Implement WebAssembly runtime and kinematics coverage
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36
wasm-core/tests/sim_motion_queue_test.c
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36
wasm-core/tests/sim_motion_queue_test.c
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#include "sim_motion_queue.h"
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#include <assert.h>
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static sim_posemath_segment line(double x0, double x1) {
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sim_posemath_segment segment = {
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{{x0, 0, 0}, 0, 0, 0, 0, 0, 0},
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{{x1, 0, 0}, 0, 0, 0, 0, 0, 0},
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{0, 0, 0}, {0, 0, 1}, 1.0, 1.0, SIM_POSEMATH_LINEAR, 0
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};
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return segment;
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}
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int main(void) {
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sim_motion_queue queue = {0};
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sim_motion_command command = {0};
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sim_motion_state state = {0};
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char canonical[512] = {0};
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uint32_t id = 0;
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command.segment = line(0, 1);
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command.tag = 42;
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assert(sim_motion_init(&queue, 0.1, 10.0) == SIM_MOTION_OK);
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assert(sim_motion_enqueue(&queue, &command, &id) == SIM_MOTION_OK && id == 1);
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command.segment = line(1, 2);
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assert(sim_motion_enqueue(&queue, &command, 0) == SIM_MOTION_OK);
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assert(sim_motion_step(&queue) == SIM_MOTION_OK);
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assert(sim_motion_read_state(&queue, &state) == SIM_MOTION_OK);
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assert(state.tick == 1 && state.queue_depth == 2 && state.position.tran.x > 0.09);
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assert(sim_motion_state_hash(&queue) != 0);
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assert(sim_motion_canonical(&queue, canonical, sizeof(canonical)) > 1);
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command.segment = line(9, 10);
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assert(sim_motion_enqueue(&queue, &command, 0) == SIM_MOTION_ERR_STATE);
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command.segment.motion_type = 99;
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assert(sim_motion_enqueue(&queue, &command, 0) == SIM_MOTION_ERR_MOTION_TYPE);
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return 0;
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}
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