// Copyright (C) 2007 Ruben Smits // Version: 1.0 // Author: Ruben Smits // Maintainer: Ruben Smits // URL: http://www.orocos.org/kdl // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA /** * @defgroup KinematicFamily Kinematic Families * @brief All classes to support kinematic families. * * The Kinematic Families classes range from the basic building blocks * (KDL::Joint and KDL::Segment) and their interconnected kinematic * structures (KDL::Chain and KDL::Tree), to the solver * algorithms for the kinematics and dynamics of particular kinematic * families. * * A kinematic family is a set of kinematic structures that have * similar properties, such as the same interconnection topology, the same * numerical or analytical solver algorithms, etc. Different members of the * same kinematic family differ only by the concrete values of their * kinematic and dynamic properties (link lengths, mass, etc.). * * Each kinematic structure is built from one or more Segments * (KDL::Segment). A KDL::Chain is a serial connection of * these segments; a KDL:Tree is a tree-structured * interconnection; and a KDL:Graph is a kinematic structure with a * general graph topology. (The current implementation * supports only KDL::Chain.) * * A KDL::Segment contains a KDL::Joint and an offset frame ("link length", * defined by a KDL::Frame), that represents the geometric pose * between the KDL::Joint on the previous segment and its own KDL::Joint. * * A list of all the classes is available on the modules page: \ref KinematicFamily * * */