feat(web): add world lightgroup membership
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@@ -104,4 +104,7 @@ export const animationRenderCommands = Object.freeze({
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setObjectLightgroup(objectId: string, lightgroup: string | null): AnimationCommand<"setObjectLightgroup"> {
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return { type: "setObjectLightgroup", objectId, lightgroup };
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},
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setWorldLightgroup(dataId: string, lightgroup: string | null): AnimationCommand<"setWorldLightgroup"> {
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return { type: "setWorldLightgroup", dataId, lightgroup };
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},
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} satisfies Record<string, (...args: never[]) => WebEngineEditCommand>);
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