Continue Blender Web parity task handoff
This commit is contained in:
20
docs/status/M16-GAP-00261.md
Normal file
20
docs/status/M16-GAP-00261.md
Normal file
@@ -0,0 +1,20 @@
|
||||
# M16-GAP-00261 Status
|
||||
|
||||
status: done
|
||||
task: armature.subdivide operator LOCAL_EXACT slice
|
||||
updated: 2026-08-23 America/New_York
|
||||
|
||||
scope:
|
||||
|
||||
- The fixture contains one selected length-1 bone and one unrelated unselected
|
||||
bone. Blender desktop runs `ARMATURE_OT_subdivide(number_cuts=1)`, producing
|
||||
two half-length pieces and preserving the result through save/reopen.
|
||||
- WASM/Main reads the same armature. The comparator confirms the two-piece
|
||||
geometry, unrelated selection, malformed-input rejection, and save/reopen.
|
||||
|
||||
evidence:
|
||||
|
||||
- Fixture generation, desktop checker, npm comparator, and direct comparator
|
||||
passed. Chromium-only policy was preserved and no Firefox/WebKit run was made.
|
||||
|
||||
nextTask: `M16-GAP-00262`
|
||||
Reference in New Issue
Block a user