chore: 初始化合力驱动桥MES采集程序
This commit is contained in:
91
AllProject/AllProject.sln
Normal file
91
AllProject/AllProject.sln
Normal file
@@ -0,0 +1,91 @@
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||||
|
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "00-0Json8.3.1", "..\Common\00-1Json8.3\Json8.3\00-0Json8.3.1.csproj", "{1A10FDB2-1A6A-44A8-AB4D-33387563247E}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "00MesWorkMqtt", "..\Common\00MesWorkMqtt\MesWorkMqtt\00MesWorkMqtt.csproj", "{F55DA1A0-A982-4479-8C47-0D9A5AAF3E18}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "02_02WebApiCallPLC", "..\Common\02WebApiCall\02_02WebApiCallPLC.csproj", "{3E6D1DD5-01C9-435F-9941-61F906CE35BB}"
|
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "04-DataBaseAccess", "..\Common\04DataBaseAccess\DataBaseAccess\04-DataBaseAccess.csproj", "{F434E066-4C59-47C8-AA82-6F48CC84501A}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "07BusinessFacade", "..\Common\07WebBusinessFacade\BusinessFacade\07BusinessFacade.csproj", "{F0A0C525-03FD-428A-9B17-7F54AA0E4475}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "08-WebFun_base", "..\Common\08WebFun_base\WebFun_base\08-WebFun_base.csproj", "{D98BE764-ADEB-488D-9714-61E308AA8201}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "09-MesDataFunction", "..\Common\09MesDataFunction\MesDataFunction\09-MesDataFunction.csproj", "{90E76FB4-646D-45E2-95DB-0B8AB4E465D6}"
|
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Common", "Common", "{9B678E8D-8B21-4F41-9A5D-DD3FF4E304D0}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SyUpLoad", "..\SyUpLoad\SyUpLoad\SyUpLoad.csproj", "{81604748-73C5-43FA-8E27-BE0AB28618C3}"
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EndProject
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Global
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{F55DA1A0-A982-4479-8C47-0D9A5AAF3E18}.Release|Any CPU.Build.0 = Release|Any CPU
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{0D1AF432-439A-4920-8692-43AE139F5530}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0D1AF432-439A-4920-8692-43AE139F5530}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0D1AF432-439A-4920-8692-43AE139F5530}.Release|Any CPU.Build.0 = Release|Any CPU
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{3E6D1DD5-01C9-435F-9941-61F906CE35BB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3E6D1DD5-01C9-435F-9941-61F906CE35BB}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3E6D1DD5-01C9-435F-9941-61F906CE35BB}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3E6D1DD5-01C9-435F-9941-61F906CE35BB}.Release|Any CPU.Build.0 = Release|Any CPU
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{F434E066-4C59-47C8-AA82-6F48CC84501A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{F434E066-4C59-47C8-AA82-6F48CC84501A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{F434E066-4C59-47C8-AA82-6F48CC84501A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{F434E066-4C59-47C8-AA82-6F48CC84501A}.Release|Any CPU.Build.0 = Release|Any CPU
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{F0A0C525-03FD-428A-9B17-7F54AA0E4475}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{F0A0C525-03FD-428A-9B17-7F54AA0E4475}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{F0A0C525-03FD-428A-9B17-7F54AA0E4475}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{F0A0C525-03FD-428A-9B17-7F54AA0E4475}.Release|Any CPU.Build.0 = Release|Any CPU
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{D98BE764-ADEB-488D-9714-61E308AA8201}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{D98BE764-ADEB-488D-9714-61E308AA8201}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D98BE764-ADEB-488D-9714-61E308AA8201}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D98BE764-ADEB-488D-9714-61E308AA8201}.Release|Any CPU.Build.0 = Release|Any CPU
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{90E76FB4-646D-45E2-95DB-0B8AB4E465D6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{90E76FB4-646D-45E2-95DB-0B8AB4E465D6}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{90E76FB4-646D-45E2-95DB-0B8AB4E465D6}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{90E76FB4-646D-45E2-95DB-0B8AB4E465D6}.Release|Any CPU.Build.0 = Release|Any CPU
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{81604748-73C5-43FA-8E27-BE0AB28618C3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{81604748-73C5-43FA-8E27-BE0AB28618C3}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{81604748-73C5-43FA-8E27-BE0AB28618C3}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{81604748-73C5-43FA-8E27-BE0AB28618C3}.Release|Any CPU.Build.0 = Release|Any CPU
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(NestedProjects) = preSolution
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{1A10FDB2-1A6A-44A8-AB4D-33387563247E} = {9B678E8D-8B21-4F41-9A5D-DD3FF4E304D0}
|
||||
{F55DA1A0-A982-4479-8C47-0D9A5AAF3E18} = {9B678E8D-8B21-4F41-9A5D-DD3FF4E304D0}
|
||||
{0D1AF432-439A-4920-8692-43AE139F5530} = {9B678E8D-8B21-4F41-9A5D-DD3FF4E304D0}
|
||||
{3E6D1DD5-01C9-435F-9941-61F906CE35BB} = {9B678E8D-8B21-4F41-9A5D-DD3FF4E304D0}
|
||||
{F434E066-4C59-47C8-AA82-6F48CC84501A} = {9B678E8D-8B21-4F41-9A5D-DD3FF4E304D0}
|
||||
{F0A0C525-03FD-428A-9B17-7F54AA0E4475} = {9B678E8D-8B21-4F41-9A5D-DD3FF4E304D0}
|
||||
{D98BE764-ADEB-488D-9714-61E308AA8201} = {9B678E8D-8B21-4F41-9A5D-DD3FF4E304D0}
|
||||
{90E76FB4-646D-45E2-95DB-0B8AB4E465D6} = {9B678E8D-8B21-4F41-9A5D-DD3FF4E304D0}
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {1E934AE4-5695-475E-9380-9EE6DDD95304}
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80
AllProject/AllProject/AllProject.csproj
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80
AllProject/AllProject/AllProject.csproj
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@@ -0,0 +1,80 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{B1BE81E0-92C2-4917-A371-3B5FEBB9130A}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>AllProject</RootNamespace>
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<AssemblyName>AllProject</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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||||
<PlatformTarget>AnyCPU</PlatformTarget>
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||||
<DebugType>pdbonly</DebugType>
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||||
<Optimize>true</Optimize>
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||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
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||||
<Reference Include="System.Core" />
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||||
<Reference Include="System.Xml.Linq" />
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||||
<Reference Include="System.Data.DataSetExtensions" />
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||||
<Reference Include="Microsoft.CSharp" />
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||||
<Reference Include="System.Data" />
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||||
<Reference Include="System.Deployment" />
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||||
<Reference Include="System.Drawing" />
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||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
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<Compile Include="Form1.cs">
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||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
6
AllProject/AllProject/App.config
Normal file
6
AllProject/AllProject/App.config
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
|
||||
</startup>
|
||||
</configuration>
|
||||
41
AllProject/AllProject/Form1.Designer.cs
generated
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41
AllProject/AllProject/Form1.Designer.cs
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@@ -0,0 +1,41 @@
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namespace AllProject
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows 窗体设计器生成的代码
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
20
AllProject/AllProject/Form1.cs
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20
AllProject/AllProject/Form1.cs
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@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AllProject
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
22
AllProject/AllProject/Program.cs
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22
AllProject/AllProject/Program.cs
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@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AllProject
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
AllProject/AllProject/Properties/AssemblyInfo.cs
Normal file
36
AllProject/AllProject/Properties/AssemblyInfo.cs
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@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("AllProject")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("AllProject")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("b1be81e0-92c2-4917-a371-3b5febb9130a")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
70
AllProject/AllProject/Properties/Resources.Designer.cs
generated
Normal file
70
AllProject/AllProject/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,70 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本: 4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能导致不正确的行为,如果
|
||||
// 重新生成代码,则所做更改将丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace AllProject.Properties
|
||||
{
|
||||
/// <summary>
|
||||
/// 强类型资源类,用于查找本地化字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AllProject.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
AllProject/AllProject/Properties/Resources.resx
Normal file
117
AllProject/AllProject/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
29
AllProject/AllProject/Properties/Settings.Designer.cs
generated
Normal file
29
AllProject/AllProject/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,29 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace AllProject.Properties
|
||||
{
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
AllProject/AllProject/Properties/Settings.settings
Normal file
7
AllProject/AllProject/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
Reference in New Issue
Block a user