using System; using System.Collections.Generic; using System.Windows.Forms; public class GlobalEventInterface { /// /// 模型加载完成,通知工艺tree可以选择 /// public static Action E_Model_LoadModelTree; /// /// id name type /// public static Action E_SelectCraft; /// /// 模型信息 /// public static Action E_ModelMotionControl_CurrClickModel; /// /// 机器人数据 /// public static Action E_RobotData; /// /// /// public static Action E_ModelControl_CurrRunInfoEvent; /// /// /// public static Action E_ModelControl_PlayTaskEnd; /// /// /// public static Action E_CurrTime_Play; /// /// /// public static Action E_PlayCurrCraftTaskEnd; /// /// /// public static Action E_ShowIndex; /// /// /// public static Action E_PlayCurrActTaskEnd; /// /// /// public static Action E_PlayCurrActCraftTaskEnd; /// /// /// public static Action E_ModelControl_CurrRunInfoEventPs; /// /// /// public static Action E_PlayDeviceSignalSimTaskEnd; /// /// /// public static Action E_OpenFileModel; /// /// /// public static Action E_GetCurrSignalList; /// /// /// public static Action OnReceiveMsgDataChange = null; /// /// 监控信号产生变化 /// public static Action GlobalSignalChanged = null; /// /// /// public static Action E_SignalMonitorChanged = null; /// /// 浏览器下载的百分比 /// public static Action E_CefDownloadPercentComplete = null; /// /// 传递姿态 /// public static Action E_TransmitAttitude = null; #region MoveIt /// /// /// public static Func E_AttitudeGenerateFrameData = null; /// /// /// public static Action E_MoveIt_MoveTo = null; public static Action E_MoveIt_MoveToJoint = null; #endregion /// /// /// public static Action E_Transmit_SaveToModel = null; #region CraftTree public static Action E_CraftTree_DrawSelect_UseCraft = null; public static Action E_Refresh_CraftTree = null; #endregion #region PathEditor public static Action E_Refresh_PathEditor = null; public static Action E_Refresh_PathEditor_Null = null; #endregion #region ActGantt public static Action> E_ActGantt_RefreshGantt = null; public static Action E_ActGantt_RefreshGanttWithTreeNode = null; #endregion #region DebugOption #endregion #region SignalViewer public static Action E_SignalViewer_ActSelect_TagID_Handler = null; public static Action E_SignalViewer_TagIDSelect_TagID_Handler = null; public static Action E_SignalViewer_Rendering_dgv_Handler = null; #endregion #region p_SimulationPanel public static Action E_SimulationPanel_PlayThisCraft_Task = null; public static Action E_SimulationPanel_PlayThisCraft_Task_Stop = null; public static Action E_SimulationPanel_VirtualDebug_SignalWrite = null; #endregion #region SignalLabelForm public static Action E_SignalLabelForm_TransmitSelect = null; #endregion #region TagID_Add_Handler public static Action E_Transmit_TagID_Add_Handler_ShowSelectInfo = null; #endregion #region LogicalBlock public static Action E_LogicalBlock_ShowSelect = null; public static Action E_LogicalBlock_AddSignal = null; #endregion #region Craft_Add_Device public static Action E_Craft_Add_Device_Fill_CB = null; #endregion #region DeviceSignalSimGantt public static Action E_DeviceSignalSimGantt_RefreshGantt = null; public static Action E_DeviceSignalSimGantt_RefreshDeviceSignalSimGantt = null; public static Action E_DeviceSignalSimGantt_TransmitTagToDeviceSignalSim = null; public static Action E_MisDataPlcTagIDSignal_TransmitTagToDeviceSignalSim = null; // #endregion #region SimplifyPdps public static Action E_SimplifyPdps_Start = null; #endregion #region Project_O public static Action E_Project_O_Start = null; #endregion }