feat(web): switch unattended migration to product workflows
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74
tests/golden/WBV2/web-product-backlog.json
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74
tests/golden/WBV2/web-product-backlog.json
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{
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"schemaVersion": 1,
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"strategy": "implementation_first_user_feedback",
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"verificationPolicy": "deferred_until_user_reports",
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"sourceInventory": {
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"unitCount": 3745,
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"role": "traceability_only",
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"completionDenominator": false
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},
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"workflowModules": [
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{ "id": "PROJECT", "title": "Project open, save and recovery", "status": "implemented" },
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{ "id": "WORKSPACE", "title": "Web workspace and viewport", "status": "implemented" },
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{ "id": "OBJECT", "title": "Object and scene graph", "status": "implemented" },
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{ "id": "MESH", "title": "Mesh modeling and UV", "status": "implemented" },
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{ "id": "NONMESH", "title": "Non-mesh geometry", "status": "partial", "taskIds": ["WEBUI-NONMESH-ADVANCED", "WEBUI-FONT-ASSETS"] },
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{ "id": "MATERIAL", "title": "Materials, shaders and textures", "status": "implemented" },
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{ "id": "MODIFIER", "title": "Modifiers and geometry nodes", "status": "implemented" },
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{ "id": "ANIMATION", "title": "Animation and NLA", "status": "partial", "taskIds": ["WEBUI-NLA-STRIP"] },
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{ "id": "PAINT", "title": "Sculpt, paint and Grease Pencil", "status": "partial", "taskIds": ["WEBUI-SCULPT"] },
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{ "id": "RENDER", "title": "Render, light, camera and world", "status": "implemented" },
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{ "id": "COMPOSITOR", "title": "Compositor", "status": "implemented" },
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{ "id": "SIMULATION", "title": "Physics and simulation", "status": "implemented" },
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{ "id": "MEDIA", "title": "Media, audio and sequencer", "status": "implemented" },
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{ "id": "ASSET_IO", "title": "Assets, libraries and interchange", "status": "implemented" },
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{ "id": "STORAGE", "title": "Browser storage and recovery", "status": "implemented" },
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{ "id": "RUNTIME", "title": "Worker, performance and modular WASM lifecycle", "status": "implemented" }
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],
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"tasks": [
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{
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"id": "WEBUI-NONMESH-ADVANCED",
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"module": "NONMESH",
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"title": "Expose advanced curve, surface and non-mesh deletion commands",
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"status": "pending",
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"attempts": 0,
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"commands": ["deleteNonMeshData", "setCurveHandle", "setCurveSplines", "setSurfaceTopology"],
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"ownedPaths": ["web/app/src/app/App.tsx", "web/protocol/nonmesh-geometry-commands.ts"],
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"resultPath": "tests/golden/WBV2/product-migration/WEBUI-NONMESH-ADVANCED-result.json",
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"implementation": "Add context-aware user controls that construct the existing typed commands from the active non-mesh snapshot. Reuse current curve/surface state; do not create a generic JSON command console."
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},
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{
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"id": "WEBUI-FONT-ASSETS",
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"module": "NONMESH",
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"title": "Expose advanced font layout and browser font import commands",
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"status": "pending",
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"attempts": 0,
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"commands": ["setFontAdvanced", "importVFont", "setFontLinks"],
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"ownedPaths": ["web/app/src/app/App.tsx", "web/protocol/nonmesh-geometry-commands.ts", "web/app/src/fonts/external-vfont-import.ts"],
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"resultPath": "tests/golden/WBV2/product-migration/WEBUI-FONT-ASSETS-result.json",
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"implementation": "Add usable font layout/link controls and a TTF/OTF/PFB file picker that uses the existing browser font import adapter and native command route."
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},
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{
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"id": "WEBUI-SCULPT",
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"module": "PAINT",
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"title": "Expose native sculpt stroke and sculpt mesh attribute commands",
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"status": "pending",
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"attempts": 0,
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"commands": ["sculptStroke", "setSculptMeshAttributes"],
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"ownedPaths": ["web/app/src/app/App.tsx", "web/protocol/paint.ts"],
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"resultPath": "tests/golden/WBV2/product-migration/WEBUI-SCULPT-result.json",
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"implementation": "Add a compact sculpt panel for the active mesh, including brush controls, a deliberate apply action, and the existing native sculpt attribute route."
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},
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{
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"id": "WEBUI-NLA-STRIP",
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"module": "ANIMATION",
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"title": "Expose native NLA strip movement",
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"status": "pending",
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"attempts": 0,
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"commands": ["moveNLAStrip"],
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"ownedPaths": ["web/app/src/app/App.tsx", "web/protocol/animation-render-commands.ts", "web/protocol/nla.ts"],
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"resultPath": "tests/golden/WBV2/product-migration/WEBUI-NLA-STRIP-result.json",
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"implementation": "Add context-aware NLA track/strip selection and frame-start editing to the Timeline, using the existing typed moveNLAStrip command."
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}
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]
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}
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