Advance M8-M11 parity workflows
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79
web/tests/unit/paint-depth-visibility.test.mjs
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79
web/tests/unit/paint-depth-visibility.test.mjs
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import assert from "node:assert/strict";
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import fs from "node:fs";
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import os from "node:os";
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import path from "node:path";
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import { pathToFileURL } from "node:url";
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import test from "node:test";
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import ts from "typescript";
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const repoRoot = path.resolve(import.meta.dirname, "../../..");
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const temporary = fs.mkdtempSync(path.join(os.tmpdir(), "paint-depth-visibility-unit-"));
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function transpile(sourceName, outputName, transform = (source) => source) {
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const sourcePath = path.join(repoRoot, "web/protocol", sourceName);
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const transpiled = ts.transpileModule(fs.readFileSync(sourcePath, "utf8"), {
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compilerOptions: { module: ts.ModuleKind.ES2022, target: ts.ScriptTarget.ES2022 },
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fileName: sourcePath,
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reportDiagnostics: true,
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});
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assert.deepEqual(transpiled.diagnostics, []);
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fs.writeFileSync(path.join(temporary, outputName), transform(transpiled.outputText));
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}
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transpile("paint.ts", "paint.mjs");
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transpile("paint-depth-visibility.ts", "paint-depth-visibility.mjs", (source) => source.replace('from "./paint"', 'from "./paint.mjs"'));
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const visibility = await import(pathToFileURL(path.join(temporary, "paint-depth-visibility.mjs")));
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const request = {
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schemaVersion: 1,
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objectId: "object:Paint",
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meshId: "mesh:Paint",
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revision: 7,
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vertexIndices: [6, 2, 4],
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};
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test("M9-09 binds GPU depth visibility to stable vertex identities and Main revision", () => {
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const parsed = visibility.validatePaintDepthVisibilityRequest(request, 7);
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assert.deepEqual(parsed.vertexIndices, [2, 4, 6]);
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const result = visibility.validatePaintDepthVisibilityResult({
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...parsed,
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backend: "MAIN_THREAD_WEBGL2",
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source: "GPU_RGBA_DEPTH_READBACK",
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width: 64,
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height: 32,
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depthReadbackBytes: 64 * 32 * 4,
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occluderPixelCount: 512,
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visibleVertexIndices: [2, 6],
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}, parsed);
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assert.deepEqual(result.visibleVertexIndices, [2, 6]);
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assert.equal(result.source, "GPU_RGBA_DEPTH_READBACK");
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});
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test("M9-09 fails closed on stale, forged, duplicate and over-budget depth samples", () => {
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assert.throws(() => visibility.validatePaintDepthVisibilityRequest(request, 8), (error) => error.code === "REVISION_CONFLICT");
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assert.throws(() => visibility.validatePaintDepthVisibilityRequest({ ...request, objectId: "mesh:Paint" }, 7), (error) => error.code === "PAINT_SCHEMA_INVALID");
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assert.throws(() => visibility.validatePaintDepthVisibilityRequest({ ...request, vertexIndices: [2, 2] }, 7), (error) => error.code === "PAINT_SCHEMA_INVALID");
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assert.throws(() => visibility.validatePaintDepthVisibilityRequest({ ...request, undeclared: true }, 7), (error) => error.code === "PAINT_SCHEMA_INVALID");
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assert.throws(
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() => visibility.validatePaintDepthVisibilityRequest({ ...request, vertexIndices: Array.from({ length: 100_001 }, (_, index) => index) }, 7),
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(error) => error.code === "PAINT_BUDGET_EXCEEDED",
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);
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});
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test("M9-09 rejects result drift and accepts a verified empty visible set", () => {
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const parsed = visibility.validatePaintDepthVisibilityRequest(request, 7);
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const base = {
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...parsed,
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backend: "OFFSCREEN_WEBGL2",
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source: "GPU_RGBA_DEPTH_READBACK",
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width: 32,
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height: 32,
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depthReadbackBytes: 4096,
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occluderPixelCount: 128,
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visibleVertexIndices: [],
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};
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assert.deepEqual(visibility.validatePaintDepthVisibilityResult(base, parsed).visibleVertexIndices, []);
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assert.throws(() => visibility.validatePaintDepthVisibilityResult({ ...base, visibleVertexIndices: [99] }, parsed), (error) => error.code === "PAINT_SCHEMA_INVALID");
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assert.throws(() => visibility.validatePaintDepthVisibilityResult({ ...base, depthReadbackBytes: 4095 }, parsed), (error) => error.code === "PAINT_BUDGET_EXCEEDED");
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assert.throws(() => visibility.validatePaintDepthVisibilityResult({ ...base, source: "CPU_RAYCAST" }, parsed), (error) => error.code === "PAINT_SCHEMA_INVALID");
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});
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