Continue Blender Web parity task handoff
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This commit is contained in:
mes123456
2026-08-23 05:47:21 -04:00
parent 0a22992a13
commit 9f43244982
962 changed files with 60772 additions and 297 deletions

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#!/usr/bin/env python3
import hashlib
import json
import os
import pathlib
import shutil
import sys
import tempfile
import bpy
ARMATURE_NAME = "WebGapArmatureClickExtrudeArmature"
OBJECT_NAME = "WebGapArmatureClickExtrudeObject"
BONE_NAME = "WebGapArmatureClickExtrudeBone"
CHILD_NAME = f"{BONE_NAME}.001"
CURSOR = [1.5, 2.0, 1.0]
def vector(value):
return [round(float(component), 6) for component in value]
def matrix_flat(value):
return [round(float(component), 6) for column in value for component in column]
def state_report():
armature = bpy.data.armatures.get(ARMATURE_NAME)
obj = bpy.data.objects.get(OBJECT_NAME)
if armature is None or obj is None or obj.type != "ARMATURE" or obj.data != armature:
raise RuntimeError("armature.click_extrude fixture is missing")
bones = [
{
"name": bone.name,
"parent": bone.parent.name if bone.parent else None,
"head": vector(bone.head_local),
"tail": vector(bone.tail_local),
"headRaw": vector(bone.head),
"tailRaw": vector(bone.tail),
"useConnect": bool(bone.use_connect),
"matrix": matrix_flat(bone.matrix_local),
}
for bone in armature.bones
]
bones.sort(key=lambda value: value["name"])
return {"object": OBJECT_NAME, "armature": ARMATURE_NAME, "cursor": vector(bpy.context.scene.cursor.location), "bones": bones}
def run_operator(before):
names = {bone["name"] for bone in before["bones"]}
if names == {BONE_NAME, CHILD_NAME}:
already_extruded = True
elif names == {BONE_NAME}:
already_extruded = False
else:
raise RuntimeError(f"unexpected click_extrude input: {before}")
bpy.context.view_layer.objects.active = bpy.data.objects[OBJECT_NAME]
bpy.data.objects[OBJECT_NAME].select_set(True)
if bpy.context.object.mode != "EDIT":
bpy.ops.object.mode_set(mode="EDIT")
armature = bpy.data.armatures[ARMATURE_NAME]
edit_bone = armature.edit_bones[BONE_NAME]
edit_bone.select = True
edit_bone.select_tail = True
armature.edit_bones.active = edit_bone
poll = bool(bpy.ops.armature.click_extrude.poll())
if not poll:
raise RuntimeError("ARMATURE_OT_click_extrude poll failed")
if not already_extruded:
result = bpy.ops.armature.click_extrude()
if result != {"FINISHED"}:
raise RuntimeError(f"ARMATURE_OT_click_extrude returned {result}")
bpy.ops.object.mode_set(mode="OBJECT")
return poll, not already_extruded
def main():
arguments = sys.argv[sys.argv.index("--") + 1 :]
if len(arguments) != 2:
raise SystemExit("usage: blender -b --factory-startup --python check-action-armature-click-extrude-desktop.py -- FIXTURE REPORT")
fixture, output = (pathlib.Path(value).resolve() for value in arguments)
bpy.ops.wm.open_mainfile(filepath=str(fixture), load_ui=False)
before = state_report()
poll, changed = run_operator(before)
after = state_report()
if len(after["bones"]) != 2:
raise RuntimeError(f"click_extrude did not create exactly one child bone: {before} -> {after}")
parent = next((bone for bone in after["bones"] if bone["name"] == BONE_NAME), None)
child = next((bone for bone in after["bones"] if bone["name"] == CHILD_NAME), None)
if parent is None or child is None:
raise RuntimeError(f"click_extrude produced unexpected bones: {after}")
expected_head = parent["tail"]
if child["parent"] != BONE_NAME or not child["useConnect"] or child["head"] != expected_head or child["tail"] != CURSOR:
raise RuntimeError(f"click_extrude produced unexpected child: {after}")
descriptor, temporary = tempfile.mkstemp(prefix="m16-armature-click-extrude-reopen-", suffix=".blend")
os.close(descriptor)
temporary_path = pathlib.Path(temporary)
try:
bpy.ops.wm.save_as_mainfile(filepath=str(temporary_path), check_existing=False, compress=True)
bpy.ops.wm.open_mainfile(filepath=str(temporary_path), load_ui=False)
reopened = state_report()
if reopened != after:
raise RuntimeError(f"armature.click_extrude save/reopen drift: {after} != {reopened}")
shutil.copyfile(temporary_path, fixture)
report = {
"schemaVersion": 1,
"task": "M16-GAP-00220",
"operation": "ARMATURE_CLICK_EXTRUDE_DESKTOP",
"fixture": str(fixture),
"fixtureSha256": hashlib.sha256(fixture.read_bytes()).hexdigest(),
"before": before,
"after": reopened,
"alreadyExtruded": not changed,
"poll": poll,
"operatorStatus": "FINISHED" if changed else "SKIPPED_ALREADY_APPLIED",
"mainMutation": "CHILD_EXTRUDED_TO_CURSOR" if changed else "ALREADY_CHILD_EXTRUDED_TO_CURSOR",
"saveReopen": "EXACT",
"blenderVersion": bpy.app.version_string,
}
output.parent.mkdir(parents=True, exist_ok=True)
output.write_text(json.dumps(report, indent=2, sort_keys=True) + "\n", encoding="utf-8")
print("armature-click-extrude-desktop-ok poll=true child=cursor saveReopen=exact")
finally:
temporary_path.unlink(missing_ok=True)
if __name__ == "__main__":
try:
main()
except Exception as error:
print(f"armature-click-extrude-desktop-failed: {error}")
raise SystemExit(1)