Compare commits
4 Commits
e2e7aa5f06
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15d2bc51ca
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15d2bc51ca | ||
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0665d7a008 | ||
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025835c5b3 | ||
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a3e7d93872 |
@@ -64,6 +64,105 @@
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color: #405469;
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}
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.selected-file-summary {
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display: block;
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color: #1f6f8b;
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font-weight: 600;
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}
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.selected-file-list {
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display: block;
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max-height: 58px;
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overflow: auto;
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color: #405469;
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line-height: 1.45;
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word-break: break-all;
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}
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.upload-status {
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padding: 8px 10px;
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border: 1px solid #b9d7c1;
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border-radius: 6px;
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background: #eef8f1;
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color: #27613a;
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font-size: 13px;
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line-height: 1.45;
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word-break: break-all;
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}
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.upload-popup-form.is-uploading .drop-zone {
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cursor: progress;
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opacity: 0.72;
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}
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.upload-progress-overlay {
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position: fixed;
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inset: 0;
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z-index: 100000;
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display: grid;
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place-items: center;
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padding: 24px;
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background: rgba(15, 23, 42, 0.58);
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}
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.upload-progress-overlay[hidden] {
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display: none;
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}
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.upload-progress-panel {
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width: min(460px, 100%);
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display: grid;
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gap: 12px;
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padding: 22px 24px;
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border: 1px solid #dbe5ec;
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border-radius: 8px;
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background: #ffffff;
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box-shadow: 0 18px 48px rgba(15, 23, 42, 0.24);
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}
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.upload-progress-title {
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color: #1c2733;
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font-size: 18px;
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font-weight: 700;
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}
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.upload-progress-message {
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color: #405469;
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font-size: 14px;
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line-height: 1.5;
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word-break: break-all;
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}
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.upload-progress-track {
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height: 10px;
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overflow: hidden;
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border-radius: 999px;
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background: #e8eef3;
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}
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.upload-progress-bar {
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width: 0;
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height: 100%;
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border-radius: inherit;
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background: #1f6f8b;
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transition: width 180ms ease;
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}
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.upload-progress-meta {
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color: #27613a;
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font-size: 13px;
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font-weight: 700;
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}
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.upload-progress-file {
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max-height: 48px;
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overflow: auto;
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color: #647586;
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font-size: 12px;
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line-height: 1.4;
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word-break: break-all;
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}
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.upload-target-path {
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display: grid;
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grid-template-columns: 64px minmax(0, 1fr);
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@@ -7,9 +7,12 @@ import { downloadFileFromUrl } from "../../../utils/fileDownload";
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import { escapeHtml, modelNameFromFile } from "../../../utils/format";
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import { resolveStorageUrl } from "../../../config/runtime";
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import { appState } from "../appState";
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import { generateModelThumbnailFromFile } from "./thumbnail";
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type UploadFormState = {
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file: File | null;
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files: File[];
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thumbnailFailures: string[];
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};
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type UploadModelPayload = {
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@@ -23,6 +26,10 @@ type UploadModelPayload = {
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properties?: Record<string, string>;
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};
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type UploadModelResponse = {
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id: number;
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};
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const defaultOperationTree = JSON.stringify({ OperationTree: "[]" });
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const requestSceneModelMessageType = "DMT_MODEL_LIBRARY_REQUEST_SCENE_MODEL";
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const sceneModelMessageType = "DMT_MODEL_LIBRARY_SCENE_MODEL";
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@@ -469,10 +476,11 @@ export async function uploadModelToBackend(payload: UploadModelPayload) {
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form.set(`prop.${key}`, value);
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}
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await api("/api/models/upload", {
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const result = await api<UploadModelResponse>("/api/models/upload", {
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method: "POST",
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body: form
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});
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return result.id;
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}
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async function openUploadModelDialog() {
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@@ -481,7 +489,7 @@ async function openUploadModelDialog() {
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return;
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}
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const state: UploadFormState = { file: null };
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const state: UploadFormState = { file: null, files: [], thumbnailFailures: [] };
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await loadDictionaries();
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const result = await formDialog<boolean>({
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title: "增加模型",
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@@ -493,9 +501,9 @@ async function openUploadModelDialog() {
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<label>
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<span>模型文件</span>
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<div id="modelDropZone" class="drop-zone">
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<input id="modelUploadFile" type="file" accept=".glb" />
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<input id="modelUploadFile" type="file" accept=".glb" multiple />
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<strong>选择模型</strong>
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<em>或拖拽 .glb 模型到这里</em>
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<em>或拖拽一个或多个 .glb 模型到这里</em>
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<small id="selectedFileName">未选择文件</small>
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</div>
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</label>
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@@ -508,35 +516,92 @@ async function openUploadModelDialog() {
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<label><span>类型</span><input name="typeName" list="typeOptions" /></label>
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<label><span>型号</span><input name="model" /></label>
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</div>
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<div id="modelUploadStatus" class="upload-status" aria-live="polite" hidden></div>
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${dictionaryDatalistHtml()}
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</form>
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`,
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onOpen: () => bindUploadDialogEvents(state),
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onSubmit: async () => {
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if (!state.file) {
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if (state.files.length === 0) {
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throw new Error("请选择 .glb 模型文件");
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}
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const name = document.querySelector<HTMLInputElement>("#modelUploadName")?.value.trim();
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if (!name) {
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if (state.files.length === 1 && !name) {
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throw new Error("模型名称不能为空");
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}
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const form = new FormData(document.querySelector<HTMLFormElement>("#modelUploadPopupForm")!);
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await uploadModelToBackend({
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file: state.file,
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name,
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fileName: state.file.name,
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brandName: String(form.get("brandName") ?? ""),
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typeName: String(form.get("typeName") ?? ""),
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operationTree: defaultOperationTree,
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properties: {
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model: String(form.get("model") ?? "")
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const brandName = String(form.get("brandName") ?? "");
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const typeName = String(form.get("typeName") ?? "");
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const properties = {
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model: String(form.get("model") ?? "")
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};
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let completedCount = 0;
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const totalCount = state.files.length;
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setUploadDialogBusy(state, true);
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showUploadProgressOverlay(totalCount);
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try {
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for (const [index, file] of state.files.entries()) {
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const uploadingMessage = `正在上传 ${index + 1}/${totalCount}:${file.name}`;
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updateUploadStatus(uploadingMessage);
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updateUploadProgressOverlay({
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total: totalCount,
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completed: completedCount,
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message: uploadingMessage,
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fileName: file.name
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});
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await waitForUploadStatusPaint();
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const modelId = await uploadModelToBackend({
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file,
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name: state.files.length === 1 ? name ?? "" : modelNameFromFile(file.name),
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fileName: file.name,
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brandName,
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typeName,
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operationTree: defaultOperationTree,
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properties
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});
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const thumbnailMessage = `正在生成预览图 ${index + 1}/${totalCount}:${file.name}`;
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updateUploadStatus(thumbnailMessage);
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updateUploadProgressOverlay({
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total: totalCount,
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completed: completedCount,
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message: thumbnailMessage,
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fileName: file.name
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});
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await waitForUploadStatusPaint();
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try {
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await generateAndSaveModelThumbnail(modelId, file);
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} catch {
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state.thumbnailFailures.push(file.name);
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}
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completedCount += 1;
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const completedMessage = `已完成 ${completedCount}/${totalCount}`;
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updateUploadStatus(completedMessage);
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updateUploadProgressOverlay({
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total: totalCount,
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completed: completedCount,
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message: completedMessage,
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fileName: file.name
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});
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}
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});
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} catch (error) {
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updateUploadStatus(`上传失败,已完成 ${completedCount}/${totalCount},请处理后重试。`);
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throw error;
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} finally {
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hideUploadProgressOverlay();
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if (completedCount < state.files.length) {
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setUploadDialogBusy(state, false);
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}
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}
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return true;
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}
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});
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if (result) {
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if (state.thumbnailFailures.length > 0) {
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notify(`模型上传完成,${state.thumbnailFailures.length} 个预览图生成失败,可稍后在预览窗口手动更新。`);
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} else {
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notify("模型上传和预览图生成完成");
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}
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invalidateDictionaries();
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await reloadFoldersAndModels();
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}
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@@ -552,7 +617,7 @@ export async function openProcessModelUploadDialog(input?: {
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return;
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}
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const state: UploadFormState = { file: input?.file ?? null };
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const state: UploadFormState = { file: input?.file ?? null, files: input?.file ? [input.file] : [], thumbnailFailures: [] };
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await loadDictionaries();
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const initialName = input?.modelName || (input?.file ? modelNameFromFile(input.file.name) : "");
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const result = await formDialog<boolean>({
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@@ -578,7 +643,7 @@ export async function openProcessModelUploadDialog(input?: {
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}
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const form = new FormData(document.querySelector<HTMLFormElement>("#processModelUploadPopupForm")!);
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const name = String(form.get("name") ?? "").trim();
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await uploadModelToBackend({
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const modelId = await uploadModelToBackend({
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file: state.file,
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name,
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fileName: state.file.name,
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@@ -589,6 +654,11 @@ export async function openProcessModelUploadDialog(input?: {
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model: String(form.get("model") ?? "")
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}
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});
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try {
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await generateAndSaveModelThumbnail(modelId, state.file);
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} catch {
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notify("模型已上传,预览图生成失败,可稍后在预览窗口手动更新。");
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}
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return true;
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}
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});
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@@ -605,21 +675,48 @@ function bindUploadDialogEvents(state: UploadFormState) {
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const nameInput = document.querySelector<HTMLInputElement>("#modelUploadName")!;
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const selectedFileName = document.querySelector<HTMLElement>("#selectedFileName")!;
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const selectFile = (file: File) => {
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if (!file.name.toLowerCase().endsWith(".glb")) {
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const renderSelectedFiles = () => {
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if (state.files.length === 0) {
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selectedFileName.textContent = "未选择文件";
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nameInput.disabled = false;
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nameInput.value = "";
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nameInput.placeholder = "选择文件后自动填入";
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return;
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}
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if (state.files.length === 1) {
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const [file] = state.files;
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selectedFileName.textContent = file.name;
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nameInput.disabled = false;
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nameInput.value = modelNameFromFile(file.name);
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nameInput.placeholder = "选择文件后自动填入";
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return;
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}
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selectedFileName.innerHTML = `
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<span class="selected-file-summary">已选择 ${state.files.length} 个模型,名称按文件名自动生成</span>
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<span class="selected-file-list">${state.files.map((file) => escapeHtml(file.name)).join("<br>")}</span>
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`;
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nameInput.disabled = true;
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nameInput.value = `${state.files.length} 个模型按文件名自动命名`;
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nameInput.placeholder = "";
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};
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const selectFiles = (files: FileList | File[]) => {
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const selectedFiles = Array.from(files);
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if (selectedFiles.length === 0) return;
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const invalidFiles = selectedFiles.filter((file) => !file.name.toLowerCase().endsWith(".glb"));
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if (invalidFiles.length > 0) {
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notify("当前阶段只允许上传 .glb 模型");
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return;
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}
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state.file = file;
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selectedFileName.textContent = file.name;
|
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if (!nameInput.value.trim()) {
|
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nameInput.value = modelNameFromFile(file.name);
|
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}
|
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state.files = selectedFiles;
|
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state.file = selectedFiles[0] ?? null;
|
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renderSelectedFiles();
|
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};
|
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|
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fileInput.addEventListener("change", () => {
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const file = fileInput.files?.[0];
|
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if (file) selectFile(file);
|
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if (fileInput.files) selectFiles(fileInput.files);
|
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});
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dropZone.addEventListener("click", (event) => {
|
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@@ -636,8 +733,90 @@ function bindUploadDialogEvents(state: UploadFormState) {
|
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dropZone.addEventListener("drop", (event) => {
|
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event.preventDefault();
|
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dropZone.classList.remove("is-dragover");
|
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const file = event.dataTransfer?.files?.[0];
|
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if (file) selectFile(file);
|
||||
const files = event.dataTransfer?.files;
|
||||
if (files) selectFiles(files);
|
||||
});
|
||||
}
|
||||
|
||||
function updateUploadStatus(message: string) {
|
||||
const status = document.querySelector<HTMLElement>("#modelUploadStatus");
|
||||
if (!status) return;
|
||||
status.hidden = false;
|
||||
status.textContent = message;
|
||||
}
|
||||
|
||||
function waitForUploadStatusPaint() {
|
||||
return new Promise<void>((resolve) => {
|
||||
window.requestAnimationFrame(() => window.setTimeout(resolve, 0));
|
||||
});
|
||||
}
|
||||
|
||||
function showUploadProgressOverlay(total: number) {
|
||||
let overlay = document.querySelector<HTMLElement>("#modelUploadProgressOverlay");
|
||||
if (!overlay) {
|
||||
overlay = document.createElement("div");
|
||||
overlay.id = "modelUploadProgressOverlay";
|
||||
overlay.className = "upload-progress-overlay";
|
||||
overlay.setAttribute("role", "status");
|
||||
overlay.setAttribute("aria-live", "polite");
|
||||
overlay.innerHTML = `
|
||||
<div class="upload-progress-panel">
|
||||
<div class="upload-progress-title">模型上传中</div>
|
||||
<div id="modelUploadProgressMessage" class="upload-progress-message">正在准备上传...</div>
|
||||
<div class="upload-progress-track">
|
||||
<div id="modelUploadProgressBar" class="upload-progress-bar"></div>
|
||||
</div>
|
||||
<div id="modelUploadProgressMeta" class="upload-progress-meta">0/${total}</div>
|
||||
<div id="modelUploadProgressFile" class="upload-progress-file"></div>
|
||||
</div>
|
||||
`;
|
||||
document.body.appendChild(overlay);
|
||||
}
|
||||
overlay.hidden = false;
|
||||
updateUploadProgressOverlay({
|
||||
total,
|
||||
completed: 0,
|
||||
message: "正在准备上传...",
|
||||
fileName: ""
|
||||
});
|
||||
}
|
||||
|
||||
function updateUploadProgressOverlay(options: {
|
||||
total: number;
|
||||
completed: number;
|
||||
message: string;
|
||||
fileName: string;
|
||||
}) {
|
||||
const message = document.querySelector<HTMLElement>("#modelUploadProgressMessage");
|
||||
const meta = document.querySelector<HTMLElement>("#modelUploadProgressMeta");
|
||||
const file = document.querySelector<HTMLElement>("#modelUploadProgressFile");
|
||||
const bar = document.querySelector<HTMLElement>("#modelUploadProgressBar");
|
||||
const percent = options.total > 0 ? Math.round((options.completed / options.total) * 100) : 0;
|
||||
if (message) message.textContent = options.message;
|
||||
if (meta) meta.textContent = `${options.completed}/${options.total}`;
|
||||
if (file) file.textContent = options.fileName;
|
||||
if (bar) bar.style.width = `${percent}%`;
|
||||
}
|
||||
|
||||
function hideUploadProgressOverlay() {
|
||||
const overlay = document.querySelector<HTMLElement>("#modelUploadProgressOverlay");
|
||||
if (overlay) overlay.hidden = true;
|
||||
}
|
||||
|
||||
async function generateAndSaveModelThumbnail(modelId: number, file: File) {
|
||||
const thumbnail = await generateModelThumbnailFromFile(file);
|
||||
await api(`/api/models/${modelId}/thumbnail`, {
|
||||
method: "PUT",
|
||||
body: JSON.stringify({ thumbnail })
|
||||
});
|
||||
}
|
||||
|
||||
function setUploadDialogBusy(state: UploadFormState, busy: boolean) {
|
||||
const form = document.querySelector<HTMLFormElement>("#modelUploadPopupForm");
|
||||
if (!form) return;
|
||||
form.classList.toggle("is-uploading", busy);
|
||||
form.querySelectorAll<HTMLInputElement>("input").forEach((input) => {
|
||||
input.disabled = busy || (input.id === "modelUploadName" && state.files.length > 1);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
96
web/src/pages/app/modules/thumbnail.ts
Normal file
96
web/src/pages/app/modules/thumbnail.ts
Normal file
@@ -0,0 +1,96 @@
|
||||
import type { Material, Object3D, PerspectiveCamera, Texture } from "three";
|
||||
import type { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader.js";
|
||||
|
||||
const THUMBNAIL_WIDTH = 512;
|
||||
const THUMBNAIL_HEIGHT = 384;
|
||||
|
||||
type ThreeModule = typeof import("three");
|
||||
type LoadedGltf = Awaited<ReturnType<GLTFLoader["loadAsync"]>>;
|
||||
type ParseableGltfLoader = GLTFLoader & {
|
||||
parseAsync(data: ArrayBuffer | string, path: string): Promise<LoadedGltf>;
|
||||
};
|
||||
|
||||
export async function generateModelThumbnailFromFile(file: File) {
|
||||
const [THREE, { GLTFLoader }] = await Promise.all([
|
||||
import("three"),
|
||||
import("three/examples/jsm/loaders/GLTFLoader.js")
|
||||
]);
|
||||
|
||||
THREE.Object3D.DEFAULT_UP.set(0, 0, 1);
|
||||
|
||||
const scene = new THREE.Scene();
|
||||
const camera = new THREE.PerspectiveCamera(45, THUMBNAIL_WIDTH / THUMBNAIL_HEIGHT, 0.01, 1000);
|
||||
camera.up.set(0, 0, 1);
|
||||
|
||||
const renderer = new THREE.WebGLRenderer({
|
||||
antialias: true,
|
||||
alpha: true,
|
||||
preserveDrawingBuffer: true
|
||||
});
|
||||
renderer.setPixelRatio(1);
|
||||
renderer.setSize(THUMBNAIL_WIDTH, THUMBNAIL_HEIGHT, false);
|
||||
renderer.setClearColor(0x000000, 0);
|
||||
renderer.outputColorSpace = THREE.SRGBColorSpace;
|
||||
|
||||
const ambientLight = new THREE.HemisphereLight(0xffffff, 0x9aa8b5, 2.2);
|
||||
const keyLight = new THREE.DirectionalLight(0xffffff, 2.8);
|
||||
keyLight.position.set(3, -4, 5);
|
||||
scene.add(ambientLight, keyLight);
|
||||
|
||||
let object: Object3D | null = null;
|
||||
try {
|
||||
const buffer = await file.arrayBuffer();
|
||||
const gltf = await (new GLTFLoader() as ParseableGltfLoader).parseAsync(buffer, "");
|
||||
if (!gltf.scene) {
|
||||
throw new Error("模型文件中未找到可渲染场景");
|
||||
}
|
||||
object = gltf.scene;
|
||||
scene.add(object);
|
||||
fitCameraToObject(THREE, camera, object);
|
||||
renderer.render(scene, camera);
|
||||
return renderer.domElement.toDataURL("image/png");
|
||||
} finally {
|
||||
if (object) disposeObject3D(object);
|
||||
renderer.dispose();
|
||||
renderer.forceContextLoss();
|
||||
renderer.domElement.remove();
|
||||
}
|
||||
}
|
||||
|
||||
function fitCameraToObject(THREE: ThreeModule, camera: PerspectiveCamera, object: Object3D) {
|
||||
const box = new THREE.Box3().setFromObject(object);
|
||||
const size = box.getSize(new THREE.Vector3());
|
||||
const center = box.getCenter(new THREE.Vector3());
|
||||
const maxSize = Math.max(size.x, size.y, size.z) || 1;
|
||||
const distance = maxSize / (2 * Math.tan((camera.fov * Math.PI) / 360));
|
||||
|
||||
camera.position.copy(center).add(new THREE.Vector3(distance * 0.9, -distance * 1.15, distance * 0.65));
|
||||
camera.near = Math.max(distance / 100, 0.01);
|
||||
camera.far = distance * 100;
|
||||
camera.lookAt(center);
|
||||
camera.updateProjectionMatrix();
|
||||
}
|
||||
|
||||
function disposeObject3D(root: Object3D) {
|
||||
root.traverse((object) => {
|
||||
const maybeMesh = object as Object3D & {
|
||||
geometry?: { dispose?: () => void };
|
||||
material?: Material | Material[];
|
||||
};
|
||||
maybeMesh.geometry?.dispose?.();
|
||||
const materials = Array.isArray(maybeMesh.material) ? maybeMesh.material : maybeMesh.material ? [maybeMesh.material] : [];
|
||||
for (const material of materials) {
|
||||
disposeMaterial(material);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function disposeMaterial(material: Material) {
|
||||
const values = Object.values(material as Material & Record<string, unknown>);
|
||||
for (const value of values) {
|
||||
if (value && typeof value === "object" && "isTexture" in value) {
|
||||
(value as Texture).dispose();
|
||||
}
|
||||
}
|
||||
material.dispose();
|
||||
}
|
||||
Reference in New Issue
Block a user