using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; public struct UseTriggerPlayParameter { public string ActCode { get; set; } public int MaxRunFrame { get; set; } public List> List_CraftAlign { get; set; } public List List_CraftAlign_ModelVisibleAndRotation { get; set; } }