Display selected joint local coordinate system

This commit is contained in:
2026-09-20 22:56:44 +08:00
parent c2892bfe36
commit 2fd0a3d90b
14 changed files with 73 additions and 33 deletions

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"sha256": "bf37130681cc6462412e52744519516e8ade2a3212dd69153c0b1b3e415bcf66" "sha256": "bf37130681cc6462412e52744519516e8ade2a3212dd69153c0b1b3e415bcf66"
}, },
"checks": [ "checks": [
"selected MILL700 joint displays its local XYZ coordinate system at local origin",
"existing 132-node, depth-6 hierarchy displayed as a draggable tree with node origins", "existing 132-node, depth-6 hierarchy displayed as a draggable tree with node origins",
"axis inputs drive bound MILL700 hierarchy nodes without recreating WebGL", "each joint rotates about its own origin while children inherit parent motion",
"metallic MILL700 surfaces rendered with studio PMREM lighting; screenshot captured for visual review", "metallic MILL700 surfaces rendered with studio PMREM lighting; screenshot captured for visual review",
"imported model can be deleted and its tree is removed" "imported model can be deleted and its tree is removed"
], ],

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@@ -24,6 +24,7 @@
11. 选择任意树节点时,显示其相对父节点的局部原点 XYZ 坐标。层级和原点读取自解析后的 GLB,导入过程不修改源场景;拖放结果保存为草稿覆盖。 11. 选择任意树节点时,显示其相对父节点的局部原点 XYZ 坐标。层级和原点读取自解析后的 GLB,导入过程不修改源场景;拖放结果保存为草稿覆盖。
12. 导入的整机或部件可删除;删除后释放其 GLB 几何、材质和纹理,移除树及预览引用。 12. 导入的整机或部件可删除;删除后释放其 GLB 几何、材质和纹理,移除树及预览引用。
13. 树节点可绑定 X/Y/Z/A或B/C 轴角色。层级运动测试输入 XYZ 毫米值和旋转轴角度后,按节点实际父子关系施加局部位移/旋转,并输出各绑定节点的局部位置、世界位置和四元数,用于验证子节点是否正确跟随父节点。 13. 树节点可绑定 X/Y/Z/A或B/C 轴角色。层级运动测试输入 XYZ 毫米值和旋转轴角度后,按节点实际父子关系施加局部位移/旋转,并输出各绑定节点的局部位置、世界位置和四元数,用于验证子节点是否正确跟随父节点。
14. 选择任意关节树节点时,三维预览在该节点自己的局部 `(0,0,0)` 显示局部 XYZ 坐标系。坐标轴作为该节点子对象,自动继承该节点和所有父节点的变换,不显示成整机世界坐标轴。
## 数据和单位 ## 数据和单位

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@@ -11,5 +11,6 @@
9. `MGR-09`:浏览器交互、错误边界、类型检查、生产构建、截图和报告收口。 9. `MGR-09`:浏览器交互、错误边界、类型检查、生产构建、截图和报告收口。
10. `MGR-12`:按 GLB 原始 `Object3D.children` 显示树,支持根部件和内部节点拖放,选择节点显示父级局部原点;用 MILL700 六层结构验收。 10. `MGR-12`:按 GLB 原始 `Object3D.children` 显示树,支持根部件和内部节点拖放,选择节点显示父级局部原点;用 MILL700 六层结构验收。
11. `MGR-14`:新增导入模型删除、树节点轴绑定和 XYZ/ABC 层级运动测试,输出局部/世界变换;MILL700 主轴链与工作台链验收。 11. `MGR-14`:新增导入模型删除、树节点轴绑定和 XYZ/ABC 层级运动测试,输出局部/世界变换;MILL700 主轴链与工作台链验收。
12. `MGR-15`:树选择关节后,将 XYZ 辅助轴挂在该节点局部原点,并验证轴系跟随关节及父链旋转。
每轮只推进任务矩阵中依赖已满足的任务。代码完成后必须同步更新 03、04、05;若改变数据契约或坐标定义,先更新 06。 每轮只推进任务矩阵中依赖已满足的任务。代码完成后必须同步更新 03、04、05;若改变数据契约或坐标定义,先更新 06。

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@@ -43,6 +43,13 @@
- 删除 MILL700 后 part-count=0、树节点=0。整个运动测试期间 WebGL context generation 始终为 1,没有因输入或树操作重建 renderer。 - 删除 MILL700 后 part-count=0、树节点=0。整个运动测试期间 WebGL context generation 始终为 1,没有因输入或树操作重建 renderer。
- 生产 8 部件 AC/BC 应用、导出和程序运动回归通过,warning/error=0。MGR-14 verified。 - 生产 8 部件 AC/BC 应用、导出和程序运动回归通过,warning/error=0。MGR-14 verified。
## R08 / 2026-09-20 / 选中关节局部坐标系
- 用户明确每个层级节点是独立关节模型,必须显示该关节自己的局部坐标系。
- 新增复用的 `selected-joint-local-coordinate-system` 三轴箭头组;选择树节点时挂到该节点局部 `(0,0,0)`,位置和四元数归零,因此坐标轴严格表示该节点局部 X/Y/Z。X 红、Y 绿、Z 蓝,箭头长度按整机包围盒自适应。
- 切换节点时只把辅助轴移到新节点,不重建 renderer;节点随轴输入运动时坐标轴同步继承自身和父链变换。
- MILL700 选择 `MILL700-A-主轴-JT2` 验证 `selected-joint=<part>:<path>` 和 `selected-joint-axes=local-xyz`,浏览器错误为 0。MGR-15 verified。
## R02 / 2026-09-20 / 部件装配、标定、应用与验收完成 ## R02 / 2026-09-20 / 部件装配、标定、应用与验收完成
- 新增 `machine-manager.ts`:通用自包含 GLB 部件加载、SHA-256、深复制、八角色和两条机械链校验、AC/BC URDF 生成、组合场景、底座/整机 userData、组合哈希。 - 新增 `machine-manager.ts`:通用自包含 GLB 部件加载、SHA-256、深复制、八角色和两条机械链校验、AC/BC URDF 生成、组合场景、底座/整机 userData、组合哈希。

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@@ -16,3 +16,4 @@
|MGR-12 GLB 层级树管理|verified|MGR-02,MGR-04|原始层级按 tree 显示;根/内部节点拖放、循环拒绝、节点原点坐标和 MILL700 深层结构验收通过| |MGR-12 GLB 层级树管理|verified|MGR-02,MGR-04|原始层级按 tree 显示;根/内部节点拖放、循环拒绝、节点原点坐标和 MILL700 深层结构验收通过|
|MGR-13 WebGL 资源稳定性|verified|MGR-10,MGR-12|禁用超限 MSAA;drawing buffer 按 GPU 上限和像素预算缩放;零尺寸/context lost 不连续绘制;短视口 DPR3 无警告| |MGR-13 WebGL 资源稳定性|verified|MGR-10,MGR-12|禁用超限 MSAA;drawing buffer 按 GPU 上限和像素预算缩放;零尺寸/context lost 不连续绘制;短视口 DPR3 无警告|
|MGR-14 层级运动验证|verified|MGR-12,MGR-13|模型删除;树节点轴绑定;XYZ mm、A/B/C deg 输入驱动局部层级;local/world 变换和 MILL700 父子联动验收| |MGR-14 层级运动验证|verified|MGR-12,MGR-13|模型删除;树节点轴绑定;XYZ mm、A/B/C deg 输入驱动局部层级;local/world 变换和 MILL700 父子联动验收|
|MGR-15 关节局部坐标系|verified|MGR-12,MGR-14|选中树节点时局部 XYZ 辅助轴挂在节点 `(0,0,0)`,随关节和父链变换,不重建 WebGL|

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@@ -16,8 +16,8 @@
- 状态:verified;浏览器错误 0。 - 状态:verified;浏览器错误 0。
- 覆盖:8 部件导入和预览、原点显隐、数值/TransformControls 变换、组合 GLB 导出、AC/BC 应用、底座 userData、物理零点、非法层级拒绝、BC 五轴程序。 - 覆盖:8 部件导入和预览、原点显隐、数值/TransformControls 变换、组合 GLB 导出、AC/BC 应用、底座 userData、物理零点、非法层级拒绝、BC 五轴程序。
- 截图: - 截图:
- `coverage/glb-machine-manager/manager-ac-config.png`,SHA-256 `5920cce68e8eba3adffdefaab2d475de7e49b62515a9453e76fb994e168e6ce0` - `coverage/glb-machine-manager/manager-ac-config.png`,SHA-256 `b2fc2e00497ddb1e72e3170ee83ed54c21c8da9099036d84eeb4d6d6eef8619b`
- `coverage/glb-machine-manager/managed-bc-running.png`,SHA-256 `2a28290ff58b3a0d3250ee5ebb1bc636a2cc8b8f62828b41764435501f97d385` - `coverage/glb-machine-manager/managed-bc-running.png`,SHA-256 `4b2d76cd505f1e31847d09650b052a0a9c393515cb7c71ad55ac649072634005`
## E03 / R02 / 生产构建浏览器闭环 ## E03 / R02 / 生产构建浏览器闭环
@@ -43,10 +43,10 @@
- 状态:verified。 - 状态:verified。
- 命令:`PLAYWRIGHT_MODULE=/home/mes006/.npm/_npx/e41f203b7505f1fb/node_modules/playwright/index.mjs node scripts/test_machine_manager_mill700_browser.mjs` - 命令:`PLAYWRIGHT_MODULE=/home/mes006/.npm/_npx/e41f203b7505f1fb/node_modules/playwright/index.mjs node scripts/test_machine_manager_mill700_browser.mjs`
- 模型:`MILL700-U_1.glb`,9,418,852 bytes,SHA-256 `bf37130681cc6462412e52744519516e8ade2a3212dd69153c0b1b3e415bcf66`。 - 模型:`MILL700-U_1.glb`,9,418,852 bytes,SHA-256 `bf37130681cc6462412e52744519516e8ade2a3212dd69153c0b1b3e415bcf66`。
- report_id:`GLB-MGR-E05`;报告 SHA-256 `11327a756a019ff933759fdf95da5a0e461dcf6987d0fa030d777fe82c96c807`。 - report_id:`GLB-MGR-E05`;报告 SHA-256 `09fd47f80dd2f741aa1d585ce5b1b40c2ff32e211b7b6e08b1b0da18327d798e`。
- 结构:132 节点、126 网格、深度 6、126 材质,其中 110 个 `metalness >= 0.9`。 - 结构:132 节点、126 网格、深度 6、126 材质,其中 110 个 `metalness >= 0.9`。
- 检查:已有内部层级完整保留;管理器使用 `studio-pmrem`、sRGB 输出、ACES、曝光 `1.45` 和多向补光;浏览器错误为 0。 - 检查:已有内部层级完整保留;管理器使用 `studio-pmrem`、sRGB 输出、ACES、曝光 `1.45` 和多向补光;浏览器错误为 0。
- 截图:`coverage/glb-machine-manager/mill700/mill700-studio-lighting.png`,SHA-256 `ad1e2a36a5db765a13ba3ce633c9cc0e146867c87397cd284988d2496d950344`。 - 截图:`coverage/glb-machine-manager/mill700/mill700-studio-lighting.png`,SHA-256 `8943b16fe774427306ccafb5dcbc9817bc87538edbf67bbd5807dd59bd700d8b`。
## E06 / R04 / Z-up 坐标 ## E06 / R04 / Z-up 坐标
@@ -79,3 +79,10 @@
- 结果:XYZ 局部增量依次为 0.01/0.02/0.03 m;A/C 局部旋转增量为 15°/45°;C 世界位置和世界四元数受 A 父节点影响,证明层级联动有效。 - 结果:XYZ 局部增量依次为 0.01/0.02/0.03 m;A/C 局部旋转增量为 15°/45°;C 世界位置和世界四元数受 A 父节点影响,证明层级联动有效。
- 生命周期:输入和树操作期间 `context-generation=1`;warning/error=0。删除后部件数和树节点数均为 0。 - 生命周期:输入和树操作期间 `context-generation=1`;warning/error=0。删除后部件数和树节点数均为 0。
- 完整变换样本保存在 `coverage/glb-machine-manager/mill700/browser.report.json` 的 `motion.baseline/driven`。 - 完整变换样本保存在 `coverage/glb-machine-manager/mill700/browser.report.json` 的 `motion.baseline/driven`。
## E10 / R08 / 选中关节局部坐标系
- 状态:verified。
- MILL700 选择 `MILL700-A-主轴-JT2` 后,预览发布稳定源路径,`selected-joint-axes=local-xyz`。
- 三轴箭头组的局部 position=(0,0,0)、quaternion=identity,父对象为所选 GLB 节点;X 红/Y 绿/Z 蓝且按整机尺寸缩放,表示关节自己的局部轴并继承完整父链。
- 节点选择和轴值驱动期间 `context-generation=1`,浏览器 warning/error=0。

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@@ -47,3 +47,7 @@ GLB 树节点 ID 使用导入时的子节点索引路径,不使用可能重复
## D12 / 轴值驱动是层级诊断 ## D12 / 轴值驱动是层级诊断
管理器的 XYZ/ABC 输入只驱动树中显式绑定的草稿节点,用于验证父子层级和轴向;它不发送 LinuxCNC 运动命令,也不替代 Worker/WASM。正式加工仍由控制面板程序、TP 和运动学驱动。诊断输出同时保留 local/world 变换以区分节点自身运动和父级继承运动。 管理器的 XYZ/ABC 输入只驱动树中显式绑定的草稿节点,用于验证父子层级和轴向;它不发送 LinuxCNC 运动命令,也不替代 Worker/WASM。正式加工仍由控制面板程序、TP 和运动学驱动。诊断输出同时保留 local/world 变换以区分节点自身运动和父级继承运动。
## D13 / 关节坐标轴属于节点局部空间
选中关节的坐标辅助必须作为该节点子对象放在局部 `(0,0,0)`,不可复制世界位置或使用整机坐标轴冒充。这样关节本身旋转时辅助轴同步旋转,父关节运动时又能自然继承父链,符合 GLB 层级矩阵语义。

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@@ -11,7 +11,7 @@
现有整机 GLB + 内嵌 URDF 导入能力继续保留。新管理器生成与现有 `linuxcnc.machine/1` 相同的严格结构,再通过已有配置、Worker、WASM 和 Three.js 投影链运行。 现有整机 GLB + 内嵌 URDF 导入能力继续保留。新管理器生成与现有 `linuxcnc.machine/1` 相同的严格结构,再通过已有配置、Worker、WASM 和 Three.js 投影链运行。
当前状态:MGR-01 至 MGR-14 全部 verified,MILL700 实测覆盖照明、Z-up、132 节点树、拖放、节点原点、模型删除、轴绑定、XYZ/AC 层级运动和 WebGL 资源降级。最新台账 R07,证据 `GLB-MGR-E01/E02/E05/E07/E08/E09` 位于 `coverage/glb-machine-manager/`。 当前状态:MGR-01 至 MGR-15 全部 verified,MILL700 实测覆盖照明、Z-up、132 节点树、拖放、节点原点、关节局部坐标系、模型删除、轴绑定、XYZ/AC 层级运动和 WebGL 资源降级。最新台账 R08,证据 `GLB-MGR-E01/E02/E05/E07/E08/E09/E10` 位于 `coverage/glb-machine-manager/`。
文档: 文档:

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@@ -26,15 +26,15 @@ try {
await control("machine-manager-settings").click(); await control("machine-manager-files").setInputFiles({ name: "MILL700-U_1.glb", mimeType: "model/gltf-binary", buffer: model }); await control("machine-manager-settings").click(); await control("machine-manager-files").setInputFiles({ name: "MILL700-U_1.glb", mimeType: "model/gltf-binary", buffer: model });
await page.waitForFunction(() => document.querySelector("[data-machine-manager-preview]")?.dataset.machineManagerPartCount === "1" && document.querySelector("[data-machine-manager-preview]")?.dataset.machineManagerRendered === "true" && document.querySelectorAll('[data-axis-control="machine-tree-node"]').length >= 132, null, { timeout: 60000 }); await page.waitForFunction(() => document.querySelector("[data-machine-manager-preview]")?.dataset.machineManagerPartCount === "1" && document.querySelector("[data-machine-manager-preview]")?.dataset.machineManagerRendered === "true" && document.querySelectorAll('[data-axis-control="machine-tree-node"]').length >= 132, null, { timeout: 60000 });
assert.equal(hierarchy.root, "MILL700-U_1"); assert.equal(hierarchy.nodes, 132); assert.equal(hierarchy.meshes, 126); assert.ok(hierarchy.maxDepth >= 6); assert.ok(hierarchy.metallic > 20); assert.equal(hierarchy.root, "MILL700-U_1"); assert.equal(hierarchy.nodes, 132); assert.equal(hierarchy.meshes, 126); assert.ok(hierarchy.maxDepth >= 6); assert.ok(hierarchy.metallic > 20);
assert.ok(await page.locator('[data-axis-control="machine-tree-node"]').count() >= 132); const selectedNode = page.locator('[data-axis-control="machine-tree-node"]').filter({ hasText: "MILL700-A-主轴-JT2" }).first(); await selectedNode.dispatchEvent("click"); assert.match(await control("machine-tree-origin").textContent(), /相对父节点原点.*X .*Y .*Z /s); await page.screenshot({ path: new URL("mill700-studio-lighting.png", output).pathname, timeout: 60000 }); assert.ok(await page.locator('[data-axis-control="machine-tree-node"]').count() >= 132); const selectedNode = page.locator('[data-axis-control="machine-tree-node"]').filter({ hasText: "MILL700-A-主轴-JT2" }).first(); await selectedNode.dispatchEvent("click"); assert.match(await control("machine-tree-origin").textContent(), /节点自身局部原点.*X 0\.000.*关节零姿态原点.*零姿态世界原点.*零姿态局部转角/s); const selectedPath = await selectedNode.locator("xpath=ancestor::li[1]").getAttribute("data-machine-tree-path"), selectedPart = await selectedNode.locator("xpath=ancestor::li[1]").getAttribute("data-machine-tree-part"); await page.waitForFunction(({ selectedPart, selectedPath }) => { const preview = document.querySelector("[data-machine-manager-preview]"); return preview?.dataset.machineManagerSelectedJoint === `${selectedPart}:${selectedPath}` && preview?.dataset.machineManagerSelectedJointAxes === "local-xyz" && preview?.dataset.machineManagerTransformTarget === "none-internal-joint"; }, { selectedPart, selectedPath }); const jointWorldOrigin = JSON.parse(await page.locator("[data-machine-manager-preview]").getAttribute("data-machine-manager-selected-joint-world-origin")); assert.ok(jointWorldOrigin.length === 3 && jointWorldOrigin.every(Number.isFinite)); assert.ok(Number(await page.locator("[data-machine-manager-preview]").getAttribute("data-machine-manager-selected-joint-axes-scale")) >= 1); await page.screenshot({ path: new URL("mill700-studio-lighting.png", output).pathname, timeout: 60000 });
const source = page.locator('[data-axis-control="machine-tree-node"]').filter({ hasText: "MILL700-A-门1-JT1" }).first(), target = page.locator('[data-axis-control="machine-tree-node"]').filter({ hasText: "MILL700-A底座" }).first(); const sourceItem = source.locator("xpath=ancestor::li[1]"), targetItem = target.locator("xpath=ancestor::li[1]"), sourcePath = await sourceItem.getAttribute("data-machine-tree-path"), targetPath = await targetItem.getAttribute("data-machine-tree-path"), partId = await sourceItem.getAttribute("data-machine-tree-part"); await target.evaluate((element, payload) => { const transfer = new DataTransfer(); transfer.setData("application/x-linuxcnc-machine-tree", JSON.stringify({ partId: payload.partId, path: payload.sourcePath })); element.dispatchEvent(new DragEvent("drop", { bubbles: true, cancelable: true, dataTransfer: transfer })); }, { partId, sourcePath }); await page.waitForFunction(({ sourcePath, targetPath }) => document.querySelector(`[data-machine-tree-path="${sourcePath}"]`)?.getAttribute("data-machine-tree-parent") === targetPath, { sourcePath, targetPath }, { timeout: 60000 }); assert.equal(await page.locator("[data-machine-manager-preview]").getAttribute("data-machine-manager-context-generation"), "1"); const source = page.locator('[data-axis-control="machine-tree-node"]').filter({ hasText: "MILL700-A-门1-JT1" }).first(), target = page.locator('[data-axis-control="machine-tree-node"]').filter({ hasText: "MILL700-A底座" }).first(); const sourceItem = source.locator("xpath=ancestor::li[1]"), targetItem = target.locator("xpath=ancestor::li[1]"), sourcePath = await sourceItem.getAttribute("data-machine-tree-path"), targetPath = await targetItem.getAttribute("data-machine-tree-path"), partId = await sourceItem.getAttribute("data-machine-tree-part"); await target.evaluate((element, payload) => { const transfer = new DataTransfer(); transfer.setData("application/x-linuxcnc-machine-tree", JSON.stringify({ partId: payload.partId, path: payload.sourcePath })); element.dispatchEvent(new DragEvent("drop", { bubbles: true, cancelable: true, dataTransfer: transfer })); }, { partId, sourcePath }); await page.waitForFunction(({ sourcePath, targetPath }) => document.querySelector(`[data-machine-tree-path="${sourcePath}"]`)?.getAttribute("data-machine-tree-parent") === targetPath, { sourcePath, targetPath }, { timeout: 60000 }); assert.equal(await page.locator("[data-machine-manager-preview]").getAttribute("data-machine-manager-context-generation"), "1");
report.hierarchy = hierarchy; report.checks.push("existing 132-node, depth-6 hierarchy displayed as a draggable tree with node origins"); report.hierarchy = hierarchy; report.checks.push("selected MILL700 joint displays its local XYZ coordinate system at local origin"); report.checks.push("existing 132-node, depth-6 hierarchy displayed as a draggable tree with node origins");
const preview = page.locator("[data-machine-manager-preview]"); assert.equal(await preview.getAttribute("data-machine-manager-lighting"), "studio-pmrem"); assert.equal(await preview.getAttribute("data-machine-manager-coordinate-system"), "machine-z-up"); assert.equal(await preview.getAttribute("data-machine-manager-axis-map"), "X:x,Y:y,Z:z"); assert.equal(await preview.getAttribute("data-machine-manager-camera-up"), "0,0,1"); assert.equal(await preview.getAttribute("data-machine-manager-model-transform"), "none-on-import"); assert.equal(await preview.getAttribute("data-machine-manager-webgl-antialias"), "false"); assert.equal(await preview.getAttribute("data-machine-manager-render-state"), "ready"); assert.equal(await preview.getAttribute("data-machine-manager-context-generation"), "1"); const [bufferWidth, bufferHeight] = (await preview.getAttribute("data-machine-manager-buffer-size")).split("x").map(Number), maxBuffer = Number(await preview.getAttribute("data-machine-manager-max-buffer")); assert.ok(bufferWidth > 0 && bufferHeight > 0 && bufferWidth <= maxBuffer && bufferHeight <= maxBuffer); const preview = page.locator("[data-machine-manager-preview]"); assert.equal(await preview.getAttribute("data-machine-manager-lighting"), "studio-pmrem"); assert.equal(await preview.getAttribute("data-machine-manager-coordinate-system"), "machine-z-up"); assert.equal(await preview.getAttribute("data-machine-manager-axis-map"), "X:x,Y:y,Z:z"); assert.equal(await preview.getAttribute("data-machine-manager-camera-up"), "0,0,1"); assert.equal(await preview.getAttribute("data-machine-manager-model-transform"), "none-on-import"); assert.equal(await preview.getAttribute("data-machine-manager-webgl-antialias"), "false"); assert.equal(await preview.getAttribute("data-machine-manager-render-state"), "rendered"); assert.equal(await preview.getAttribute("data-machine-manager-context-generation"), "1"); assert.equal(Number(await preview.getAttribute("data-machine-manager-scene-meshes")), 126); assert.ok(Number(await preview.getAttribute("data-machine-manager-scene-objects")) >= 132); const bounds = JSON.parse(await preview.getAttribute("data-machine-manager-bounds")); assert.ok(bounds.min.every(Number.isFinite) && bounds.max.every(Number.isFinite) && bounds.size > 0); const [bufferWidth, bufferHeight] = (await preview.getAttribute("data-machine-manager-buffer-size")).split("x").map(Number), maxBuffer = Number(await preview.getAttribute("data-machine-manager-max-buffer")); assert.ok(bufferWidth > 0 && bufferHeight > 0 && bufferWidth <= maxBuffer && bufferHeight <= maxBuffer);
const bind = async (name, role) => { const node = page.locator('[data-axis-control="machine-tree-node"]').filter({ hasText: name }).first(); await node.dispatchEvent("click"); await control("machine-tree-axis-role").selectOption(role); }; const bind = async (name, role) => { const node = page.locator('[data-axis-control="machine-tree-node"]').filter({ hasText: name }).first(); await node.dispatchEvent("click"); await control("machine-tree-axis-role").selectOption(role); };
await bind("MILL700-A-主轴-JT1", "x"); await bind("MILL700-A-主轴-JT2", "y"); await bind("MILL700-A-主轴-JT3", "z"); await bind("MILL700-A-工作台-JT1", "tilt"); await bind("MILL700-A-工作台-JT2", "c"); await page.waitForFunction(() => { try { const roles = JSON.parse(document.querySelector("[data-machine-manager-preview]")?.dataset.machineManagerRoleTransforms ?? "{}"); return ["x", "y", "z", "tilt", "c"].every((role) => roles[role]); } catch { return false; } }); await bind("MILL700-A-主轴-JT1", "x"); await bind("MILL700-A-主轴-JT2", "y"); await bind("MILL700-A-主轴-JT3", "z"); await bind("MILL700-A-工作台-JT1", "tilt"); await bind("MILL700-A-工作台-JT2", "c"); await page.waitForFunction(() => { try { const roles = JSON.parse(document.querySelector("[data-machine-manager-preview]")?.dataset.machineManagerRoleTransforms ?? "{}"); return ["x", "y", "z", "tilt", "c"].every((role) => roles[role]); } catch { return false; } });
const baseline = JSON.parse(await preview.getAttribute("data-machine-manager-role-transforms")); await control("machine-test-x").fill("10"); await control("machine-test-y").fill("20"); await control("machine-test-z").fill("30"); await control("machine-test-a").fill("15"); await control("machine-test-c").fill("45"); await page.waitForFunction(() => JSON.parse(document.querySelector("[data-machine-manager-preview]")?.dataset.machineManagerTestPose ?? "{}").c === 45); const baseline = JSON.parse(await preview.getAttribute("data-machine-manager-role-transforms")); await control("machine-test-x").fill("10"); await control("machine-test-y").fill("20"); await control("machine-test-z").fill("30"); await control("machine-test-a").fill("15"); await control("machine-test-c").fill("45"); await page.waitForFunction(() => JSON.parse(document.querySelector("[data-machine-manager-preview]")?.dataset.machineManagerTestPose ?? "{}").c === 45);
const driven = JSON.parse(await preview.getAttribute("data-machine-manager-role-transforms")), quaternionAngle = (left, right) => 2 * Math.acos(Math.min(1, Math.abs(left.reduce((sum, value, index) => sum + value * right[index], 0)))); const driven = JSON.parse(await preview.getAttribute("data-machine-manager-role-transforms")), quaternionAngle = (left, right) => 2 * Math.acos(Math.min(1, Math.abs(left.reduce((sum, value, index) => sum + value * right[index], 0))));
assert.ok(Math.abs(driven.x.local[0] - baseline.x.local[0] - .01) < 1e-9); assert.ok(Math.abs(driven.y.local[1] - baseline.y.local[1] - .02) < 1e-9); assert.ok(Math.abs(driven.z.local[2] - baseline.z.local[2] - .03) < 1e-9); assert.ok(Math.abs(quaternionAngle(driven.tilt.localQuaternion, baseline.tilt.localQuaternion) - 15 * Math.PI / 180) < 1e-7); assert.ok(Math.abs(quaternionAngle(driven.c.localQuaternion, baseline.c.localQuaternion) - 45 * Math.PI / 180) < 1e-7); assert.ok(driven.c.world.some((value, index) => Math.abs(value - baseline.c.world[index]) > 1e-6)); assert.equal(await preview.getAttribute("data-machine-manager-context-generation"), "1"); report.motion = { input: { x: 10, y: 20, z: 30, a: 15, c: 45 }, baseline, driven }; report.checks.push("axis inputs drive bound MILL700 hierarchy nodes without recreating WebGL"); assert.ok(Math.abs(driven.x.local[0] - baseline.x.local[0] - .01) < 1e-9); assert.ok(Math.abs(driven.y.local[1] - baseline.y.local[1] - .02) < 1e-9); assert.ok(Math.abs(driven.z.local[2] - baseline.z.local[2] - .03) < 1e-9); assert.ok(Math.abs(quaternionAngle(driven.tilt.localQuaternion, baseline.tilt.localQuaternion) - 15 * Math.PI / 180) < 1e-7); assert.ok(Math.abs(quaternionAngle(driven.c.localQuaternion, baseline.c.localQuaternion) - 45 * Math.PI / 180) < 1e-7); assert.deepEqual(driven.tilt.world, baseline.tilt.world); assert.deepEqual(driven.c.local, baseline.c.local); assert.ok(driven.c.world.some((value, index) => Math.abs(value - baseline.c.world[index]) > 1e-6)); assert.equal(await preview.getAttribute("data-machine-manager-context-generation"), "1"); report.motion = { input: { x: 10, y: 20, z: 30, a: 15, c: 45 }, baseline, driven }; report.checks.push("each joint rotates about its own origin while children inherit parent motion");
report.checks.push("metallic MILL700 surfaces rendered with studio PMREM lighting; screenshot captured for visual review"); assert.deepEqual(errors, []); report.status = "verified"; report.checks.push("metallic MILL700 surfaces rendered with studio PMREM lighting; screenshot captured for visual review"); assert.deepEqual(errors, []); report.status = "verified";
await control("machine-manager-delete").click(); await page.waitForFunction(() => document.querySelector("[data-machine-manager-preview]")?.dataset.machineManagerPartCount === "0" && document.querySelectorAll('[data-axis-control="machine-tree-node"]').length === 0); report.checks.push("imported model can be deleted and its tree is removed"); await control("machine-manager-delete").click(); await page.waitForFunction(() => document.querySelector("[data-machine-manager-preview]")?.dataset.machineManagerPartCount === "0" && document.querySelectorAll('[data-axis-control="machine-tree-node"]').length === 0); report.checks.push("imported model can be deleted and its tree is removed");
} catch (error) { report.status = "failed"; report.error = error instanceof Error ? error.stack : String(error); await page.screenshot({ path: new URL("failure.png", output).pathname, timeout: 5000 }).catch(() => undefined); throw error; } } catch (error) { report.status = "failed"; report.error = error instanceof Error ? error.stack : String(error); await page.screenshot({ path: new URL("failure.png", output).pathname, timeout: 5000 }).catch(() => undefined); throw error; }

View File

@@ -6,21 +6,23 @@ import { GLTFExporter } from "three/examples/jsm/exporters/GLTFExporter.js";
import { RoomEnvironment } from "three/examples/jsm/environments/RoomEnvironment.js"; import { RoomEnvironment } from "three/examples/jsm/environments/RoomEnvironment.js";
import { DraggableDialog } from "./DraggableDialog"; import { DraggableDialog } from "./DraggableDialog";
import { disposeMachineScene, type ImportedMachine } from "./imported-machine"; import { disposeMachineScene, type ImportedMachine } from "./imported-machine";
import { applyMachineNodeParents, buildManagedMachine, expectedParentRole, loadMachinePart, machinePartTree, machineSceneNode, MACHINE_PART_ROLES, roleLabel, type MachinePartDraft, type MachinePartRole, type MachineTreeNode, type PhysicalZero } from "./machine-manager"; import { applyMachineNodeParents, buildManagedMachine, expectedParentRole, loadMachinePart, machinePartTree, MACHINE_PART_ROLES, roleLabel, type MachinePartDraft, type MachinePartRole, type MachineTreeNode, type PhysicalZero } from "./machine-manager";
import type { Vec3 } from "./machine-urdf"; import type { Vec3 } from "./machine-urdf";
type Props = { coordinates: "XYZAC" | "XYZBC"; disabled: boolean; onApply: (machine: ImportedMachine) => Promise<void> }; type Props = { coordinates: "XYZAC" | "XYZBC"; disabled: boolean; onApply: (machine: ImportedMachine) => Promise<void> };
type TestPose = { x: number; y: number; z: number; a: number; b: number; c: number }; type TestPose = { x: number; y: number; z: number; a: number; b: number; c: number };
type MotionTransform = { local: number[]; localQuaternion: number[]; world: number[]; worldQuaternion: number[] };
const zero3 = (): Vec3 => [0, 0, 0]; const zero3 = (): Vec3 => [0, 0, 0];
const number = (value: string) => Number.isFinite(Number(value)) ? Number(value) : 0; const number = (value: string) => Number.isFinite(Number(value)) ? Number(value) : 0;
function ManagerPreview({ coordinates, parts, selectedId, mode, testPose, onTransform }: { coordinates: "XYZAC" | "XYZBC"; parts: MachinePartDraft[]; selectedId: string | null; mode: "translate" | "rotate"; testPose: TestPose; onTransform: (id: string, translationMm: Vec3, rotationDeg: Vec3) => void }) { function ManagerPreview({ coordinates, parts, selectedId, selectedNodePath, mode, testPose, onTransform, onMotionState }: { coordinates: "XYZAC" | "XYZBC"; parts: MachinePartDraft[]; selectedId: string | null; selectedNodePath: string; mode: "translate" | "rotate"; testPose: TestPose; onTransform: (id: string, translationMm: Vec3, rotationDeg: Vec3) => void; onMotionState: (state: Record<string, MotionTransform>) => void }) {
type PreviewHost = HTMLDivElement & { machineManagerSync?: (parts: MachinePartDraft[], selectedId: string | null, mode: "translate" | "rotate", testPose: TestPose, coordinates: "XYZAC" | "XYZBC") => void }; type PreviewHost = HTMLDivElement & { machineManagerSync?: (parts: MachinePartDraft[], selectedId: string | null, selectedNodePath: string, mode: "translate" | "rotate", testPose: TestPose, coordinates: "XYZAC" | "XYZBC") => void };
const host = useRef<PreviewHost>(null); const host = useRef<PreviewHost>(null);
const stateRef = useRef({ parts, selectedId, mode, testPose, coordinates }); stateRef.current = { parts, selectedId, mode, testPose, coordinates }; const stateRef = useRef({ parts, selectedId, selectedNodePath, mode, testPose, coordinates }); stateRef.current = { parts, selectedId, selectedNodePath, mode, testPose, coordinates };
const onTransformRef = useRef(onTransform); onTransformRef.current = onTransform; const onTransformRef = useRef(onTransform); onTransformRef.current = onTransform;
const onMotionStateRef = useRef(onMotionState); onMotionStateRef.current = onMotionState;
const [fault, setFault] = useState(""); const [fault, setFault] = useState("");
useEffect(() => { host.current?.machineManagerSync?.(parts, selectedId, mode, testPose, coordinates); }, [parts, selectedId, mode, testPose, coordinates]); useEffect(() => { host.current?.machineManagerSync?.(parts, selectedId, selectedNodePath, mode, testPose, coordinates); }, [parts, selectedId, selectedNodePath, mode, testPose, coordinates]);
useEffect(() => { useEffect(() => {
const element = host.current; if (!element) return; const element = host.current; if (!element) return;
// Large industrial GLBs can exceed small-GPU multisample renderbuffer // Large industrial GLBs can exceed small-GPU multisample renderbuffer
@@ -42,22 +44,31 @@ function ManagerPreview({ coordinates, parts, selectedId, mode, testPose, onTran
const orbit = new OrbitControls(camera, renderer.domElement); orbit.enableDamping = true; const orbit = new OrbitControls(camera, renderer.domElement); orbit.enableDamping = true;
const root = new THREE.Group(); root.name = "machine-manager-preview"; scene.add(root); const root = new THREE.Group(); root.name = "machine-manager-preview"; scene.add(root);
type RoleNode = { object: THREE.Object3D; position: THREE.Vector3; quaternion: THREE.Quaternion }; type RoleNode = { object: THREE.Object3D; position: THREE.Vector3; quaternion: THREE.Quaternion };
let nodes = new Map<string, THREE.Group>(), roleNodes = new Map<MachinePartRole, RoleNode>(), helpers: THREE.AxesHelper[] = [], selectedObject: THREE.Group | null = null, selectedPartId: string | null = null, lastParts: MachinePartDraft[] | null = null, fitSignature = "", dirty = true; let nodes = new Map<string, THREE.Group>(), visualNodes = new Map<string, Map<string, THREE.Object3D>>(), roleNodes = new Map<MachinePartRole, RoleNode>(), helpers: THREE.AxesHelper[] = [], selectedObject: THREE.Group | null = null, selectedJointObject: THREE.Object3D | null = null, selectedPartId: string | null = null, lastParts: MachinePartDraft[] | null = null, fitSignature = "", selectedAxesScale = 1, dirty = true, renderable = false, contextLost = false, frame = 0;
const selectedJointAxes = new THREE.Group(); selectedJointAxes.name = "selected-joint-local-coordinate-system"; selectedJointAxes.visible = false;
const jointAxis = (direction: THREE.Vector3, color: number) => selectedJointAxes.add(new THREE.ArrowHelper(direction, new THREE.Vector3(), .28, color, .07, .045));
jointAxis(new THREE.Vector3(1, 0, 0), 0xff3030); jointAxis(new THREE.Vector3(0, 1, 0), 0x35d05b); jointAxis(new THREE.Vector3(0, 0, 1), 0x327cff); scene.add(selectedJointAxes);
const transform = new TransformControls(camera, renderer.domElement); transform.setMode(mode); transform.setSpace("local"); scene.add(transform.getHelper()); const transform = new TransformControls(camera, renderer.domElement); transform.setMode(mode); transform.setSpace("local"); scene.add(transform.getHelper());
transform.addEventListener("dragging-changed", ((event: { value?: boolean }) => { orbit.enabled = !event.value; }) as never); transform.addEventListener("dragging-changed", ((event: { value?: boolean }) => { orbit.enabled = !event.value; }) as never);
transform.addEventListener("objectChange", (() => { transform.addEventListener("objectChange", (() => {
if (!selectedPartId || !selectedObject) return; if (!selectedPartId || !selectedObject) return;
onTransformRef.current(selectedPartId, selectedObject.position.toArray().map((value) => value * 1000) as Vec3, [THREE.MathUtils.radToDeg(selectedObject.rotation.x), THREE.MathUtils.radToDeg(selectedObject.rotation.y), THREE.MathUtils.radToDeg(selectedObject.rotation.z)]); onTransformRef.current(selectedPartId, selectedObject.position.toArray().map((value) => value * 1000) as Vec3, [THREE.MathUtils.radToDeg(selectedObject.rotation.x), THREE.MathUtils.radToDeg(selectedObject.rotation.y), THREE.MathUtils.radToDeg(selectedObject.rotation.z)]);
}) as never); }) as never);
element.machineManagerSync = (nextParts, nextSelectedId, nextMode, nextPose, nextCoordinates) => { const draw = () => {
if (contextLost || !renderable) return;
renderer.setRenderTarget(null); scene.updateMatrixWorld(true); camera.updateMatrixWorld(true); renderer.clear(); renderer.render(scene, camera);
element.dataset.machineManagerRendered = "true"; element.dataset.machineManagerRenderState = "rendered"; dirty = false;
};
element.machineManagerSync = (nextParts, nextSelectedId, nextNodePath, nextMode, nextPose, nextCoordinates) => {
transform.setMode(nextMode); transform.setMode(nextMode);
if (nextParts !== lastParts) { if (nextParts !== lastParts) {
transform.detach(); root.clear(); helpers.forEach((helper) => helper.dispose()); helpers = []; nodes = new Map(); roleNodes = new Map(); delete element.dataset.machineManagerRendered; element.dataset.machineManagerRenderState = "syncing-scene";
transform.detach(); selectedJointAxes.removeFromParent(); root.clear(); helpers.forEach((helper) => helper.dispose()); helpers = []; nodes = new Map(); visualNodes = new Map(); roleNodes = new Map();
for (const part of nextParts) { for (const part of nextParts) {
const node = new THREE.Group(); node.name = `draft_${part.id}`; node.visible = part.visible; node.position.fromArray(part.translationMm).multiplyScalar(.001); node.rotation.set(...part.rotationDeg.map(THREE.MathUtils.degToRad) as Vec3); const node = new THREE.Group(); node.name = `draft_${part.id}`; node.visible = part.visible; node.position.fromArray(part.translationMm).multiplyScalar(.001); node.rotation.set(...part.rotationDeg.map(THREE.MathUtils.degToRad) as Vec3);
// Clone transforms/hierarchy only. Geometry, materials, textures and // Clone transforms/hierarchy only. Geometry, materials, textures and
// source-node transforms remain untouched on the imported GLB. // source-node transforms remain untouched on the imported GLB.
const visual = part.scene.clone(true), internalRoles = Object.entries(part.nodeRoles ?? {}).map(([path, role]) => ({ object: machineSceneNode(visual, path), role })); applyMachineNodeParents(visual, part.nodeParents); visual.position.fromArray(part.originMm).multiplyScalar(-.001); node.add(visual); const visual = part.scene.clone(true), pathNodes = new Map<string, THREE.Object3D>(); const indexNodes = (object: THREE.Object3D, path: string) => { pathNodes.set(path, object); object.children.forEach((child, index) => indexNodes(child, `${path}/${index}`)); }; indexNodes(visual, "scene"); const internalRoles = Object.entries(part.nodeRoles ?? {}).map(([path, role]) => ({ object: pathNodes.get(path) ?? null, role })); applyMachineNodeParents(visual, part.nodeParents); visual.position.fromArray(part.originMm).multiplyScalar(-.001); node.add(visual); visualNodes.set(part.id, pathNodes);
const axes = new THREE.AxesHelper(.12); helpers.push(axes); axes.name = `origin_${part.id}`; axes.visible = part.showOrigin; node.add(axes); root.add(node); nodes.set(part.id, node); const axes = new THREE.AxesHelper(.12); helpers.push(axes); axes.name = `origin_${part.id}`; axes.visible = part.showOrigin; node.add(axes); root.add(node); nodes.set(part.id, node);
if (part.role) roleNodes.set(part.role, { object: node, position: node.position.clone(), quaternion: node.quaternion.clone() }); if (part.role) roleNodes.set(part.role, { object: node, position: node.position.clone(), quaternion: node.quaternion.clone() });
for (const binding of internalRoles) if (binding.object && binding.role) roleNodes.set(binding.role, { object: binding.object, position: binding.object.position.clone(), quaternion: binding.object.quaternion.clone() }); for (const binding of internalRoles) if (binding.object && binding.role) roleNodes.set(binding.role, { object: binding.object, position: binding.object.position.clone(), quaternion: binding.object.quaternion.clone() });
@@ -67,19 +78,20 @@ function ManagerPreview({ coordinates, parts, selectedId, mode, testPose, onTran
const signature = nextParts.map((part) => `${part.id}:${part.hash}`).join("|"); const signature = nextParts.map((part) => `${part.id}:${part.hash}`).join("|");
if (signature !== fitSignature) { if (signature !== fitSignature) {
const bounds = new THREE.Box3().setFromObject(root), center = bounds.isEmpty() ? new THREE.Vector3() : bounds.getCenter(new THREE.Vector3()), size = bounds.isEmpty() ? 1 : Math.max(bounds.getSize(new THREE.Vector3()).length(), .2); const bounds = new THREE.Box3().setFromObject(root), center = bounds.isEmpty() ? new THREE.Vector3() : bounds.getCenter(new THREE.Vector3()), size = bounds.isEmpty() ? 1 : Math.max(bounds.getSize(new THREE.Vector3()).length(), .2);
orbit.target.copy(center); camera.position.copy(center).add(new THREE.Vector3(size, size * .7, size * 1.15)); orbit.update(); fitSignature = signature; orbit.target.copy(center); camera.position.copy(center).add(new THREE.Vector3(size, size * .7, size * 1.15)); camera.lookAt(center); orbit.update(); fitSignature = signature; selectedAxesScale = THREE.MathUtils.clamp(size * .14 / .28, 1, 12);
element.dataset.machineManagerBounds = JSON.stringify({ min: bounds.min.toArray(), max: bounds.max.toArray(), center: center.toArray(), size }); element.dataset.machineManagerCamera = JSON.stringify({ position: camera.position.toArray(), target: orbit.target.toArray(), up: camera.up.toArray() });
} }
lastParts = nextParts; lastParts = nextParts;
} }
selectedPartId = nextSelectedId; selectedObject = nextSelectedId ? nodes.get(nextSelectedId) ?? null : null; transform.detach(); if (selectedObject) transform.attach(selectedObject); selectedPartId = nextSelectedId; selectedObject = nextSelectedId && nextNodePath === "scene" ? nodes.get(nextSelectedId) ?? null : null; transform.detach(); if (selectedObject) transform.attach(selectedObject);
selectedJointAxes.removeFromParent(); selectedJointObject = nextSelectedId ? nextNodePath === "scene" ? nodes.get(nextSelectedId) ?? null : visualNodes.get(nextSelectedId)?.get(nextNodePath) ?? null : null; if (selectedJointObject) { selectedJointObject.add(selectedJointAxes); selectedJointAxes.position.set(0, 0, 0); selectedJointAxes.quaternion.identity(); selectedJointAxes.scale.setScalar(selectedAxesScale); selectedJointAxes.visible = true; element.dataset.machineManagerSelectedJoint = `${nextSelectedId}:${nextNodePath}`; element.dataset.machineManagerSelectedJointAxes = "local-xyz"; element.dataset.machineManagerTransformTarget = nextNodePath === "scene" ? "part-root" : "none-internal-joint"; } else { selectedJointAxes.visible = false; delete element.dataset.machineManagerSelectedJoint; delete element.dataset.machineManagerSelectedJointAxes; delete element.dataset.machineManagerTransformTarget; }
for (const binding of roleNodes.values()) { binding.object.position.copy(binding.position); binding.object.quaternion.copy(binding.quaternion); } for (const binding of roleNodes.values()) { binding.object.position.copy(binding.position); binding.object.quaternion.copy(binding.quaternion); }
const translate = (role: MachinePartRole, axis: "x" | "y" | "z", value: number) => { const binding = roleNodes.get(role); if (binding) binding.object.position[axis] += value / 1000; }; const translate = (role: MachinePartRole, axis: "x" | "y" | "z", value: number) => { const binding = roleNodes.get(role); if (binding) { const direction = new THREE.Vector3(axis === "x" ? 1 : 0, axis === "y" ? 1 : 0, axis === "z" ? 1 : 0).applyQuaternion(binding.quaternion); binding.object.position.addScaledVector(direction, value / 1000); } };
const rotate = (role: MachinePartRole, axis: THREE.Vector3, degrees: number) => { const binding = roleNodes.get(role); if (binding) binding.object.quaternion.copy(binding.quaternion).multiply(new THREE.Quaternion().setFromAxisAngle(axis, THREE.MathUtils.degToRad(degrees))); }; const rotate = (role: MachinePartRole, axis: THREE.Vector3, degrees: number) => { const binding = roleNodes.get(role); if (binding) binding.object.quaternion.copy(binding.quaternion).multiply(new THREE.Quaternion().setFromAxisAngle(axis, THREE.MathUtils.degToRad(degrees))); };
translate("x", "x", nextPose.x); translate("y", "y", nextPose.y); translate("z", "z", nextPose.z); rotate("tilt", nextCoordinates === "XYZBC" ? new THREE.Vector3(0, 1, 0) : new THREE.Vector3(1, 0, 0), nextCoordinates === "XYZBC" ? nextPose.b : nextPose.a); rotate("c", new THREE.Vector3(0, 0, 1), nextPose.c); translate("x", "x", nextPose.x); translate("y", "y", nextPose.y); translate("z", "z", nextPose.z); rotate("tilt", nextCoordinates === "XYZBC" ? new THREE.Vector3(0, 1, 0) : new THREE.Vector3(1, 0, 0), nextCoordinates === "XYZBC" ? nextPose.b : nextPose.a); rotate("c", new THREE.Vector3(0, 0, 1), nextPose.c);
root.updateMatrixWorld(true); element.dataset.machineManagerRoleTransforms = JSON.stringify(Object.fromEntries([...roleNodes].map(([role, binding]) => [role, { local: binding.object.position.toArray(), localQuaternion: binding.object.quaternion.toArray(), world: binding.object.getWorldPosition(new THREE.Vector3()).toArray(), worldQuaternion: binding.object.getWorldQuaternion(new THREE.Quaternion()).toArray() }]))); element.dataset.machineManagerTestPose = JSON.stringify(nextPose); element.dataset.machineManagerContextGeneration = "1"; dirty = true; root.updateMatrixWorld(true); let objectCount = 0, meshCount = 0; root.traverse((object) => { let cursor: THREE.Object3D | null = object, isJointHelper = false; while (cursor) { if (cursor === selectedJointAxes) { isJointHelper = true; break; } cursor = cursor.parent; } if (!isJointHelper) { objectCount += 1; if ((object as THREE.Mesh).isMesh) meshCount += 1; } }); const transforms = Object.fromEntries([...roleNodes].map(([role, binding]) => [role, { local: binding.object.position.toArray(), localQuaternion: binding.object.quaternion.toArray(), world: binding.object.getWorldPosition(new THREE.Vector3()).toArray(), worldQuaternion: binding.object.getWorldQuaternion(new THREE.Quaternion()).toArray() }])); element.dataset.machineManagerSceneObjects = String(objectCount); element.dataset.machineManagerSceneMeshes = String(meshCount); element.dataset.machineManagerRoleTransforms = JSON.stringify(transforms); if (selectedJointObject) { element.dataset.machineManagerSelectedJointWorldOrigin = JSON.stringify(selectedJointObject.getWorldPosition(new THREE.Vector3()).toArray()); element.dataset.machineManagerSelectedJointWorldQuaternion = JSON.stringify(selectedJointObject.getWorldQuaternion(new THREE.Quaternion()).toArray()); element.dataset.machineManagerSelectedJointAxesScale = selectedAxesScale.toFixed(6); } onMotionStateRef.current(transforms); element.dataset.machineManagerTestPose = JSON.stringify(nextPose); element.dataset.machineManagerContextGeneration = "1"; dirty = true; draw();
}; };
element.machineManagerSync(stateRef.current.parts, stateRef.current.selectedId, stateRef.current.mode, stateRef.current.testPose, stateRef.current.coordinates); element.machineManagerSync(stateRef.current.parts, stateRef.current.selectedId, stateRef.current.selectedNodePath, stateRef.current.mode, stateRef.current.testPose, stateRef.current.coordinates);
let renderable = false, contextLost = false;
const resize = () => { const resize = () => {
const width = element.clientWidth, height = element.clientHeight; const width = element.clientWidth, height = element.clientHeight;
if (!Number.isFinite(width) || !Number.isFinite(height) || width < 2 || height < 2) { renderable = false; element.dataset.machineManagerRenderState = "suspended-zero-size"; return; } if (!Number.isFinite(width) || !Number.isFinite(height) || width < 2 || height < 2) { renderable = false; element.dataset.machineManagerRenderState = "suspended-zero-size"; return; }
@@ -88,14 +100,14 @@ function ManagerPreview({ coordinates, parts, selectedId, mode, testPose, onTran
const pixelRatio = Math.max(.5, requested * scale); const pixelRatio = Math.max(.5, requested * scale);
renderer.setPixelRatio(pixelRatio); camera.aspect = width / height; camera.updateProjectionMatrix(); renderer.setSize(width, height, false); renderer.setPixelRatio(pixelRatio); camera.aspect = width / height; camera.updateProjectionMatrix(); renderer.setSize(width, height, false);
renderable = renderer.domElement.width > 0 && renderer.domElement.height > 0 && renderer.domElement.width <= maxDimension && renderer.domElement.height <= maxDimension; renderable = renderer.domElement.width > 0 && renderer.domElement.height > 0 && renderer.domElement.width <= maxDimension && renderer.domElement.height <= maxDimension;
element.dataset.machineManagerPixelRatio = pixelRatio.toFixed(3); element.dataset.machineManagerBufferSize = `${renderer.domElement.width}x${renderer.domElement.height}`; element.dataset.machineManagerRenderState = renderable ? "ready" : "suspended-limit"; element.dataset.machineManagerPixelRatio = pixelRatio.toFixed(3); element.dataset.machineManagerBufferSize = `${renderer.domElement.width}x${renderer.domElement.height}`; element.dataset.machineManagerRenderState = renderable ? "ready" : "suspended-limit"; dirty = true; draw();
}; };
const contextLostHandler = (event: Event) => { event.preventDefault(); contextLost = true; renderable = false; element.dataset.machineManagerRenderState = "context-lost"; setFault("WebGL 上下文已丢失,请关闭并重新打开三维机床管理器"); }; const contextLostHandler = (event: Event) => { event.preventDefault(); contextLost = true; renderable = false; element.dataset.machineManagerRenderState = "context-lost"; setFault("WebGL 上下文已丢失,请关闭并重新打开三维机床管理器"); };
renderer.domElement.addEventListener("webglcontextlost", contextLostHandler); renderer.domElement.addEventListener("webglcontextlost", contextLostHandler);
const observer = new ResizeObserver(resize); observer.observe(element); resize(); let frame = 0; const observer = new ResizeObserver(resize); observer.observe(element); resize();
orbit.addEventListener("change", () => { dirty = true; }); transform.addEventListener("change", () => { dirty = true; }); orbit.addEventListener("change", () => { dirty = true; }); transform.addEventListener("change", () => { dirty = true; });
const render = () => { if (!contextLost && renderable && (dirty || orbit.update())) { renderer.render(scene, camera); element.dataset.machineManagerRendered = "true"; dirty = false; } frame = contextLost ? 0 : requestAnimationFrame(render); }; render(); const render = () => { if (!contextLost && renderable && (dirty || orbit.update())) draw(); frame = contextLost ? 0 : requestAnimationFrame(render); }; render();
return () => { if (frame) cancelAnimationFrame(frame); observer.disconnect(); delete element.machineManagerSync; renderer.domElement.removeEventListener("webglcontextlost", contextLostHandler); transform.dispose(); orbit.dispose(); helpers.forEach((helper) => helper.dispose()); environment.dispose(); renderer.dispose(); renderer.domElement.remove(); }; return () => { if (frame) cancelAnimationFrame(frame); observer.disconnect(); delete element.machineManagerSync; renderer.domElement.removeEventListener("webglcontextlost", contextLostHandler); transform.dispose(); orbit.dispose(); helpers.forEach((helper) => helper.dispose()); selectedJointAxes.traverse((object) => { const mesh = object as THREE.Mesh; mesh.geometry?.dispose(); if (mesh.material) for (const material of Array.isArray(mesh.material) ? mesh.material : [mesh.material]) material.dispose(); }); environment.dispose(); renderer.dispose(); renderer.domElement.remove(); };
}, []); }, []);
return <div className="machine-manager-preview-shell"><div ref={host} className="machine-manager-preview" data-machine-manager-preview data-machine-manager-coordinate-system="machine-z-up" data-machine-manager-axis-map="X:x,Y:y,Z:z" data-machine-manager-camera-up="0,0,1" data-machine-manager-model-transform="none-on-import" data-machine-manager-lighting="studio-pmrem" data-machine-manager-exposure="1.45" data-machine-manager-part-count={parts.length} data-machine-manager-origin-count={parts.filter((part) => part.showOrigin).length} data-transform-mode={mode} aria-label="三维机床装配预览,机床 Z 轴朝上" />{fault && <output className="machine-manager-webgl-fault" role="alert">{fault}</output>}</div>; return <div className="machine-manager-preview-shell"><div ref={host} className="machine-manager-preview" data-machine-manager-preview data-machine-manager-coordinate-system="machine-z-up" data-machine-manager-axis-map="X:x,Y:y,Z:z" data-machine-manager-camera-up="0,0,1" data-machine-manager-model-transform="none-on-import" data-machine-manager-lighting="studio-pmrem" data-machine-manager-exposure="1.45" data-machine-manager-part-count={parts.length} data-machine-manager-origin-count={parts.filter((part) => part.showOrigin).length} data-transform-mode={mode} aria-label="三维机床装配预览,机床 Z 轴朝上" />{fault && <output className="machine-manager-webgl-fault" role="alert">{fault}</output>}</div>;
} }
@@ -118,6 +130,7 @@ export function MachineManagerPanel({ coordinates, disabled, onApply }: Props) {
const [cOriginMm, setCOriginMm] = useState<Vec3>([0, 0, 0]); const [tiltOffsetMm, setTiltOffsetMm] = useState<Vec3>([0, 0, 0]); const [cOriginMm, setCOriginMm] = useState<Vec3>([0, 0, 0]); const [tiltOffsetMm, setTiltOffsetMm] = useState<Vec3>([0, 0, 0]);
const [physicalZero, setPhysicalZero] = useState<PhysicalZero>({ x: 0, y: 0, z: 0, a: 0, b: 0, c: 0 }); const file = useRef<HTMLInputElement>(null); const [physicalZero, setPhysicalZero] = useState<PhysicalZero>({ x: 0, y: 0, z: 0, a: 0, b: 0, c: 0 }); const file = useRef<HTMLInputElement>(null);
const [testPose, setTestPose] = useState<TestPose>({ x: 0, y: 0, z: 0, a: 0, b: 0, c: 0 }); const [testPose, setTestPose] = useState<TestPose>({ x: 0, y: 0, z: 0, a: 0, b: 0, c: 0 });
const [motionState, setMotionState] = useState<Record<string, MotionTransform>>({}); const motionStateHash = useRef("");
useEffect(() => () => { for (const part of partsRef.current) disposeMachineScene(part.scene); }, []); useEffect(() => () => { for (const part of partsRef.current) disposeMachineScene(part.scene); }, []);
useEffect(() => { setMessage(""); setCOriginMm([0, 0, 0]); setTiltOffsetMm([0, 0, 0]); setPhysicalZero({ x: 0, y: 0, z: 0, a: 0, b: 0, c: 0 }); }, [coordinates]); useEffect(() => { setMessage(""); setCOriginMm([0, 0, 0]); setTiltOffsetMm([0, 0, 0]); setPhysicalZero({ x: 0, y: 0, z: 0, a: 0, b: 0, c: 0 }); }, [coordinates]);
const selected = parts.find((part) => part.id === selectedId) ?? null; const selected = parts.find((part) => part.id === selectedId) ?? null;
@@ -144,7 +157,7 @@ export function MachineManagerPanel({ coordinates, disabled, onApply }: Props) {
} catch (error) { setMessage(error instanceof Error ? error.message : String(error)); } } catch (error) { setMessage(error instanceof Error ? error.message : String(error)); }
finally { setPending(false); } finally { setPending(false); }
}; };
const remove = (part: MachinePartDraft) => { disposeMachineScene(part.scene); setParts((current) => current.filter((item) => item.id !== part.id).map((item) => item.parentId === part.id ? { ...item, parentId: null } : item)); if (selectedId === part.id) { setSelectedId(null); setSelectedNodePath("scene"); } }; const remove = (part: MachinePartDraft) => { setParts((current) => current.filter((item) => item.id !== part.id).map((item) => item.parentId === part.id ? { ...item, parentId: null } : item)); requestAnimationFrame(() => disposeMachineScene(part.scene)); if (selectedId === part.id) { setSelectedId(null); setSelectedNodePath("scene"); } };
const selectTreeNode = (partId: string, path: string) => { setSelectedId(partId); setSelectedNodePath(path); }; const selectTreeNode = (partId: string, path: string) => { setSelectedId(partId); setSelectedNodePath(path); };
const reparentTreeNode = (source: { partId: string; path: string }, target: { partId: string; path: string }) => { const reparentTreeNode = (source: { partId: string; path: string }, target: { partId: string; path: string }) => {
if (source.partId === target.partId && source.path === target.path) return; if (source.partId === target.partId && source.path === target.path) return;
@@ -195,16 +208,18 @@ export function MachineManagerPanel({ coordinates, disabled, onApply }: Props) {
})); }));
}; };
const poseInput = (axis: keyof TestPose, unit: string) => <label key={axis}>{axis.toUpperCase()}<input data-axis-control={`machine-test-${axis}`} type="number" step="any" value={testPose[axis]} onChange={(event) => setTestPose({ ...testPose, [axis]: number(event.target.value) })} /><small>{unit}</small></label>; const poseInput = (axis: keyof TestPose, unit: string) => <label key={axis}>{axis.toUpperCase()}<input data-axis-control={`machine-test-${axis}`} type="number" step="any" value={testPose[axis]} onChange={(event) => setTestPose({ ...testPose, [axis]: number(event.target.value) })} /><small>{unit}</small></label>;
const receiveMotionState = (state: Record<string, MotionTransform>) => { const hash = JSON.stringify(state); if (hash !== motionStateHash.current) { motionStateHash.current = hash; setMotionState(state); } };
const selectedDriven = selectedBinding ? motionState[selectedBinding] : null;
const renderPartTree = (part: MachinePartDraft): React.ReactNode => <TreeNode key={part.id} part={part} node={trees.get(part.id)!} selected={`${selectedId}:${selectedNodePath}`} onSelect={selectTreeNode} onDrop={reparentTreeNode} extra={parts.filter((child) => child.parentId === part.id).map(renderPartTree)} />; const renderPartTree = (part: MachinePartDraft): React.ReactNode => <TreeNode key={part.id} part={part} node={trees.get(part.id)!} selected={`${selectedId}:${selectedNodePath}`} onSelect={selectTreeNode} onDrop={reparentTreeNode} extra={parts.filter((child) => child.parentId === part.id).map(renderPartTree)} />;
return <section className="machine-manager" aria-label="三维机床管理"> return <section className="machine-manager" aria-label="三维机床管理">
<button type="button" data-axis-control="machine-manager-settings" aria-haspopup="dialog" onClick={() => setOpen(true)}>三维机床管理</button> <button type="button" data-axis-control="machine-manager-settings" aria-haspopup="dialog" onClick={() => setOpen(true)}>三维机床管理</button>
<DraggableDialog open={open} title={`三维机床管理 · ${coordinates}`} className="machine-manager-dialog" onClose={() => setOpen(false)}> <DraggableDialog open={open} title={`三维机床管理 · ${coordinates}`} className="machine-manager-dialog" onClose={() => setOpen(false)}>
<div className="machine-manager-toolbar"><button type="button" data-axis-control="machine-manager-import" disabled={pending} onClick={() => file.current?.click()}>导入 GLB 部件</button><button type="button" data-axis-control="machine-manager-translate" aria-pressed={mode === "translate"} onClick={() => setMode("translate")}>平移部件</button><button type="button" data-axis-control="machine-manager-rotate" aria-pressed={mode === "rotate"} onClick={() => setMode("rotate")}>旋转部件</button><span>{parts.length}/8 部件</span></div> <div className="machine-manager-toolbar"><button type="button" data-axis-control="machine-manager-import" disabled={pending} onClick={() => file.current?.click()}>导入 GLB 部件</button><button type="button" data-axis-control="machine-manager-translate" aria-pressed={mode === "translate"} onClick={() => setMode("translate")}>平移部件</button><button type="button" data-axis-control="machine-manager-rotate" aria-pressed={mode === "rotate"} onClick={() => setMode("rotate")}>旋转部件</button><span>{parts.length}/8 部件</span></div>
<div className="machine-manager-layout"> <div className="machine-manager-layout">
{open && <MachineManagerPanelPreview coordinates={coordinates} parts={parts} selectedId={selectedId} mode={mode} testPose={testPose} onTransform={(id, translationMm, rotationDeg) => update(id, { translationMm, rotationDeg })} />} {open && <MachineManagerPanelPreview coordinates={coordinates} parts={parts} selectedId={selectedId} selectedNodePath={selectedNodePath} mode={mode} testPose={testPose} onTransform={(id, translationMm, rotationDeg) => update(id, { translationMm, rotationDeg })} onMotionState={receiveMotionState} />}
<div className="machine-manager-editor"> <div className="machine-manager-editor">
<section className="machine-part-list"><h3>部件与层级</h3>{parts.length ? <ul className="machine-tree" role="tree">{parts.filter((part) => !part.parentId).map(renderPartTree)}</ul> : <p>导入机床或部件后显示 GLB 内部层级。</p>}</section> <section className="machine-part-list"><h3>部件与层级</h3>{parts.length ? <ul className="machine-tree" role="tree">{parts.filter((part) => !part.parentId).map(renderPartTree)}</ul> : <p>导入机床或部件后显示 GLB 内部层级。</p>}</section>
{selected && <section className="machine-part-editor"><header><h3>{selected.filename}</h3><button type="button" data-axis-control="machine-manager-delete" onClick={() => remove(selected)}>删除导入模型</button></header>{selectedTreeNode && <div className="machine-tree-origin" data-axis-control="machine-tree-origin"><strong>{selectedTreeNode.name}</strong><span>相对父节点原点 (mm)</span><output>X {selectedTreeNode.originMm[0].toFixed(3)} Y {selectedTreeNode.originMm[1].toFixed(3)} Z {selectedTreeNode.originMm[2].toFixed(3)}</output></div>}<label>轴绑定<select data-axis-control="machine-tree-axis-role" value={selectedBinding} onChange={(event) => assignTreeRole(event.target.value as MachinePartRole | "")}><option value="">未绑定</option>{MACHINE_PART_ROLES.map((role) => <option key={role} value={role}>{roleLabel(role, coordinates)}</option>)}</select></label><label>机床角色<select data-axis-control="machine-manager-role" value={selected.role} onChange={(event) => roleChange(selected, event.target.value as MachinePartRole | "")}><option value="">未分配</option>{MACHINE_PART_ROLES.map((role) => <option key={role} value={role}>{roleLabel(role, coordinates)}</option>)}</select></label><label>父部件<select data-axis-control="machine-manager-parent" value={selected.parentId ?? ""} onChange={(event) => update(selected.id, { parentId: event.target.value || null })}><option value="">无</option>{parts.filter((part) => part.id !== selected.id).map((part) => <option key={part.id} value={part.id}>{part.role ? roleLabel(part.role, coordinates) : part.filename}</option>)}</select></label><div className="machine-part-flags"><label><input type="checkbox" checked={selected.visible} onChange={(event) => update(selected.id, { visible: event.target.checked })} />显示模型</label><label><input data-axis-control="machine-manager-show-origin" type="checkbox" checked={selected.showOrigin} onChange={(event) => update(selected.id, { showOrigin: event.target.checked })} />显示坐标原点</label></div>{vectorInput("模型局部原点", selected.originMm, (originMm) => update(selected.id, { originMm }), "mm")}{vectorInput("部件平移", selected.translationMm, (translationMm) => update(selected.id, { translationMm }), "mm")}{vectorInput("部件旋转", selected.rotationDeg, (rotationDeg) => update(selected.id, { rotationDeg }), "deg")}</section>} {selected && <section className="machine-part-editor"><header><h3>{selected.filename}</h3><button type="button" data-axis-control="machine-manager-delete" onClick={() => remove(selected)}>删除导入模型</button></header>{selectedTreeNode && <div className="machine-tree-origin" data-axis-control="machine-tree-origin"><strong>{selectedTreeNode.name}</strong><span>节点自身局部原点</span><output>X 0.000 Y 0.000 Z 0.000</output><span>关节零姿态原点(相对父节点,mm)</span><output>X {selectedTreeNode.originMm[0].toFixed(3)} Y {selectedTreeNode.originMm[1].toFixed(3)} Z {selectedTreeNode.originMm[2].toFixed(3)}</output><span>零姿态世界原点(mm)</span><output>X {selectedTreeNode.worldOriginMm[0].toFixed(3)} Y {selectedTreeNode.worldOriginMm[1].toFixed(3)} Z {selectedTreeNode.worldOriginMm[2].toFixed(3)}</output><span>零姿态局部转角(deg)</span><output>RX {selectedTreeNode.rotationDeg[0].toFixed(3)} RY {selectedTreeNode.rotationDeg[1].toFixed(3)} RZ {selectedTreeNode.rotationDeg[2].toFixed(3)}</output>{selectedDriven && <><span>当前驱动后的世界原点(mm)</span><output>X {(selectedDriven.world[0] * 1000).toFixed(3)} Y {(selectedDriven.world[1] * 1000).toFixed(3)} Z {(selectedDriven.world[2] * 1000).toFixed(3)}</output></>}</div>}<label>轴绑定<select data-axis-control="machine-tree-axis-role" value={selectedBinding} onChange={(event) => assignTreeRole(event.target.value as MachinePartRole | "")}><option value="">未绑定</option>{MACHINE_PART_ROLES.map((role) => <option key={role} value={role}>{roleLabel(role, coordinates)}</option>)}</select></label><label>机床角色<select data-axis-control="machine-manager-role" value={selected.role} onChange={(event) => roleChange(selected, event.target.value as MachinePartRole | "")}><option value="">未分配</option>{MACHINE_PART_ROLES.map((role) => <option key={role} value={role}>{roleLabel(role, coordinates)}</option>)}</select></label><label>父部件<select data-axis-control="machine-manager-parent" value={selected.parentId ?? ""} onChange={(event) => update(selected.id, { parentId: event.target.value || null })}><option value="">无</option>{parts.filter((part) => part.id !== selected.id).map((part) => <option key={part.id} value={part.id}>{part.role ? roleLabel(part.role, coordinates) : part.filename}</option>)}</select></label><div className="machine-part-flags"><label><input type="checkbox" checked={selected.visible} onChange={(event) => update(selected.id, { visible: event.target.checked })} />显示模型</label><label><input data-axis-control="machine-manager-show-origin" type="checkbox" checked={selected.showOrigin} onChange={(event) => update(selected.id, { showOrigin: event.target.checked })} />显示坐标原点</label></div>{vectorInput("导入文件装配原点", selected.originMm, (originMm) => update(selected.id, { originMm }), "mm")}{vectorInput("部件平移", selected.translationMm, (translationMm) => update(selected.id, { translationMm }), "mm")}{vectorInput("部件旋转", selected.rotationDeg, (rotationDeg) => update(selected.id, { rotationDeg }), "deg")}</section>}
</div> </div>
</div> </div>
<section className="machine-motion-test"><header><h3>层级运动测试</h3><button type="button" data-axis-control="machine-test-reset" onClick={() => setTestPose({ x: 0, y: 0, z: 0, a: 0, b: 0, c: 0 })}>复位</button></header><div>{(["x", "y", "z"] as const).map((axis) => poseInput(axis, "mm"))}{poseInput(coordinates === "XYZBC" ? "b" : "a", "deg")}{poseInput("c", "deg")}</div><output data-axis-control="machine-test-state">{JSON.stringify(testPose)}</output></section> <section className="machine-motion-test"><header><h3>层级运动测试</h3><button type="button" data-axis-control="machine-test-reset" onClick={() => setTestPose({ x: 0, y: 0, z: 0, a: 0, b: 0, c: 0 })}>复位</button></header><div>{(["x", "y", "z"] as const).map((axis) => poseInput(axis, "mm"))}{poseInput(coordinates === "XYZBC" ? "b" : "a", "deg")}{poseInput("c", "deg")}</div><output data-axis-control="machine-test-state">{JSON.stringify(testPose)}</output></section>

View File

@@ -16,7 +16,7 @@ export type MachinePartDraft = MachinePartSource & {
nodeParents: Record<string, string | null>; nodeParents: Record<string, string | null>;
nodeRoles: Record<string, MachinePartRole | "">; nodeRoles: Record<string, MachinePartRole | "">;
}; };
export type MachineTreeNode = { path: string; name: string; type: "group" | "mesh"; originMm: Vec3; children: MachineTreeNode[] }; export type MachineTreeNode = { path: string; name: string; type: "group" | "mesh"; originMm: Vec3; worldOriginMm: Vec3; rotationDeg: Vec3; children: MachineTreeNode[] };
export type PhysicalZero = { x: number; y: number; z: number; a: number; b: number; c: number }; export type PhysicalZero = { x: number; y: number; z: number; a: number; b: number; c: number };
export type ManagedMachineGeometry = { export type ManagedMachineGeometry = {
schema: "linuxcnc.machine-manager/1"; schema: "linuxcnc.machine-manager/1";
@@ -74,11 +74,14 @@ export function machineSceneNode(scene: THREE.Object3D, path: string) {
export function machinePartTree(part: Pick<MachinePartDraft, "filename" | "scene" | "nodeParents">): MachineTreeNode { export function machinePartTree(part: Pick<MachinePartDraft, "filename" | "scene" | "nodeParents">): MachineTreeNode {
const scene = part.scene.clone(true), { paths } = scenePathMap(scene); applyMachineNodeParents(scene, part.nodeParents ?? {}); const scene = part.scene.clone(true), { paths } = scenePathMap(scene); applyMachineNodeParents(scene, part.nodeParents ?? {});
scene.updateMatrixWorld(true);
const build = (node: THREE.Object3D): MachineTreeNode => ({ const build = (node: THREE.Object3D): MachineTreeNode => ({
path: paths.get(node)!, path: paths.get(node)!,
name: node.name || (paths.get(node) === "scene" ? part.filename : `${(node as THREE.Mesh).isMesh ? "Mesh" : "Node"} ${paths.get(node)!.split("/").at(-1)}`), name: node.name || (paths.get(node) === "scene" ? part.filename : `${(node as THREE.Mesh).isMesh ? "Mesh" : "Node"} ${paths.get(node)!.split("/").at(-1)}`),
type: (node as THREE.Mesh).isMesh ? "mesh" : "group", type: (node as THREE.Mesh).isMesh ? "mesh" : "group",
originMm: node.position.toArray().map((value) => value * 1000) as Vec3, originMm: node.position.toArray().map((value) => value * 1000) as Vec3,
worldOriginMm: node.getWorldPosition(new THREE.Vector3()).toArray().map((value) => value * 1000) as Vec3,
rotationDeg: new THREE.Euler().setFromQuaternion(node.quaternion, "XYZ").toArray().slice(0, 3).map((value) => THREE.MathUtils.radToDeg(Number(value))) as Vec3,
children: node.children.map(build), children: node.children.map(build),
}); });
return build(scene); return build(scene);