feat(web): add world lightgroup membership
This commit is contained in:
@@ -104,6 +104,7 @@ export const WEB_ENGINE_COMMAND_CAPABILITIES = {
|
||||
setSceneViewLayerAOVs: { family: "RENDER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
|
||||
setSceneViewLayerLightgroups: { family: "RENDER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
|
||||
setObjectLightgroup: { family: "RENDER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
|
||||
setWorldLightgroup: { family: "RENDER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
|
||||
setMetaballElements: { family: "GEOMETRY", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
|
||||
sculptStroke: { family: "SCULPT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
|
||||
setSculptMeshAttributes: { family: "SCULPT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
|
||||
|
||||
Reference in New Issue
Block a user