Continue Blender Web parity task handoff
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153
tools/web/check-action-armature-dissolve-desktop.py
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153
tools/web/check-action-armature-dissolve-desktop.py
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#!/usr/bin/env python3
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import hashlib
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import json
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import os
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import pathlib
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import shutil
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import sys
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import tempfile
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import bpy
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ARMATURE_NAME = "WebGapArmatureDissolveArmature"
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OBJECT_NAME = "WebGapArmatureDissolveObject"
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ROOT_BONE = "WebGapArmatureDissolveRoot"
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MIDDLE_BONE = "WebGapArmatureDissolveMiddle"
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TIP_BONE = "WebGapArmatureDissolveTip"
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OTHER_BONE = "WebGapArmatureDissolveOther"
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EXPECTED_AFTER = [ROOT_BONE, OTHER_BONE]
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def ensure_edit_mode():
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obj = bpy.data.objects.get(OBJECT_NAME)
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armature = bpy.data.armatures.get(ARMATURE_NAME)
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if armature is None or obj is None or obj.type != "ARMATURE" or obj.data != armature:
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raise RuntimeError("armature.dissolve fixture is missing")
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bpy.context.view_layer.objects.active = obj
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obj.select_set(True)
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if obj.mode != "EDIT":
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bpy.ops.object.mode_set(mode="EDIT")
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return armature
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def bone_report(bone):
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return {
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"name": bone.name,
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"selected": bool(bone.select),
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"parent": bone.parent.name if bone.parent else None,
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"connected": bool(bone.use_connect),
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"head": [round(value, 6) for value in bone.head],
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"tail": [round(value, 6) for value in bone.tail],
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}
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def state_report():
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armature = ensure_edit_mode()
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return {
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"object": OBJECT_NAME,
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"armature": ARMATURE_NAME,
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"activeBone": armature.edit_bones.active.name if armature.edit_bones.active else None,
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"bones": [bone_report(bone) for bone in armature.edit_bones],
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}
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def run_operator(already_dissolved):
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ensure_edit_mode()
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poll = bool(bpy.ops.armature.dissolve.poll())
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if not already_dissolved:
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if not poll:
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raise RuntimeError("ARMATURE_OT_dissolve poll failed")
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result = bpy.ops.armature.dissolve()
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if result != {"FINISHED"}:
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raise RuntimeError(f"ARMATURE_OT_dissolve returned {result}")
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return poll, not already_dissolved
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def validate_input(before):
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names = [bone["name"] for bone in before["bones"]]
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if names == [ROOT_BONE, MIDDLE_BONE, TIP_BONE, OTHER_BONE]:
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if before["activeBone"] != MIDDLE_BONE:
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raise RuntimeError(f"unexpected armature.dissolve active bone: {before}")
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selected = [bone["name"] for bone in before["bones"] if bone["selected"]]
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if selected != [MIDDLE_BONE, TIP_BONE]:
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raise RuntimeError(f"unexpected armature.dissolve selection: {before}")
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if not all(bone["connected"] for bone in before["bones"][1:3]):
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raise RuntimeError(f"unexpected armature.dissolve connections: {before}")
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return False
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if names == EXPECTED_AFTER:
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if before["activeBone"] is not None:
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raise RuntimeError(f"unexpected armature.dissolve completed active bone: {before}")
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if any(bone["selected"] for bone in before["bones"]):
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raise RuntimeError(f"unexpected armature.dissolve completed selection: {before}")
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return True
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raise RuntimeError(f"unexpected armature.dissolve bones: {before}")
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def validate_after(after):
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if [bone["name"] for bone in after["bones"]] != EXPECTED_AFTER:
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raise RuntimeError(f"armature.dissolve did not remove the selected tip: {after}")
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root, other = after["bones"]
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if after["activeBone"] is not None or any(bone["selected"] for bone in after["bones"]):
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raise RuntimeError(f"armature.dissolve left unexpected active or selection state: {after}")
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if root["parent"] is not None or other["parent"] is not None or other["connected"]:
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raise RuntimeError(f"armature.dissolve changed unexpected parent state: {after}")
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if root["head"] != [0.0, 0.0, 0.0] or root["tail"] != [0.0, 3.0, 0.0]:
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raise RuntimeError(f"armature.dissolve changed root geometry: {after}")
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if other["head"] != [2.0, 0.0, 0.0] or other["tail"] != [2.0, 1.0, 0.0]:
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raise RuntimeError(f"armature.dissolve changed the independent bone: {after}")
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def main():
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arguments = sys.argv[sys.argv.index("--") + 1 :]
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if len(arguments) != 2:
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raise SystemExit(
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"usage: blender -b --factory-startup --python check-action-armature-dissolve-desktop.py -- FIXTURE REPORT"
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)
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fixture, output = (pathlib.Path(value).resolve() for value in arguments)
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bpy.ops.wm.open_mainfile(filepath=str(fixture), load_ui=False)
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before = state_report()
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already_dissolved = validate_input(before)
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poll, changed = run_operator(already_dissolved)
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after = state_report()
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validate_after(after)
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bpy.ops.object.mode_set(mode="OBJECT")
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descriptor, temporary = tempfile.mkstemp(prefix="m16-armature-dissolve-reopen-", suffix=".blend")
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os.close(descriptor)
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temporary_path = pathlib.Path(temporary)
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try:
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bpy.ops.wm.save_as_mainfile(filepath=str(temporary_path), check_existing=False, compress=True)
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bpy.ops.wm.open_mainfile(filepath=str(temporary_path), load_ui=False)
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reopened = state_report()
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if reopened != after:
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raise RuntimeError(f"armature.dissolve save/reopen drift: {after} != {reopened}")
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shutil.copyfile(temporary_path, fixture)
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report = {
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"schemaVersion": 1,
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"task": "M16-GAP-00235",
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"operation": "ARMATURE_DISSOLVE_DESKTOP",
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"fixture": str(fixture),
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"fixtureSha256": hashlib.sha256(fixture.read_bytes()).hexdigest(),
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"before": before,
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"after": reopened,
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"dissolvedBone": TIP_BONE,
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"poll": poll,
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"operatorStatus": "FINISHED" if changed else "SKIPPED_ALREADY_APPLIED",
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"mainMutation": "CONNECTED_TIP_DISSOLVED" if changed else "CONNECTED_TIP_ALREADY_DISSOLVED",
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"saveReopen": "EXACT",
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"blenderVersion": bpy.app.version_string,
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}
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output.parent.mkdir(parents=True, exist_ok=True)
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output.write_text(json.dumps(report, indent=2, sort_keys=True) + "\n", encoding="utf-8")
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print(f"armature-dissolve-desktop-ok dissolved={TIP_BONE} saveReopen=exact")
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finally:
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temporary_path.unlink(missing_ok=True)
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if __name__ == "__main__":
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try:
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main()
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except Exception as error:
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print(f"armature-dissolve-desktop-failed: {error}")
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raise SystemExit(1)
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