Capture M16 gap execution artifacts
This commit is contained in:
17
docs/status/M16-GAP-00150.md
Normal file
17
docs/status/M16-GAP-00150.md
Normal file
@@ -0,0 +1,17 @@
|
||||
# M16-GAP-00150 Status
|
||||
|
||||
status: done
|
||||
task: anim.change_frame operator LOCAL_EXACT slice
|
||||
updated: 2026-08-21 America/New_York
|
||||
|
||||
scope:
|
||||
|
||||
- Animation Editor `anim.change_frame` moves the current frame to 4 for a minimal animated object.
|
||||
|
||||
evidence:
|
||||
|
||||
- Blender desktop and WASM/Main expose the same current frame 4 and three Action channels with frames 1, 3, and 5.
|
||||
- Save/reopen is exact; malformed Blend input is rejected without Main mutation.
|
||||
- Fixture generation, desktop checker, npm comparator, direct comparator, and artifact hashing passed.
|
||||
|
||||
nextTask: `M16-GAP-00151`
|
||||
Reference in New Issue
Block a user