#ifndef LINUXCNC_WEB_WASM_SIM_MOTION_QUEUE_H #define LINUXCNC_WEB_WASM_SIM_MOTION_QUEUE_H #include "sim_posemath.h" #ifdef __cplusplus extern "C" { #endif enum sim_motion_result { SIM_MOTION_OK = 0, SIM_MOTION_ERR_ARGUMENT = -600, SIM_MOTION_ERR_NONFINITE = -601, SIM_MOTION_ERR_RANGE = -602, SIM_MOTION_ERR_GEOMETRY = -603, SIM_MOTION_ERR_MOTION_TYPE = -604, SIM_MOTION_ERR_STATE = -605, SIM_MOTION_ERR_CAPACITY = -606, SIM_MOTION_ERR_BUFFER = -607, }; enum sim_motion_profile { SIM_MOTION_PROFILE_BLEND = 0, SIM_MOTION_PROFILE_EXACT_STOP = 1, }; #define SIM_MOTION_QUEUE_CAPACITY 64u typedef struct sim_motion_command { sim_posemath_segment segment; uint32_t id; uint32_t tag; uint32_t flags; } sim_motion_command; #define SIM_MOTION_COMMAND_FLAG_RAPID 1u typedef struct sim_motion_state { sim_posemath_pose position; double velocity; double progress; uint32_t tick; uint32_t queue_depth; uint32_t active_id; uint32_t active_tag; int motion_type; int status; } sim_motion_state; typedef struct sim_motion_queue { sim_motion_command commands[SIM_MOTION_QUEUE_CAPACITY]; uint32_t head; uint32_t count; uint32_t next_id; uint32_t tick; double cycle_time; double velocity_limit; sim_motion_state state; } sim_motion_queue; int sim_motion_init(sim_motion_queue *queue, double cycle_time, double velocity_limit); uint32_t sim_motion_size(void); uint32_t sim_motion_command_size(void); uint32_t sim_motion_state_size(void); int sim_motion_reset(sim_motion_queue *queue); int sim_motion_enqueue(sim_motion_queue *queue, const sim_motion_command *command, uint32_t *id_out); int sim_motion_step(sim_motion_queue *queue); int sim_motion_set_profile(sim_motion_queue *queue, int profile); int sim_motion_set_lookahead(sim_motion_queue *queue, uint32_t depth); int sim_motion_set_dynamics(sim_motion_queue *queue, double acceleration_limit, double jerk_limit); int sim_motion_set_feed_override(sim_motion_queue *queue, double feed_override); int sim_motion_set_paused(sim_motion_queue *queue, uint32_t paused); int sim_motion_peek(const sim_motion_queue *queue, uint32_t offset, sim_motion_command *command); int sim_motion_read_state(const sim_motion_queue *queue, sim_motion_state *state); uint32_t sim_motion_queue_depth(const sim_motion_queue *queue); uint64_t sim_motion_state_hash(const sim_motion_queue *queue); uint64_t sim_motion_plan_hash(const sim_motion_queue *queue); uint32_t sim_motion_canonical(const sim_motion_queue *queue, char *output, uint32_t capacity); #ifdef __cplusplus } #endif #endif