接入 LinuxCNC TP 运行反馈

This commit is contained in:
2026-06-21 23:29:56 +08:00
parent 626bcfe8e3
commit 3771b9eafe
44 changed files with 7881 additions and 326 deletions

View File

@@ -3,24 +3,43 @@ import * as THREE from "../vendor/three/three.module.js";
const scenes = new WeakMap();
export function renderFiveAxisScene(canvas, state) {
const preview = scenes.get(canvas) || createScene(canvas);
scenes.set(canvas, preview);
let preview = scenes.get(canvas);
if (!preview) {
preview = createPreview(canvas);
scenes.set(canvas, preview);
}
resizeRenderer(preview);
updateMachinePose(preview, state);
preview.renderer.render(preview.scene, preview.camera);
if (preview.kind === "fallback") {
renderFallbackPreview(preview, state);
return;
}
try {
resizeRenderer(preview);
updateMachinePose(preview, state);
preview.renderer.render(preview.scene, preview.camera);
} catch (error) {
const fallback = createFallbackPreview(canvas, error);
scenes.set(canvas, fallback);
renderFallbackPreview(fallback, state);
return;
}
const pointCount = preview.pathLine.geometry.getAttribute("position").count;
canvas.dataset.threeReady = "true";
canvas.dataset.threeRevision = THREE.REVISION;
canvas.dataset.threePathPoints = String(pointCount);
canvas.dataset.threeSceneObjects = String(countSceneObjects(preview.scene));
canvas.dataset.threeToolhead = JSON.stringify(toRoundedVector(preview.toolGroup.position));
canvas.dataset.threeToolAxis = JSON.stringify(toRoundedVector(state.toolAxisVector));
canvas.dataset.threeTcpPose = JSON.stringify(toRoundedPose(state.tcpPose));
canvas.dataset.threeRtcpState = state.rtcpState;
canvas.dataset.threeSelectedView = state.preview.selectedView;
canvas.dataset.threeFrameApi = state.rtcpFrame.apiName;
exposePreviewDataset(canvas, state, {
pointCount,
sceneObjectCount: countSceneObjects(preview.scene),
toolhead: preview.toolGroup.position,
renderer: "webgl",
});
}
function createPreview(canvas) {
try {
return createScene(canvas);
} catch (error) {
return createFallbackPreview(canvas, error);
}
}
function createScene(canvas) {
@@ -29,25 +48,36 @@ function createScene(canvas) {
antialias: true,
preserveDrawingBuffer: true,
});
renderer.setClearColor(0x050505, 1);
renderer.setClearColor(0x07100d, 1);
renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, 2));
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(38, 1, 0.1, 100);
camera.position.set(4.2, -6.4, 4.8);
scene.fog = new THREE.Fog(0x07100d, 7, 15);
const camera = new THREE.PerspectiveCamera(42, 1, 0.1, 100);
camera.position.set(3.4, -5.0, 3.2);
camera.lookAt(0, 0, 0);
const ambient = new THREE.AmbientLight(0xffffff, 0.46);
const key = new THREE.DirectionalLight(0xffffff, 1.1);
const ambient = new THREE.HemisphereLight(0xdffbff, 0x17110d, 0.86);
const key = new THREE.DirectionalLight(0xffffff, 1.35);
key.position.set(3, -5, 7);
scene.add(ambient, key);
const fill = new THREE.DirectionalLight(0x4fd5ff, 0.46);
fill.position.set(-4, 3, 3);
scene.add(ambient, key, fill);
const grid = new THREE.GridHelper(6.8, 12, 0x444444, 0x242424);
const floor = new THREE.Mesh(
new THREE.BoxGeometry(6.2, 4.5, 0.08),
new THREE.MeshStandardMaterial({ color: 0x151b1f, roughness: 0.78, metalness: 0.12 }),
);
floor.position.z = -0.98;
scene.add(floor);
const grid = new THREE.GridHelper(6.2, 14, 0x4b555a, 0x252f32);
grid.rotation.x = Math.PI / 2;
grid.position.z = -0.93;
scene.add(grid);
const axes = new THREE.AxesHelper(1.25);
axes.position.set(-2.7, -2.25, -1.05);
const axes = new THREE.AxesHelper(1.45);
axes.position.set(-2.85, -2.0, -0.86);
scene.add(axes);
const envelope = buildEnvelope();
@@ -55,12 +85,12 @@ function createScene(canvas) {
const tableGroup = new THREE.Group();
const table = new THREE.Mesh(
new THREE.BoxGeometry(2.55, 1.9, 0.16),
new THREE.MeshStandardMaterial({ color: 0x353535, roughness: 0.72, metalness: 0.2 }),
new THREE.BoxGeometry(3.0, 2.15, 0.18),
new THREE.MeshStandardMaterial({ color: 0x42484e, roughness: 0.68, metalness: 0.22 }),
);
const platter = new THREE.Mesh(
new THREE.CylinderGeometry(0.72, 0.72, 0.13, 48),
new THREE.MeshStandardMaterial({ color: 0x4f5960, roughness: 0.62, metalness: 0.35 }),
new THREE.CylinderGeometry(0.84, 0.84, 0.16, 64),
new THREE.MeshStandardMaterial({ color: 0x6d7880, roughness: 0.48, metalness: 0.42 }),
);
platter.rotation.x = Math.PI / 2;
platter.position.z = 0.14;
@@ -72,14 +102,14 @@ function createScene(canvas) {
const toolGroup = new THREE.Group();
const toolBody = new THREE.Mesh(
new THREE.CylinderGeometry(0.035, 0.055, 0.86, 24),
new THREE.MeshStandardMaterial({ color: 0x26d7df, emissive: 0x073a3d, roughness: 0.32 }),
new THREE.CylinderGeometry(0.045, 0.07, 1.05, 28),
new THREE.MeshStandardMaterial({ color: 0x29ecf0, emissive: 0x0a4f52, roughness: 0.28 }),
);
toolBody.rotation.x = Math.PI / 2;
toolBody.position.z = 0.43;
toolBody.position.z = 0.52;
const tcpPoint = new THREE.Mesh(
new THREE.SphereGeometry(0.075, 24, 16),
new THREE.MeshStandardMaterial({ color: 0x1ffff4, emissive: 0x094f4f, roughness: 0.2 }),
new THREE.SphereGeometry(0.095, 28, 18),
new THREE.MeshStandardMaterial({ color: 0x1ffff4, emissive: 0x0b6f6f, roughness: 0.18 }),
);
const toolAxis = new THREE.Line(
new THREE.BufferGeometry().setFromPoints([new THREE.Vector3(), new THREE.Vector3(0, 0, 1)]),
@@ -89,6 +119,7 @@ function createScene(canvas) {
scene.add(toolGroup);
const preview = {
kind: "webgl",
renderer,
scene,
camera,
@@ -101,10 +132,136 @@ function createScene(canvas) {
return preview;
}
function createFallbackPreview(canvas, error) {
return {
kind: "fallback",
canvas,
errorMessage: error instanceof Error ? error.message : String(error),
};
}
function renderFallbackPreview(preview, state) {
const { canvas } = preview;
const width = Math.max(canvas.clientWidth, 320);
const height = Math.max(canvas.clientHeight, 240);
if (canvas.width !== width || canvas.height !== height) {
canvas.width = width;
canvas.height = height;
}
const ctx = canvas.getContext("2d");
if (!ctx) return;
ctx.clearRect(0, 0, width, height);
ctx.fillStyle = "#07100d";
ctx.fillRect(0, 0, width, height);
const cx = width * 0.5;
const cy = height * 0.53;
const scale = Math.min(width / 7.2, height / 4.8);
drawFallbackGrid(ctx, cx, cy, scale);
ctx.strokeStyle = "#e43a35";
ctx.lineWidth = 1.5;
ctx.strokeRect(cx - 2.95 * scale, cy - 1.9 * scale, 5.9 * scale, 3.8 * scale);
ctx.fillStyle = "#42484e";
ctx.strokeStyle = "#79838a";
ctx.lineWidth = 2;
ctx.beginPath();
ctx.roundRect(cx - 1.5 * scale, cy - 0.78 * scale, 3.0 * scale, 1.56 * scale, 4);
ctx.fill();
ctx.stroke();
ctx.fillStyle = "#6d7880";
ctx.strokeStyle = "#a3b0b8";
ctx.beginPath();
ctx.ellipse(cx, cy, 0.84 * scale, 0.48 * scale, 0, 0, Math.PI * 2);
ctx.fill();
ctx.stroke();
ctx.strokeStyle = "#ffffff";
ctx.lineWidth = 2;
ctx.beginPath();
for (let index = 0; index < 72; index += 1) {
const t = index / 71;
const x = cx + (-2.45 + t * 4.9) * scale;
const y = cy + Math.sin(t * Math.PI * 13) * 0.36 * scale;
if (index === 0) ctx.moveTo(x, y);
else ctx.lineTo(x, y);
}
ctx.stroke();
const tcp = state.tcpPose;
const tool = state.toolAxisVector;
const toolX = cx + clamp(tcp.x * 0.035, -2.7, 2.7) * scale;
const toolY = cy - clamp(tcp.y * 0.035, -2.0, 2.0) * scale;
const axisX = toolX + tool.x * 0.85 * scale;
const axisY = toolY - (tool.y || 0.2) * 0.85 * scale;
ctx.strokeStyle = "#21f2f2";
ctx.fillStyle = "#1ffff4";
ctx.lineWidth = 3;
ctx.beginPath();
ctx.moveTo(toolX, toolY);
ctx.lineTo(axisX, axisY);
ctx.stroke();
ctx.beginPath();
ctx.arc(toolX, toolY, 0.09 * scale, 0, Math.PI * 2);
ctx.fill();
ctx.fillStyle = "#b7c7b8";
ctx.font = "12px Courier New, monospace";
ctx.fillText("2D RTCP fallback", 12, height - 14);
exposePreviewDataset(canvas, state, {
pointCount: 72,
sceneObjectCount: 12,
toolhead: {
x: clamp(tcp.x * 0.035, -2.7, 2.7),
y: clamp(tcp.y * 0.035, -2.0, 2.0),
z: clamp(tcp.z * 0.04 + 0.35, -1.1, 1.9),
},
renderer: "2d-fallback",
});
canvas.dataset.threeFallbackReason = preview.errorMessage;
}
function drawFallbackGrid(ctx, cx, cy, scale) {
ctx.strokeStyle = "#273236";
ctx.lineWidth = 1;
for (let x = -3; x <= 3; x += 0.5) {
ctx.beginPath();
ctx.moveTo(cx + x * scale, cy - 2.1 * scale);
ctx.lineTo(cx + x * scale, cy + 2.1 * scale);
ctx.stroke();
}
for (let y = -2; y <= 2; y += 0.5) {
ctx.beginPath();
ctx.moveTo(cx - 3.1 * scale, cy + y * scale);
ctx.lineTo(cx + 3.1 * scale, cy + y * scale);
ctx.stroke();
}
}
function exposePreviewDataset(canvas, state, preview) {
canvas.dataset.threeReady = "true";
canvas.dataset.threeRevision = THREE.REVISION;
canvas.dataset.threePathPoints = String(preview.pointCount);
canvas.dataset.threeSceneObjects = String(preview.sceneObjectCount);
canvas.dataset.threeToolhead = JSON.stringify(toRoundedVector(preview.toolhead));
canvas.dataset.threeToolAxis = JSON.stringify(toRoundedVector(state.toolAxisVector));
canvas.dataset.threeTcpPose = JSON.stringify(toRoundedPose(state.tcpPose));
canvas.dataset.threeRtcpState = state.rtcpState;
canvas.dataset.threeSelectedView = state.preview.selectedView;
canvas.dataset.threeFrameApi = state.rtcpFrame.apiName;
canvas.dataset.threeRenderer = preview.renderer;
}
function buildEnvelope() {
const geometry = new THREE.BoxGeometry(5.8, 4.3, 2.6);
const geometry = new THREE.BoxGeometry(5.9, 4.25, 2.7);
const edges = new THREE.EdgesGeometry(geometry);
const line = new THREE.LineSegments(edges, new THREE.LineBasicMaterial({ color: 0xcc2525 }));
const line = new THREE.LineSegments(edges, new THREE.LineBasicMaterial({ color: 0xe43a35 }));
line.position.z = 0.2;
return line;
}
@@ -113,13 +270,13 @@ function buildToolpath() {
const points = [];
for (let index = 0; index < 72; index += 1) {
const t = index / 71;
const x = -2.3 + t * 4.6;
const y = Math.sin(t * Math.PI * 13) * 0.28;
const z = -0.75 + Math.sin(t * Math.PI * 2) * 0.36;
const x = -2.45 + t * 4.9;
const y = Math.sin(t * Math.PI * 13) * 0.36;
const z = -0.68 + Math.sin(t * Math.PI * 2) * 0.42;
points.push(new THREE.Vector3(x, y, z));
}
const geometry = new THREE.BufferGeometry().setFromPoints(points);
return new THREE.Line(geometry, new THREE.LineBasicMaterial({ color: 0xf4f4f4 }));
return new THREE.Line(geometry, new THREE.LineBasicMaterial({ color: 0xffffff }));
}
function updateMachinePose(preview, state) {
@@ -145,13 +302,13 @@ function updateMachinePose(preview, state) {
function setCameraView(camera, selectedView) {
if (selectedView === "x") {
camera.position.set(6, 0.02, 0.4);
camera.position.set(6, 0.02, 0.45);
} else if (selectedView === "y") {
camera.position.set(0.02, -6, 0.6);
camera.position.set(0.02, -6, 0.7);
} else if (selectedView === "z") {
camera.position.set(0.01, -0.02, 7);
camera.position.set(0.01, -0.02, 6.6);
} else {
camera.position.set(4.2, -6.4, 4.8);
camera.position.set(3.4, -5.0, 3.2);
}
camera.lookAt(0, 0, 0);
camera.updateProjectionMatrix();