feat(web): bind scene camera and world settings
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@@ -47,4 +47,7 @@ export const animationRenderCommands = Object.freeze({
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setScenePipelineSettings(dataId: string, properties: AnimationCommand<"setScenePipelineSettings">["properties"]): AnimationCommand<"setScenePipelineSettings"> {
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return { type: "setScenePipelineSettings", dataId, properties: { ...properties } };
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},
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setSceneBindings(dataId: string, properties: AnimationCommand<"setSceneBindings">["properties"]): AnimationCommand<"setSceneBindings"> {
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return { type: "setSceneBindings", dataId, properties: { ...properties } };
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},
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} satisfies Record<string, (...args: never[]) => WebEngineEditCommand>);
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