStudio.Workload.VCTools"
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user