Apply hierarchy node transforms relative to parents

This commit is contained in:
2026-09-21 09:11:38 +08:00
parent 63f726dc32
commit a472911ad1
19 changed files with 181 additions and 113 deletions

View File

@@ -7,6 +7,7 @@
"eight GLB parts rendered with studio PMREM lighting and calibrated exposure",
"dragging GLB root tree nodes updates component parent hierarchy",
"origin visibility, numeric translation/rotation and TransformControls mode update",
"internal mesh parent-relative position and rotation survive GLB export without moving its parent",
"validated assembly exports a self-contained managed GLB",
"validated hierarchy applied through LOAD_WORKSPACE with geometry and physical zero in userData",
"same component assembly switches to BC hierarchy and applies BC geometry",