feat(web): continue scene pipeline authoring wave
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@@ -41,4 +41,10 @@ export const animationRenderCommands = Object.freeze({
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setSceneUnitSettings(dataId: string, properties: AnimationCommand<"setSceneUnitSettings">["properties"]): AnimationCommand<"setSceneUnitSettings"> {
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return { type: "setSceneUnitSettings", dataId, properties: { ...properties } };
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},
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setSceneTimelineSettings(dataId: string, properties: AnimationCommand<"setSceneTimelineSettings">["properties"]): AnimationCommand<"setSceneTimelineSettings"> {
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return { type: "setSceneTimelineSettings", dataId, properties: { ...properties } };
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},
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setScenePipelineSettings(dataId: string, properties: AnimationCommand<"setScenePipelineSettings">["properties"]): AnimationCommand<"setScenePipelineSettings"> {
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return { type: "setScenePipelineSettings", dataId, properties: { ...properties } };
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},
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} satisfies Record<string, (...args: never[]) => WebEngineEditCommand>);
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