chore: 初始化北汽福田MES采集程序
This commit is contained in:
128
Common/00-1Json8.3/Json8.3/Utilities/Base64Encoder.cs
Normal file
128
Common/00-1Json8.3/Json8.3/Utilities/Base64Encoder.cs
Normal file
@@ -0,0 +1,128 @@
|
||||
#region License
|
||||
// Copyright (c) 2007 James Newton-King
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the "Software"), to deal in the Software without
|
||||
// restriction, including without limitation the rights to use,
|
||||
// copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following
|
||||
// conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be
|
||||
// included in all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
// OTHER DEALINGS IN THE SOFTWARE.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Newtonsoft.Json.Utilities
|
||||
{
|
||||
internal class Base64Encoder
|
||||
{
|
||||
private const int Base64LineSize = 76;
|
||||
private const int LineSizeInBytes = 57;
|
||||
|
||||
private readonly char[] _charsLine = new char[Base64LineSize];
|
||||
private readonly TextWriter _writer;
|
||||
|
||||
private byte[] _leftOverBytes;
|
||||
private int _leftOverBytesCount;
|
||||
|
||||
public Base64Encoder(TextWriter writer)
|
||||
{
|
||||
ValidationUtils.ArgumentNotNull(writer, nameof(writer));
|
||||
_writer = writer;
|
||||
}
|
||||
|
||||
public void Encode(byte[] buffer, int index, int count)
|
||||
{
|
||||
if (buffer == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(buffer));
|
||||
}
|
||||
|
||||
if (index < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(index));
|
||||
}
|
||||
|
||||
if (count < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(count));
|
||||
}
|
||||
|
||||
if (count > (buffer.Length - index))
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(count));
|
||||
}
|
||||
|
||||
if (_leftOverBytesCount > 0)
|
||||
{
|
||||
int leftOverBytesCount = _leftOverBytesCount;
|
||||
while (leftOverBytesCount < 3 && count > 0)
|
||||
{
|
||||
_leftOverBytes[leftOverBytesCount++] = buffer[index++];
|
||||
count--;
|
||||
}
|
||||
if (count == 0 && leftOverBytesCount < 3)
|
||||
{
|
||||
_leftOverBytesCount = leftOverBytesCount;
|
||||
return;
|
||||
}
|
||||
int num2 = Convert.ToBase64CharArray(_leftOverBytes, 0, 3, _charsLine, 0);
|
||||
WriteChars(_charsLine, 0, num2);
|
||||
}
|
||||
_leftOverBytesCount = count % 3;
|
||||
if (_leftOverBytesCount > 0)
|
||||
{
|
||||
count -= _leftOverBytesCount;
|
||||
if (_leftOverBytes == null)
|
||||
{
|
||||
_leftOverBytes = new byte[3];
|
||||
}
|
||||
for (int i = 0; i < _leftOverBytesCount; i++)
|
||||
{
|
||||
_leftOverBytes[i] = buffer[(index + count) + i];
|
||||
}
|
||||
}
|
||||
int num4 = index + count;
|
||||
int length = LineSizeInBytes;
|
||||
while (index < num4)
|
||||
{
|
||||
if ((index + length) > num4)
|
||||
{
|
||||
length = num4 - index;
|
||||
}
|
||||
int num6 = Convert.ToBase64CharArray(buffer, index, length, _charsLine, 0);
|
||||
WriteChars(_charsLine, 0, num6);
|
||||
index += length;
|
||||
}
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
if (_leftOverBytesCount > 0)
|
||||
{
|
||||
int count = Convert.ToBase64CharArray(_leftOverBytes, 0, _leftOverBytesCount, _charsLine, 0);
|
||||
WriteChars(_charsLine, 0, count);
|
||||
_leftOverBytesCount = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteChars(char[] chars, int index, int count)
|
||||
{
|
||||
_writer.Write(chars, index, count);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user