提交当前项目改动
This commit is contained in:
@@ -0,0 +1,934 @@
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import * as THREE from "../vendor/three/three.module.js";
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import {
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linearUnitsLabel,
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linearUnitsToMetersFactor,
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linearValueToMeters,
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resolveStateLinearUnits,
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} from "../runtime/linear-units.js";
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const scenes = new WeakMap();
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const CAMERA_PRESETS = {
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iso: { theta: -0.96, phi: 1.02, radius: 0.72, target: new THREE.Vector3(0, 0, 0) },
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x: { theta: 0, phi: Math.PI / 2, radius: 0.64, target: new THREE.Vector3(0, 0, 0) },
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y: { theta: -Math.PI / 2, phi: Math.PI / 2, radius: 0.64, target: new THREE.Vector3(0, 0, 0) },
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z: { theta: 0, phi: 0.001, radius: 0.68, target: new THREE.Vector3(0, 0, 0) },
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};
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const MAX_TOOLPATH_POINTS = Number.POSITIVE_INFINITY;
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const EMPTY_GEOMETRY = new THREE.BufferGeometry().setFromPoints([]);
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export function renderFiveAxisScene(canvas, state) {
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let preview = scenes.get(canvas);
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if (!preview) {
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preview = createPreview(canvas);
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scenes.set(canvas, preview);
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}
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if (preview.kind === "fallback") {
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renderFallbackPreview(preview, state);
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return;
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}
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try {
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resizeRenderer(preview);
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updateToolpathPreview(preview, state);
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preview.renderer.render(preview.scene, preview.camera);
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} catch (error) {
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const fallback = createFallbackPreview(canvas, error);
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scenes.set(canvas, fallback);
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renderFallbackPreview(fallback, state);
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return;
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}
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const pointCount = geometryPointCount(preview.previewPath.geometry);
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const executedPointCount = geometryPointCount(preview.executedPath.geometry);
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exposePreviewDataset(canvas, state, {
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pointCount,
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executedPointCount,
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feedPointCount: geometryPointCount(preview.feedPath.geometry),
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rapidPointCount: geometryPointCount(preview.rapidPath.geometry),
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arcPointCount: geometryPointCount(preview.arcPath.geometry),
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currentSegmentPointCount: geometryPointCount(preview.currentSegmentPath.geometry),
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sceneObjectCount: countSceneObjects(preview.scene),
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toolhead: preview.currentToolhead,
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renderer: "webgl",
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sceneMode: "program-preview-and-tool-execution",
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machineReferenceModel: "webgl-five-axis-reference",
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cameraControls: preview.controls.enabled,
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toolExecutionMarker: preview.toolMarker.visible,
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toolAxisMarker: preview.toolAxis.visible,
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pathFitBounds: preview.pathFitBoundsReady,
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pathBounds: computePointBoundsFromGeometryGroups([
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preview.previewPath.geometry,
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preview.executedPath.geometry,
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preview.currentSegmentPath.geometry,
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]),
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});
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}
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function createPreview(canvas) {
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try {
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return createScene(canvas);
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} catch (error) {
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return createFallbackPreview(canvas, error);
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}
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}
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function createScene(canvas) {
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const renderer = new THREE.WebGLRenderer({
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canvas,
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antialias: true,
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preserveDrawingBuffer: true,
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});
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renderer.setClearColor(0x030405, 1);
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renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, 2));
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const scene = new THREE.Scene();
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const camera = new THREE.PerspectiveCamera(42, 1, 0.001, 10);
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const machineModel = createMachineReferenceModel();
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scene.add(machineModel.root);
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const previewPath = createLine(0x808892, 0.56);
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const feedPath = createLine(0x4fb3ff, 0.92);
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const executedPath = createLine(0x1ffff4, 1);
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const rapidPath = createLine(0xffb13b, 0.82);
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const arcPath = createLine(0xd7ff62, 0.95);
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const currentSegmentPath = createLine(0xff4fd8, 1);
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const toolMarker = new THREE.Mesh(
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new THREE.SphereGeometry(0.0065, 18, 12),
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new THREE.MeshBasicMaterial({ color: 0x1ffff4 }),
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);
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const toolAxis = new THREE.Line(
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EMPTY_GEOMETRY.clone(),
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new THREE.LineBasicMaterial({ color: 0x1ffff4, transparent: true, opacity: 0.9 }),
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);
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scene.add(previewPath, feedPath, rapidPath, arcPath, executedPath, currentSegmentPath, toolAxis, toolMarker);
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const controls = createToolpathCameraControls(canvas, camera, () => {
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renderer.render(scene, camera);
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});
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const preview = {
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kind: "webgl",
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renderer,
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scene,
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camera,
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controls,
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previewPath,
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feedPath,
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executedPath,
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rapidPath,
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arcPath,
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currentSegmentPath,
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machineModel,
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toolMarker,
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toolAxis,
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currentToolhead: new THREE.Vector3(),
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lastSelectedView: null,
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lastCameraRevision: null,
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lastFitKey: null,
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pathFitBoundsReady: false,
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};
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resizeRenderer(preview);
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resetCamera(preview, "iso");
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return preview;
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}
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function createFallbackPreview(canvas, error) {
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return {
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kind: "fallback",
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canvas,
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errorMessage: error instanceof Error ? error.message : String(error),
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};
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}
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function renderFallbackPreview(preview, state) {
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const { canvas } = preview;
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const width = Math.max(canvas.clientWidth, 320);
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const height = Math.max(canvas.clientHeight, 240);
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if (canvas.width !== width || canvas.height !== height) {
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canvas.width = width;
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canvas.height = height;
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}
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const previewPoints = buildProgramPreviewPoints(state);
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const executedPoints = buildExecutedProgramPoints(state, previewPoints);
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const rapidPoints = buildRapidPreviewPoints(state);
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const feedPoints = buildTypedPreviewPoints(state, "STRAIGHT_FEED");
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const arcPoints = buildTypedPreviewPoints(state, "ARC_FEED");
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const currentSegmentPoints = buildCurrentSegmentPoints(state);
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const pointCount = previewPoints.length;
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const executedPointCount = executedPoints.length;
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const toolPosition = executionToolPosition(state, previewPoints);
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exposePreviewDataset(canvas, state, {
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pointCount,
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executedPointCount,
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sceneObjectCount: 8 + (pointCount > 0 ? 1 : 0) + (executedPointCount > 0 ? 1 : 0),
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toolhead: toolPosition || { x: 0, y: 0, z: 0 },
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renderer: "2d-fallback",
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sceneMode: "program-preview-and-tool-execution",
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machineReferenceModel: "2d-five-axis-reference",
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cameraControls: false,
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toolExecutionMarker: Boolean(toolPosition),
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toolAxisMarker: Boolean(toolPosition),
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feedPointCount: feedPoints.length,
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rapidPointCount: rapidPoints.length,
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arcPointCount: arcPoints.length,
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currentSegmentPointCount: currentSegmentPoints.length,
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pathFitBounds: computePointBounds(previewPoints.concat(executedPoints, currentSegmentPoints)) !== null,
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pathBounds: summarizeBounds(computePointBounds(previewPoints.concat(executedPoints, currentSegmentPoints))),
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});
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canvas.dataset.threeFallbackReason = preview.errorMessage;
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const ctx = canvas.getContext("2d");
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if (!ctx) return;
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ctx.clearRect(0, 0, width, height);
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ctx.fillStyle = "#030405";
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ctx.fillRect(0, 0, width, height);
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const cx = width * 0.5;
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const cy = height * 0.53;
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const scale = Math.min(width / 0.72, height / 0.48);
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drawFallbackMachineReference(ctx, cx, cy, scale, state);
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if (pointCount > 0) {
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ctx.strokeStyle = "#8d95a0";
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ctx.lineWidth = 2;
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ctx.beginPath();
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drawFallbackPolyline(ctx, previewPoints, cx, cy, scale);
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ctx.stroke();
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}
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if (executedPointCount > 0) {
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ctx.strokeStyle = "#1ffff4";
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ctx.lineWidth = 3;
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ctx.beginPath();
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drawFallbackPolyline(ctx, executedPoints, cx, cy, scale);
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ctx.stroke();
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}
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if (currentSegmentPoints.length > 0) {
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ctx.strokeStyle = "#ff4fd8";
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ctx.lineWidth = 4;
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ctx.beginPath();
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drawFallbackPolyline(ctx, currentSegmentPoints, cx, cy, scale);
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ctx.stroke();
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}
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if (toolPosition) {
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const toolX = cx + toolPosition.x * scale;
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const toolY = cy - toolPosition.y * scale;
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ctx.fillStyle = "#1ffff4";
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ctx.beginPath();
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ctx.arc(toolX, toolY, 0.055 * scale, 0, Math.PI * 2);
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ctx.fill();
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}
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ctx.fillStyle = "#b7c7b8";
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ctx.font = "12px Courier New, monospace";
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ctx.fillText("2D RTCP fallback", 12, height - 14);
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}
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function exposePreviewDataset(canvas, state, preview) {
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canvas.dataset.threeReady = "true";
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canvas.dataset.threeRevision = THREE.REVISION;
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canvas.dataset.threePathPoints = String(preview.pointCount);
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canvas.dataset.threeExecutedPathPoints = String(preview.executedPointCount);
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canvas.dataset.threeSceneObjects = String(preview.sceneObjectCount);
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canvas.dataset.threeToolhead = JSON.stringify(toRoundedVector(preview.toolhead));
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canvas.dataset.threeSceneUnits = "m";
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canvas.dataset.threeLinearUnits = linearUnitsLabel(resolveSceneLinearUnits(state));
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canvas.dataset.threeLinearUnitScaleToMeters = String(linearUnitsToMetersFactor(resolveSceneLinearUnits(state)));
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canvas.dataset.threeToolAxis = JSON.stringify(toRoundedVector(state.toolAxisVector));
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canvas.dataset.threeTcpPose = JSON.stringify(toRoundedPose(state.tcpPose));
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canvas.dataset.threeRtcpState = state.rtcpState;
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canvas.dataset.threeSelectedView = state.preview.selectedView;
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canvas.dataset.threeFrameApi = state.rtcpFrame.apiName;
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canvas.dataset.threeRenderer = preview.renderer;
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canvas.dataset.threeSceneMode = preview.sceneMode;
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canvas.dataset.threePreviewScope = preview.machineReferenceModel
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? "machine-reference-and-toolpath"
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: "toolpath-only";
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canvas.dataset.threeMachineReferenceModel = preview.machineReferenceModel || "none";
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canvas.dataset.threeCameraControls = preview.cameraControls ? "orbit-pan-zoom" : "none";
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canvas.dataset.threeProgramPreviewSource = previewSourceMode(state);
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canvas.dataset.threeToolExecutionMarker = preview.toolExecutionMarker ? "true" : "false";
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canvas.dataset.threeTcpMarker = preview.toolExecutionMarker ? "sphere" : "hidden";
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canvas.dataset.threeToolAxisMarker = preview.toolAxisMarker ? "line" : "hidden";
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canvas.dataset.threeToolpathPreviewSource = toolpathPreviewSource(state);
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canvas.dataset.threeToolExecutionTraceSource = toolExecutionTraceSource(state);
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canvas.dataset.threePathFitBounds = preview.pathFitBounds ? "ok" : "pending";
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canvas.dataset.threePathBoundsMeters = JSON.stringify(preview.pathBounds || null);
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canvas.dataset.threeCurrentSegmentHighlight = preview.currentSegmentPointCount > 0 ? "ok" : "pending";
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canvas.dataset.threeRapidFeedVisualDistinction = preview.rapidPointCount > 0 || preview.feedPointCount > 0 || preview.arcPointCount > 0 ? "ok" : "pending";
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canvas.dataset.threeNoGcodeSemanticsGeneration = "ok";
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canvas.dataset.threeRapidPathPoints = String(preview.rapidPointCount || 0);
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canvas.dataset.threeFeedPathPoints = String(preview.feedPointCount || 0);
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canvas.dataset.threeArcPathPoints = String(preview.arcPointCount || 0);
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canvas.dataset.threeCurrentSegmentPoints = String(preview.currentSegmentPointCount || 0);
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canvas.dataset.threeCurrentSegmentType = currentSegmentType(state);
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}
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function createLine(color, opacity) {
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return new THREE.Line(
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EMPTY_GEOMETRY.clone(),
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new THREE.LineBasicMaterial({
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color,
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transparent: opacity < 1,
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opacity,
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}),
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);
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}
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function createMachineReferenceModel() {
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const root = new THREE.Group();
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root.name = "five-axis-machine-reference";
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const base = new THREE.Mesh(
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new THREE.BoxGeometry(0.48, 0.32, 0.008),
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new THREE.MeshBasicMaterial({ color: 0x222930 }),
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);
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base.position.z = -0.016;
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const table = new THREE.Mesh(
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new THREE.BoxGeometry(0.37, 0.235, 0.005),
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new THREE.MeshBasicMaterial({ color: 0x3a444d, transparent: true, opacity: 0.78 }),
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);
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table.position.z = -0.008;
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const xAxis = createStaticLine([new THREE.Vector3(-0.22, 0, 0), new THREE.Vector3(0.225, 0, 0)], 0xff4d4d);
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const yAxis = createStaticLine([new THREE.Vector3(0, -0.155, 0), new THREE.Vector3(0, 0.16, 0)], 0x70df7d);
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const zAxis = createStaticLine([new THREE.Vector3(0, 0, -0.008), new THREE.Vector3(0, 0, 0.175)], 0x5aa7ff);
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const rotaryA = new THREE.Mesh(
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new THREE.TorusGeometry(0.088, 0.0018, 8, 72),
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new THREE.MeshBasicMaterial({ color: 0x1ffff4, transparent: true, opacity: 0.92 }),
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);
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rotaryA.rotation.y = Math.PI / 2;
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const rotaryC = new THREE.Mesh(
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new THREE.TorusGeometry(0.11, 0.0016, 8, 72),
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new THREE.MeshBasicMaterial({ color: 0xffd166, transparent: true, opacity: 0.9 }),
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);
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rotaryC.rotation.x = Math.PI / 2;
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rotaryC.position.z = 0.004;
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const toolHolder = new THREE.Group();
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const holderBody = new THREE.Mesh(
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new THREE.CylinderGeometry(0.008, 0.008, 0.042, 18),
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new THREE.MeshBasicMaterial({ color: 0xf1f5f9 }),
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);
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holderBody.rotation.x = Math.PI / 2;
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holderBody.position.z = 0.032;
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const cutter = new THREE.Mesh(
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new THREE.ConeGeometry(0.006, 0.025, 18),
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new THREE.MeshBasicMaterial({ color: 0xfff176 }),
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);
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cutter.rotation.x = Math.PI;
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cutter.position.z = 0.008;
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toolHolder.add(holderBody, cutter);
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root.add(base, table, xAxis, yAxis, zAxis, rotaryA, rotaryC, toolHolder);
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return {
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root,
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rotaryA,
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rotaryC,
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toolHolder,
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};
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}
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function createStaticLine(points, color) {
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return new THREE.Line(
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new THREE.BufferGeometry().setFromPoints(points),
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new THREE.LineBasicMaterial({ color, transparent: true, opacity: 0.95 }),
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);
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}
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function updateToolpathPreview(preview, state) {
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const previewPoints = buildProgramPreviewPoints(state);
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const executedPoints = buildExecutedProgramPoints(state, previewPoints);
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const rapidPoints = buildRapidPreviewPoints(state);
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const feedPoints = buildTypedPreviewPoints(state, "STRAIGHT_FEED");
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const arcPoints = buildTypedPreviewPoints(state, "ARC_FEED");
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const currentSegmentPoints = buildCurrentSegmentPoints(state);
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const toolPosition = executionToolPosition(state, previewPoints);
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const fitPoints = collectFitPoints(previewPoints, executedPoints, currentSegmentPoints, toolPosition);
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const fitKey = [
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previewPoints.length,
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executedPoints.length,
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currentSegmentPoints.length,
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previewSourceMode(state),
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state.programExecutionMotionIndex || 0,
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state.programExecutionSampleIndex || 0,
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].join(":");
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updateLineGeometry(preview.previewPath, previewPoints);
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updateLineGeometry(preview.feedPath, feedPoints);
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updateLineGeometry(preview.executedPath, executedPoints);
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updateLineGeometry(preview.rapidPath, rapidPoints);
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updateLineGeometry(preview.arcPath, arcPoints);
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updateLineGeometry(preview.currentSegmentPath, currentSegmentPoints);
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updateToolExecutionMarker(preview, state, toolPosition);
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updateMachineReferenceModel(preview, state, toolPosition);
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const cameraRevision = state.preview.cameraRevision ?? 0;
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if (
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preview.lastSelectedView !== state.preview.selectedView ||
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preview.lastCameraRevision !== cameraRevision ||
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preview.lastFitKey !== fitKey
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) {
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resetCamera(preview, state.preview.selectedView, fitPoints);
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preview.lastSelectedView = state.preview.selectedView;
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preview.lastCameraRevision = cameraRevision;
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preview.lastFitKey = fitKey;
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} else {
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applyCameraControls(preview.controls);
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}
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}
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function updateToolExecutionMarker(preview, state, toolPosition) {
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if (!toolPosition) {
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preview.currentToolhead.set(0, 0, 0);
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preview.toolMarker.visible = false;
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preview.toolAxis.visible = false;
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updateLineGeometry(preview.toolAxis, []);
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return;
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}
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const vector = toToolVector(state.toolAxisVector);
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preview.currentToolhead.copy(toolPosition);
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preview.toolMarker.visible = true;
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preview.toolMarker.position.copy(toolPosition);
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preview.toolAxis.visible = true;
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updateLineGeometry(preview.toolAxis, [
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toolPosition,
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toolPosition.clone().add(vector.multiplyScalar(0.07)),
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]);
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}
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function updateMachineReferenceModel(preview, state, toolPosition) {
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const model = preview.machineModel;
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if (!model) return;
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const a = degreesToRadians(state.axisPose?.a);
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const b = degreesToRadians(state.axisPose?.b);
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const c = degreesToRadians(state.axisPose?.c);
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model.rotaryA.rotation.x = a;
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model.rotaryA.rotation.y = Math.PI / 2 + b;
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model.rotaryC.rotation.z = c;
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const tcpPosition = toolPosition || toPreviewVector(state.tcpPose || state.axisPose, state);
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model.toolHolder.position.copy(tcpPosition);
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const toolVector = toToolVector(state.toolAxisVector);
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model.toolHolder.lookAt(tcpPosition.clone().add(toolVector));
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||||
}
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||||
function updateLineGeometry(line, points) {
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||||
line.visible = points.length > 0;
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line.geometry.dispose();
|
||||
line.geometry = points.length > 0
|
||||
? new THREE.BufferGeometry().setFromPoints(points)
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: EMPTY_GEOMETRY.clone();
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||||
}
|
||||
|
||||
function geometryPointCount(geometry) {
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||||
return geometry?.getAttribute("position")?.count || 0;
|
||||
}
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||||
|
||||
function buildProgramPreviewPoints(state) {
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||||
const motion = state.programExecution?.motion;
|
||||
if (Array.isArray(motion) && motion.length > 0 && state.preview.pathPoints !== 0) {
|
||||
return limitPoints(motion.map((event) => vectorFromAxes(event.axes, state, event.linearUnits)));
|
||||
}
|
||||
|
||||
const pointCount = normalizePathPointCount(state.preview.pathPoints);
|
||||
if (pointCount === 0) return [];
|
||||
return buildFixturePreviewPoints(pointCount, toPreviewVector(state.tcpPose, state));
|
||||
}
|
||||
|
||||
function buildExecutedProgramPoints(state, previewPoints) {
|
||||
if (state.preview.pathPoints === 0 || previewPoints.length === 0) return [];
|
||||
const samples = state.programExecutionTiming?.samples;
|
||||
const sampleIndex = Number(state.programExecutionSampleIndex || 0);
|
||||
if (Array.isArray(samples) && samples.length > 0) {
|
||||
const end = clamp(Math.round(sampleIndex), 0, samples.length - 1);
|
||||
return limitPoints(samples.slice(0, end + 1).map((sample) => vectorFromAxes(sample, state, sample.linearUnits)));
|
||||
}
|
||||
|
||||
const motionIndex = clamp(Math.round(Number(state.programExecutionMotionIndex || 0)), 0, previewPoints.length - 1);
|
||||
return previewPoints.slice(0, motionIndex + 1);
|
||||
}
|
||||
|
||||
function buildRapidPreviewPoints(state) {
|
||||
return buildTypedPreviewPoints(state, "STRAIGHT_TRAVERSE");
|
||||
}
|
||||
|
||||
function buildTypedPreviewPoints(state, type) {
|
||||
const motion = state.programExecution?.motion;
|
||||
if (!Array.isArray(motion) || state.preview.pathPoints === 0) return [];
|
||||
return limitPoints(
|
||||
motion
|
||||
.filter((event) => event.type === type)
|
||||
.map((event) => vectorFromAxes(event.axes, state, event.linearUnits)),
|
||||
);
|
||||
}
|
||||
|
||||
function buildCurrentSegmentPoints(state) {
|
||||
if (state.preview.pathPoints === 0) return [];
|
||||
const motion = state.programExecution?.motion;
|
||||
if (!Array.isArray(motion) || motion.length === 0) return [];
|
||||
const motionIndex = clampMotionIndex(state, currentMotionIndex(state));
|
||||
const current = motion[motionIndex];
|
||||
const previous = motion[Math.max(motionIndex - 1, 0)];
|
||||
if (!current) return [];
|
||||
const start = motionIndex === 0
|
||||
? vectorFromAxes(previous?.axes || current.axes, state, previous?.linearUnits || current.linearUnits)
|
||||
: vectorFromAxes(previous.axes, state, previous.linearUnits);
|
||||
const end = vectorFromAxes(current.axes, state, current.linearUnits);
|
||||
return start.distanceTo(end) > 0 ? [start, end] : [end];
|
||||
}
|
||||
|
||||
function buildFixturePreviewPoints(pointCount, tcpPosition) {
|
||||
const points = [];
|
||||
for (let index = 0; index < pointCount; index += 1) {
|
||||
const t = pointCount === 1 ? 0 : index / (pointCount - 1);
|
||||
const x = -0.085 + t * 0.17;
|
||||
const y = Math.sin(t * Math.PI * 13) * 0.012;
|
||||
const z = 0.012 + Math.sin(t * Math.PI * 2) * 0.018;
|
||||
points.push(new THREE.Vector3(x, y, z));
|
||||
}
|
||||
if (points.length > 0 && tcpPosition) {
|
||||
points[points.length - 1] = tcpPosition.clone();
|
||||
}
|
||||
return points;
|
||||
}
|
||||
|
||||
function executionToolPosition(state, previewPoints) {
|
||||
const feedbackAxes = state.programRuntimeFeedback?.axisPose || state.programRuntimeFeedback;
|
||||
if (feedbackAxes && hasLinearAxes(feedbackAxes)) {
|
||||
return vectorFromAxes(feedbackAxes, state, state.programRuntimeFeedback?.linearUnits);
|
||||
}
|
||||
if (hasLinearAxes(state.axisPose)) return vectorFromAxes(state.axisPose, state);
|
||||
return previewPoints.at(-1) || null;
|
||||
}
|
||||
|
||||
export function axesToSceneMeters(axes = {}, state = {}, linearUnits = null) {
|
||||
const units = linearUnits || axes.linearUnits || resolveSceneLinearUnits(state);
|
||||
return {
|
||||
x: linearValueToMeters(axes.x, units),
|
||||
y: linearValueToMeters(axes.y, units),
|
||||
z: linearValueToMeters(axes.z, units),
|
||||
};
|
||||
}
|
||||
|
||||
function vectorFromAxes(axes = {}, state = {}, linearUnits = null) {
|
||||
const point = axesToSceneMeters(axes, state, linearUnits);
|
||||
return new THREE.Vector3(
|
||||
point.x,
|
||||
point.y,
|
||||
point.z,
|
||||
);
|
||||
}
|
||||
|
||||
function toPreviewVector(pose = {}, state = {}) {
|
||||
const point = axesToSceneMeters(pose, state);
|
||||
return new THREE.Vector3(
|
||||
point.x,
|
||||
point.y,
|
||||
point.z,
|
||||
);
|
||||
}
|
||||
|
||||
function resolveSceneLinearUnits(state) {
|
||||
return resolveStateLinearUnits(state);
|
||||
}
|
||||
|
||||
function toToolVector(vector = {}) {
|
||||
return new THREE.Vector3(
|
||||
Number(vector.x) || 0,
|
||||
Number(vector.y) || 0,
|
||||
Number(vector.z) || 1,
|
||||
).normalize();
|
||||
}
|
||||
|
||||
function hasLinearAxes(value = {}) {
|
||||
return ["x", "y", "z"].some((axis) => Number.isFinite(Number(value[axis])));
|
||||
}
|
||||
|
||||
function limitPoints(points) {
|
||||
if (points.length <= MAX_TOOLPATH_POINTS) return points;
|
||||
const stride = Math.ceil(points.length / MAX_TOOLPATH_POINTS);
|
||||
const sampled = points.filter((_, index) => index % stride === 0);
|
||||
const last = points.at(-1);
|
||||
if (last && sampled.at(-1) !== last) sampled.push(last);
|
||||
return sampled;
|
||||
}
|
||||
|
||||
function previewSourceMode(state) {
|
||||
if (state.programExecution?.sourceMode) return state.programExecution.sourceMode;
|
||||
return state.programExecutionSourceMode || "fixture-line-playback";
|
||||
}
|
||||
|
||||
function toolpathPreviewSource(state) {
|
||||
if (state.programExecution?.sourceMode === "linuxcnc-interpreter-wasm") {
|
||||
return "linuxcnc_interpreter_canonical_motion";
|
||||
}
|
||||
if (state.programExecution?.sourceMode === "linuxcnc-machine-file-remap-wasm") {
|
||||
return "linuxcnc_machine_file_remap_canonical_motion";
|
||||
}
|
||||
return "fixture_line_playback_not_promoted";
|
||||
}
|
||||
|
||||
function toolExecutionTraceSource(state) {
|
||||
if (Array.isArray(state.programExecutionTiming?.samples) && state.programExecutionTiming.samples.length > 0) {
|
||||
return "linuxcnc_tp_samples_or_task_motion_hal_feedback";
|
||||
}
|
||||
if (state.programRuntimeFeedback?.sourceMode === "linuxcnc-task-motion-hal-wasm") {
|
||||
return "linuxcnc_tp_samples_or_task_motion_hal_feedback";
|
||||
}
|
||||
return "fixture_line_playback_not_promoted";
|
||||
}
|
||||
|
||||
function currentSegmentType(state) {
|
||||
const motion = state.programExecution?.motion;
|
||||
if (!Array.isArray(motion) || motion.length === 0) return "-";
|
||||
return motion[clampMotionIndex(state, currentMotionIndex(state))]?.type || "-";
|
||||
}
|
||||
|
||||
function currentMotionIndex(state) {
|
||||
const sample = state.programExecutionTiming?.samples?.[Number(state.programExecutionSampleIndex || 0)];
|
||||
if (Number.isFinite(Number(sample?.motionIndex))) return Number(sample.motionIndex);
|
||||
return Number(state.programExecutionMotionIndex || 0);
|
||||
}
|
||||
|
||||
function clampMotionIndex(state, index) {
|
||||
const count = state.programExecution?.motion?.length || 0;
|
||||
if (count <= 0) return 0;
|
||||
return clamp(Math.round(Number(index) || 0), 0, count - 1);
|
||||
}
|
||||
|
||||
function collectFitPoints(...groups) {
|
||||
return groups.flatMap((group) => {
|
||||
if (!group) return [];
|
||||
if (Array.isArray(group)) return group.filter(Boolean);
|
||||
return [group];
|
||||
});
|
||||
}
|
||||
|
||||
function computePointBounds(points) {
|
||||
const valid = points.filter((point) => point && Number.isFinite(point.x) && Number.isFinite(point.y) && Number.isFinite(point.z));
|
||||
if (valid.length === 0) return null;
|
||||
const box = new THREE.Box3().setFromPoints(valid);
|
||||
if (box.isEmpty()) return null;
|
||||
return box;
|
||||
}
|
||||
|
||||
function computePointBoundsFromGeometryGroups(geometries) {
|
||||
const points = [];
|
||||
for (const geometry of geometries) {
|
||||
const position = geometry?.getAttribute("position");
|
||||
if (!position) continue;
|
||||
for (let index = 0; index < position.count; index += 1) {
|
||||
points.push(new THREE.Vector3(
|
||||
position.getX(index),
|
||||
position.getY(index),
|
||||
position.getZ(index),
|
||||
));
|
||||
}
|
||||
}
|
||||
return summarizeBounds(computePointBounds(points));
|
||||
}
|
||||
|
||||
function summarizeBounds(bounds) {
|
||||
if (!bounds) return null;
|
||||
const center = new THREE.Vector3();
|
||||
const size = new THREE.Vector3();
|
||||
bounds.getCenter(center);
|
||||
bounds.getSize(size);
|
||||
return {
|
||||
center: toRoundedVector(center),
|
||||
size: toRoundedVector(size),
|
||||
maxSpan: Number(Math.max(size.x, size.y, size.z).toFixed(6)),
|
||||
};
|
||||
}
|
||||
|
||||
function drawFallbackPolyline(ctx, points, cx, cy, scale) {
|
||||
for (let index = 0; index < points.length; index += 1) {
|
||||
const point = points[index];
|
||||
const x = cx + point.x * scale;
|
||||
const y = cy - point.y * scale;
|
||||
if (index === 0) ctx.moveTo(x, y);
|
||||
else ctx.lineTo(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
function drawFallbackMachineReference(ctx, cx, cy, scale, state) {
|
||||
const tableWidth = 0.48 * scale;
|
||||
const tableHeight = 0.32 * scale;
|
||||
ctx.fillStyle = "#20272e";
|
||||
ctx.strokeStyle = "#56616b";
|
||||
ctx.lineWidth = 2;
|
||||
ctx.fillRect(cx - tableWidth / 2, cy - tableHeight / 2, tableWidth, tableHeight);
|
||||
ctx.strokeRect(cx - tableWidth / 2, cy - tableHeight / 2, tableWidth, tableHeight);
|
||||
|
||||
drawFallbackAxis(ctx, cx - 0.225 * scale, cy, cx + 0.225 * scale, cy, "#ff4d4d");
|
||||
drawFallbackAxis(ctx, cx, cy + 0.155 * scale, cx, cy - 0.16 * scale, "#70df7d");
|
||||
drawFallbackAxis(ctx, cx, cy + 0.02 * scale, cx, cy - 0.115 * scale, "#5aa7ff");
|
||||
|
||||
ctx.strokeStyle = "#1ffff4";
|
||||
ctx.lineWidth = 2;
|
||||
ctx.beginPath();
|
||||
ctx.ellipse(cx, cy, 0.092 * scale, 0.042 * scale, degreesToRadians(state.axisPose?.a), 0, Math.PI * 2);
|
||||
ctx.stroke();
|
||||
|
||||
ctx.strokeStyle = "#ffd166";
|
||||
ctx.beginPath();
|
||||
ctx.arc(cx, cy, 0.07 * scale, 0, Math.PI * 2);
|
||||
ctx.stroke();
|
||||
|
||||
const tcp = executionToolPosition(state, []);
|
||||
if (tcp) {
|
||||
const toolX = cx + tcp.x * scale;
|
||||
const toolY = cy - tcp.y * scale;
|
||||
ctx.strokeStyle = "#f1f5f9";
|
||||
ctx.lineWidth = 2;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(toolX, toolY - 0.038 * scale);
|
||||
ctx.lineTo(toolX, toolY - 0.008 * scale);
|
||||
ctx.stroke();
|
||||
ctx.fillStyle = "#1ffff4";
|
||||
ctx.beginPath();
|
||||
ctx.arc(toolX, toolY, 0.007 * scale, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
}
|
||||
}
|
||||
|
||||
function drawFallbackAxis(ctx, x1, y1, x2, y2, color) {
|
||||
ctx.strokeStyle = color;
|
||||
ctx.lineWidth = 3;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x1, y1);
|
||||
ctx.lineTo(x2, y2);
|
||||
ctx.stroke();
|
||||
}
|
||||
|
||||
function createToolpathCameraControls(canvas, camera, renderFrame) {
|
||||
const controls = {
|
||||
enabled: true,
|
||||
camera,
|
||||
target: new THREE.Vector3(),
|
||||
theta: CAMERA_PRESETS.iso.theta,
|
||||
phi: CAMERA_PRESETS.iso.phi,
|
||||
radius: CAMERA_PRESETS.iso.radius,
|
||||
pointerMode: null,
|
||||
pointers: new Map(),
|
||||
lastPointer: null,
|
||||
lastPinchCenter: null,
|
||||
lastPinchDistance: 0,
|
||||
renderFrame,
|
||||
};
|
||||
|
||||
canvas.addEventListener("contextmenu", (event) => event.preventDefault());
|
||||
canvas.addEventListener("wheel", (event) => {
|
||||
event.preventDefault();
|
||||
const scale = Math.exp(Math.sign(event.deltaY) * 0.12);
|
||||
controls.radius = clamp(controls.radius * scale, 0.06, 4);
|
||||
applyCameraControls(controls);
|
||||
controls.renderFrame();
|
||||
}, { passive: false });
|
||||
canvas.addEventListener("pointerdown", (event) => {
|
||||
safelySetPointerCapture(canvas, event.pointerId);
|
||||
controls.pointers.set(event.pointerId, { x: event.clientX, y: event.clientY });
|
||||
controls.lastPointer = { x: event.clientX, y: event.clientY };
|
||||
controls.pointerMode = event.button === 1 || event.button === 2 || event.shiftKey ? "pan" : "rotate";
|
||||
if (controls.pointers.size === 2) {
|
||||
controls.pointerMode = "pinch";
|
||||
controls.lastPinchDistance = getPointerDistance(controls.pointers);
|
||||
controls.lastPinchCenter = getPointerCenter(controls.pointers);
|
||||
}
|
||||
});
|
||||
canvas.addEventListener("pointermove", (event) => {
|
||||
if (!controls.pointers.has(event.pointerId)) return;
|
||||
const previous = controls.pointers.get(event.pointerId);
|
||||
controls.pointers.set(event.pointerId, { x: event.clientX, y: event.clientY });
|
||||
|
||||
if (controls.pointerMode === "pinch" && controls.pointers.size >= 2) {
|
||||
const distance = getPointerDistance(controls.pointers);
|
||||
const center = getPointerCenter(controls.pointers);
|
||||
if (distance > 0 && controls.lastPinchDistance > 0) {
|
||||
controls.radius = clamp(controls.radius * (controls.lastPinchDistance / distance), 0.06, 4);
|
||||
if (controls.lastPinchCenter) {
|
||||
panCamera(
|
||||
controls,
|
||||
center.x - controls.lastPinchCenter.x,
|
||||
center.y - controls.lastPinchCenter.y,
|
||||
canvas,
|
||||
);
|
||||
}
|
||||
controls.lastPinchDistance = distance;
|
||||
controls.lastPinchCenter = center;
|
||||
applyCameraControls(controls);
|
||||
controls.renderFrame();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
const dx = event.clientX - previous.x;
|
||||
const dy = event.clientY - previous.y;
|
||||
if (controls.pointerMode === "pan") {
|
||||
panCamera(controls, dx, dy, canvas);
|
||||
} else {
|
||||
controls.theta -= dx * 0.006;
|
||||
controls.phi = clamp(controls.phi - dy * 0.006, 0.001, Math.PI - 0.001);
|
||||
}
|
||||
applyCameraControls(controls);
|
||||
controls.renderFrame();
|
||||
});
|
||||
|
||||
const releasePointer = (event) => {
|
||||
controls.pointers.delete(event.pointerId);
|
||||
safelyReleasePointerCapture(canvas, event.pointerId);
|
||||
if (controls.pointers.size === 0) {
|
||||
controls.pointerMode = null;
|
||||
controls.lastPointer = null;
|
||||
controls.lastPinchCenter = null;
|
||||
controls.lastPinchDistance = 0;
|
||||
}
|
||||
};
|
||||
canvas.addEventListener("pointerup", releasePointer);
|
||||
canvas.addEventListener("pointercancel", releasePointer);
|
||||
return controls;
|
||||
}
|
||||
|
||||
function safelySetPointerCapture(canvas, pointerId) {
|
||||
try {
|
||||
canvas.setPointerCapture?.(pointerId);
|
||||
} catch {
|
||||
// Synthetic browser-smoke events do not always have an active pointer capture target.
|
||||
}
|
||||
}
|
||||
|
||||
function safelyReleasePointerCapture(canvas, pointerId) {
|
||||
try {
|
||||
canvas.releasePointerCapture?.(pointerId);
|
||||
} catch {
|
||||
// Matching setPointerCapture guard for synthetic and cancelled pointer streams.
|
||||
}
|
||||
}
|
||||
|
||||
function normalizePathPointCount(value) {
|
||||
const requestedCount = Number(value);
|
||||
return Number.isFinite(requestedCount) && requestedCount > 0
|
||||
? Math.max(2, Math.min(Math.round(requestedCount), 512))
|
||||
: 0;
|
||||
}
|
||||
|
||||
function getPointerDistance(pointers) {
|
||||
const values = [...pointers.values()];
|
||||
if (values.length < 2) return 0;
|
||||
return Math.hypot(values[0].x - values[1].x, values[0].y - values[1].y);
|
||||
}
|
||||
|
||||
function getPointerCenter(pointers) {
|
||||
const values = [...pointers.values()];
|
||||
if (values.length < 2) return null;
|
||||
return {
|
||||
x: (values[0].x + values[1].x) / 2,
|
||||
y: (values[0].y + values[1].y) / 2,
|
||||
};
|
||||
}
|
||||
|
||||
function panCamera(controls, dx, dy, canvas) {
|
||||
const cameraDirection = new THREE.Vector3();
|
||||
controls.camera.getWorldDirection(cameraDirection);
|
||||
const right = new THREE.Vector3().crossVectors(cameraDirection, controls.camera.up).normalize();
|
||||
const up = new THREE.Vector3().crossVectors(right, cameraDirection).normalize();
|
||||
const speed = controls.radius / Math.max(canvas.clientWidth, canvas.clientHeight, 1);
|
||||
controls.target.addScaledVector(right, -dx * speed);
|
||||
controls.target.addScaledVector(up, dy * speed);
|
||||
}
|
||||
|
||||
function resetCamera(preview, selectedView, fitPoints = []) {
|
||||
const preset = CAMERA_PRESETS[selectedView] || CAMERA_PRESETS.iso;
|
||||
preview.controls.theta = preset.theta;
|
||||
preview.controls.phi = preset.phi;
|
||||
preview.controls.radius = preset.radius;
|
||||
preview.controls.target.copy(preset.target);
|
||||
preview.pathFitBoundsReady = applyFitBounds(preview.controls, selectedView, fitPoints);
|
||||
applyCameraControls(preview.controls);
|
||||
}
|
||||
|
||||
function applyFitBounds(controls, selectedView, fitPoints) {
|
||||
const bounds = computePointBounds(fitPoints);
|
||||
if (!bounds) return false;
|
||||
const center = new THREE.Vector3();
|
||||
const size = new THREE.Vector3();
|
||||
bounds.getCenter(center);
|
||||
bounds.getSize(size);
|
||||
controls.target.copy(center);
|
||||
const maxSpan = Math.max(size.x, size.y, size.z, 0.08);
|
||||
const fitRadius = clamp(maxSpan * 1.8, 0.22, 4);
|
||||
controls.radius = selectedView === "z" ? Math.max(fitRadius, 0.42) : fitRadius;
|
||||
return true;
|
||||
}
|
||||
|
||||
function applyCameraControls(controls) {
|
||||
const sinPhiRadius = Math.sin(controls.phi) * controls.radius;
|
||||
controls.camera.position.set(
|
||||
controls.target.x + sinPhiRadius * Math.cos(controls.theta),
|
||||
controls.target.y + sinPhiRadius * Math.sin(controls.theta),
|
||||
controls.target.z + Math.cos(controls.phi) * controls.radius,
|
||||
);
|
||||
controls.camera.lookAt(controls.target);
|
||||
controls.camera.updateProjectionMatrix();
|
||||
}
|
||||
|
||||
function resizeRenderer(preview) {
|
||||
const canvas = preview.renderer.domElement;
|
||||
const width = Math.max(canvas.clientWidth, 320);
|
||||
const height = Math.max(canvas.clientHeight, 240);
|
||||
if (canvas.width !== width || canvas.height !== height) {
|
||||
preview.renderer.setSize(width, height, false);
|
||||
}
|
||||
preview.camera.aspect = width / height;
|
||||
preview.camera.updateProjectionMatrix();
|
||||
}
|
||||
|
||||
function countSceneObjects(object) {
|
||||
let count = 1;
|
||||
for (const child of object.children) {
|
||||
count += countSceneObjects(child);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
function toRoundedVector(vector) {
|
||||
return {
|
||||
x: round(vector.x),
|
||||
y: round(vector.y),
|
||||
z: round(vector.z),
|
||||
};
|
||||
}
|
||||
|
||||
function toRoundedPose(pose) {
|
||||
return {
|
||||
x: round(pose.x),
|
||||
y: round(pose.y),
|
||||
z: round(pose.z),
|
||||
a: round(pose.a),
|
||||
b: round(pose.b),
|
||||
c: round(pose.c),
|
||||
};
|
||||
}
|
||||
|
||||
function round(value) {
|
||||
return Math.round(Number(value) * 1000) / 1000;
|
||||
}
|
||||
|
||||
function degreesToRadians(value) {
|
||||
return (Number(value) || 0) * Math.PI / 180;
|
||||
}
|
||||
|
||||
function clamp(value, min, max) {
|
||||
return Math.min(Math.max(value, min), max);
|
||||
}
|
||||
Reference in New Issue
Block a user