using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace KinematicsBase
{
#region BaseClass
[Serializable]
public class JointPose
{
///
/// 0
///
public string JointId { get; set; }
///
/// 1 名称
///
public string JointName { get; set; }
public string ModelId { get; set; }
///
/// 2 值
///
public double Value { get; set; }
///
/// 3 速度
///
public double Speed { get; set; }
///
/// 4 驱动关节
///
public bool IsDriving { get; set; }
///
/// 5 倍率
///
public double ValueFactor { get; set; }
///
/// 6 加速
///
public double AccelerationStart { get; set; }
///
/// 7 减速
///
public double AccelerationEnd { get; set; }
///
/// 8 最小值
///
public double LowLimit { get; set; }
///
/// 9 最大值
///
public double HighLimit { get; set; }
///
/// 10 时间
///
public int Interval { get; set; }
public JointPose()
{
}
public JointPose(string JointId, string JointName)
{
this.JointId = JointId;
this.JointName = JointName;
Value = 0;
Speed = 100;
ValueFactor = 1;
}
}
#endregion
}